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5 changed files with 316 additions and 108 deletions

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@@ -1,21 +1,19 @@
FROM ich777/winehq-baseimage FROM ich777/debian-baseimage:bullseye_amd64
LABEL org.opencontainers.image.authors="admin@minenet.at" LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server" LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \ RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 winbind && \ apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="2857200" ENV GAME_ID="template"
ENV SERVER_NAME="Abiotic Factor Docker" ENV GAME_NAME="template"
ENV SERVER_PWD="Docker" ENV GAME_PARAMS="template"
ENV GAME_PARAMS="-log" ENV GAME_PORT=27015
ENV GAME_PORT=7777
ENV QUERY_PORT=27015
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000 ENV UMASK=000
ENV UID=99 ENV UID=99

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@@ -1,44 +1,36 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Abiotic Factor and run it. This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
ATTENTION: First Startup can take very long since it downloads the gameserver files! **Please see the different Tags/Branches which games are available.**
Update Notice: Simply restart the container if a newer version of the game is available. ## Example Env params for CS:Source
You can also run multiple servers with only one SteamCMD directory!
## Example Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '2857200 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 2857200 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| SERVER_NAME | Your server name goes here | Abiotic Factor Docker | | GAME_NAME | SRCDS gamename | cstrike |
| SERVER_PWD | Your server password goes here | Docker | | GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_PARAMS | Enter your game parameters | -log |
| GAME_PORT | Enter your preferred game port | 7777 |
| QUERY_PORT | Enter your preferred query port | 27015 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | blank | | VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
## Run example ## Run example for CS:Source
``` ```
docker run --name AbioticFactor -d \ docker run --name CSSource -d \
-p 7777:7777/udp -p 27015:27015/udp\ -p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=2857200' \ --env 'GAME_ID=232330' \
--env 'SERVER_NAME=Abiotic Factor Docker' \ --env 'GAME_NAME=cstrike' \
--env 'SERVER_PWD=Docker' \ --env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-log' \ --env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'GAME_PORT=7777' \
--env 'QUERY_PORT=27015' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /path/to/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/abioticfactor:/serverdata/serverfiles \ --volume /path/to/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:abioticfactor ich777/steamcmd:latest
``` ```
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!

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@@ -1,87 +1,68 @@
#!/bin/bash #!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!" echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi fi
echo "---Update SteamCMD---" echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +login anonymous \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+quit +quit
fi fi
echo "---Update Server---" echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \ +force_install_dir ${SERVER_DIR} \
+force_install_dir ${SERVER_DIR} \ +login anonymous \
+login anonymous \ +app_update ${GAME_ID} validate \
+app_update ${GAME_ID} validate \ +quit
+quit else
else ${STEAMCMD_DIR}/steamcmd.sh \
${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \
+@sSteamCmdForcePlatformType windows \ +login anonymous \
+force_install_dir ${SERVER_DIR} \ +app_update ${GAME_ID} \
+login anonymous \ +quit
+app_update ${GAME_ID} \ fi
+quit
fi
else else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \ +force_install_dir ${SERVER_DIR} \
+force_install_dir ${SERVER_DIR} \ +login ${USERNAME} ${PASSWRD} \
+login ${USERNAME} ${PASSWRD} \ +app_update ${GAME_ID} validate \
+app_update ${GAME_ID} validate \ +quit
+quit else
else ${STEAMCMD_DIR}/steamcmd.sh \
${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \
+@sSteamCmdForcePlatformType windows \ +login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \ +app_update ${GAME_ID} \
+login ${USERNAME} ${PASSWRD} \ +quit
+app_update ${GAME_ID} \ fi
+quit
fi
fi fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
export WINEDEBUG=-all
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
echo "---Prepare Server---" echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
fi
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
if [ ! -f ${SERVER_DIR}/AbioticFactor/Binaries/Win64/AbioticFactorServer-Win64-Shipping.exe ]; then cd ${SERVER_DIR}
echo "---Something went wrong, can't find the executable, putting container into sleep mode!---" ${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
sleep infinity
else
cd ${SERVER_DIR}/AbioticFactor/Binaries/Win64
wine64 ${SERVER_DIR}/AbioticFactor/Binaries/Win64/AbioticFactorServer-Win64-Shipping.exe ${GAME_PARAMS} -oldconsole -useperfthreads -NoAsyncLoadingThread -PORT=${GAME_PORT} -QUERYPORT=${QUERY_PORT} -ServerPassword="${SERVER_PWD}" -SteamServerName="${SERVER_NAME}"
fi

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@@ -12,11 +12,11 @@ cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||: cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---" echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||: chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---" /opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else else
echo "---No optional script found, continuing---" echo "---No optional script found, continuing---"
fi fi
echo "---Taking ownership of data...---" echo "---Taking ownership of data...---"
@@ -24,10 +24,15 @@ chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR} chown -R ${UID}:${GID} ${DATA_DIR}
# Fix for CSDM not working properly
if [ -f "${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt" ]; then
chmod 550 ${SERVER_DIR}/cstrike/addons/sourcemod/gamedata/cssdm.games.txt
fi
echo "---Starting...---" echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGINT $(pidof AbioticFactorServer-Win64-Shipping.exe) kill -SIGTERM "$killpid"
tail --pid=$(pidof AbioticFactorServer-Win64-Shipping.exe) -f 2>/dev/null wait "$killpid" -f 2>/dev/null
exit 143; exit 143;
} }
@@ -36,6 +41,6 @@ su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!" killpid="$!"
while true while true
do do
wait $killpid wait $killpid
exit 0; exit 0;
done done

232
tailscale.sh Normal file
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@@ -0,0 +1,232 @@
#!/bin/bash
# The script will then add the container to your Tailscale network.
#
# For more information see: [Link TBD]
error_handler() {
echo
echo "======================="
exit 1
}
echo "======================="
echo
# Import variables from s6-overlay images
if [ -x "/usr/bin/with-contenv" ]; then
echo "just-containers s6-overlay image found, importing variables..."
ENV_VARS="$(/usr/bin/with-contenv bash -c 'env')"
while IFS='=' read -r KEY VALUE; do
export "${KEY}"="${VALUE}"
done <<< "${ENV_VARS}"
fi
if [[ ! -f /usr/bin/tailscale || ! -f /usr/bin/tailscaled ]]; then
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container."
error_handler
fi
APT_IPTABLES="iptables "
fi
echo "Detecting Package Manager..."
if which apt-get >/dev/null 2>&1; then
echo "Detected Advanced Package Tool!"
PACKAGES_UPDATE="apt-get update"
PACKAGES_INSTALL="apt-get -y install --no-install-recommends"
elif which apk >/dev/null 2>&1; then
echo "Detected Alpine Package Keeper!"
PACKAGES_UPDATE="apk update"
PACKAGES_INSTALL="apk add"
else
echo "ERROR: Detection failed!"
error_handler
fi
echo "Installing dependencies..."
echo "Please wait..."
${PACKAGES_UPDATE} >/dev/null 2>&1
${PACKAGES_INSTALL} jq wget ca-certificates ${APT_IPTABLES}>/dev/null 2>&1
echo "Done"
if [ "${APT_IPTABLES}" == "iptables " ]; then
if ! iptables -L >/dev/null 2>&1; then
echo "ERROR: Cap: NET_ADMIN not available!"
echo " Make sure to add --cap-add=NET_ADMIN to the Extra Parameters"
error_handler
fi
fi
echo "Tailscale not found, downloading..."
echo "Please wait..."
TAILSCALE_JSON=$(wget -qO- 'https://pkgs.tailscale.com/stable/?mode=json')
if [ -z "${TAILSCALE_JSON}" ]; then
echo "ERROR: Can't get Tailscale JSON"
error_handler
fi
TAILSCALE_TARBALL=$(echo "${TAILSCALE_JSON}" | jq -r .Tarballs.amd64)
TAILSCALE_VERSION=$(echo "${TAILSCALE_JSON}" | jq -r .TarballsVersion)
if [ ! -d /tmp/tailscale ]; then
mkdir -p /tmp/tailscale
fi
if wget -q -nc --show-progress --progress=bar:force:noscroll -O /tmp/tailscale/tailscale.tgz "https://pkgs.tailscale.com/stable/${TAILSCALE_TARBALL}" ; then
echo "Download from Tailscale version ${TAILSCALE_VERSION} successful!"
else
echo "ERROR: Download from Tailscale version ${TAILSCALE_VERSION} failed!"
rm -rf /tmp/tailscale
error_handler
fi
cd /tmp/tailscale
tar -xf /tmp/tailscale/tailscale.tgz
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscale /usr/bin/tailscale
cp /tmp/tailscale/tailscale_${TAILSCALE_VERSION}_amd64/tailscaled /usr/bin/tailscaled
rm -rf /tmp/tailscale
echo "Done"
else
echo "Tailscale found, continuing..."
fi
unset TSD_PARAMS
unset TS_PARAMS
if [ ! -z "${TAILSCALE_STATE_DIR}" ]; then
TSD_STATE_DIR="${TAILSCALE_STATE_DIR}"
elif [ -v SERVER_DIR ]; then
TSD_STATE_DIR=${SERVER_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
elif [ -v DATA_DIR ]; then
TSD_STATE_DIR=${DATA_DIR}/.tailscale_state
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
else
if [ -z "${TAILSCALE_STATE_DIR}" ]; then
TAILSCALE_STATE_DIR="/config/.tailscale_state"
fi
TSD_STATE_DIR=${TAILSCALE_STATE_DIR}
echo "Settings Tailscale state dir to: ${TSD_STATE_DIR}"
fi
if [ ! -d ${TS_STATE_DIR} ]; then
mkdir -p ${TS_STATE_DIR}
fi
if [ ! -z "${TAILSCALE_EXIT_NODE_IP}" ]; then
echo "Using ${TAILSCALE_EXIT_NODE_IP} as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS=" --exit-node=${TAILSCALE_EXIT_NODE_IP}"
if [ ! -z "${TAILSCALE_ALLOW_LAN_ACCESS}" ]; then
echo "Enabling local LAN Access to the container!"
TS_PARAMS+=" --exit-node-allow-lan-access"
fi
else
if [ -z "${TAILSCALE_USERSPACE_NETWORKING}" ] || [ "${TAILSCALE_USERSPACE_NETWORKING}" == "true" ]; then
TSD_PARAMS+="-tun=userspace-networking "
else
if [ ! -c /dev/net/tun ]; then
echo "ERROR: Device /dev/net/tun not found!"
echo " Make sure to pass through /dev/net/tun to the container and add the"
echo " parameter --cap-add=NET_ADMIN to the Extra Parameters!"
error_handler
fi
fi
fi
if [ "${TAILSCALE_USE_SSH}" == "true" ]; then
echo "Enabling SSH. See https://tailscale.com/kb/1193/tailscale-ssh"
TS_PARAMS+=" --ssh"
fi
if [ "${TAILSCALE_LOG}" != "false" ]; then
TSD_PARAMS+=">>/var/log/tailscaled 2>&1 "
TSD_MSG=" with log file /var/log/tailscaled"
else
TSD_PARAMS+=">/dev/null 2>&1 "
fi
if [[ ! -z "${TAILSCALE_AUTHKEY}" && -f ${TSD_STATE_DIR}/.initialized ]]; then
echo
echo "-> It is now save to remove the variable TAILSCALE_AUTHKEY from your template <-"
echo
unset TAILSCALE_AUTHKEY
fi
if [ ! -z "${TAILSCALE_AUTHKEY}" ]; then
TS_AUTH="--authkey=${TAILSCALE_AUTHKEY} "
fi
if [ ! -z "${TAILSCALE_HOSTNAME}" ]; then
echo "Setting host name to ${TAILSCALE_HOSTNAME}"
TS_PARAMS+=" --hostname=${TAILSCALE_HOSTNAME/ /}"
fi
if [ "${TAILSCALE_EXIT_NODE}" == "true" ]; then
echo "Configuring container as Exit Node! See https://tailscale.com/kb/1103/exit-nodes"
TS_PARAMS+=" --advertise-exit-node"
fi
if [ ! -z "${TAILSCALED_PARAMS}" ]; then
TSD_PARAMS="${TAILSCALED_PARAMS} ${TSD_PARAMS}"
fi
if [ ! -z "${TAILSCALE_PARAMS}" ]; then
TS_PARAMS="${TAILSCALE_PARAMS}${TS_PARAMS}"
fi
echo "Starting tailscaled${TSD_MSG}"
eval tailscaled -statedir=${TSD_STATE_DIR} ${TSD_PARAMS}&
echo "Starting tailscale"
eval tailscale up ${TS_AUTH}${TS_PARAMS}
EXIT_STATUS="$?"
if [ "${EXIT_STATUS}" == "0" ]; then
echo "Connecting to Tailscale successful!"
if [ ! -f ${TSD_STATE_DIR}/.initialized ]; then
echo "Please don't remove this file!" > ${TSD_STATE_DIR}/.initialized
fi
else
echo "ERROR: Connecting to Tailscale not successful!"
if [ -f /var/log/tailscaled ]; then
echo "Please check the logs:"
tail -20 /var/log/tailscaled
echo "======================="
fi
error_handler
fi
if [[ ! -z "${TAILSCALE_SERVE_PORT}" && "$(tailscale status --json | jq -r '.CurrentTailnet.MagicDNSEnabled')" == "false" ]] ; then
echo "ERROR: Enable HTTPS on your Tailscale account to use Tailscale Serve/Funnel."
echo "See: https://tailscale.com/kb/1153/enabling-https"
error_handler
fi
if [ ! -z ${TAILSCALE_SERVE_PORT} ]; then
if [ ! -z "${TAILSCALE_SERVE_PATH}" ]; then
TAILSCALE_SERVE_PATH="=${TAILSCALE_SERVE_PATH}"
fi
if [ -z "${TAILSCALE_SERVE_MODE}" ]; then
TAILSCALE_SERVE_MODE="https"
fi
if [ -z "${TAILSCALE_SERVE_PROTOCOL_PORT}" ]; then
TAILSCALE_SERVE_PROTOCOL_PORT="=443"
fi
if [ "${TAILSCALE_FUNNEL}" == "true" ]; then
echo "Enabling Funnel! See https://tailscale.com/kb/1223/funnel"
eval tailscale funnel --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
else
echo "Enabling Serve! See https://tailscale.com/kb/1312/serve"
eval tailscale serve --bg --"${TAILSCALE_SERVE_MODE}"${TAILSCALE_SERVE_PROTOCOL_PORT}${TAILSCALE_SERVE_PATH} http://localhost:"${TAILSCALE_SERVE_PORT}${TAILSCALE_SERVER_LOCALPATH}"
fi
fi
echo
echo "======================="