mirror of
https://github.com/diasurgical/devilution.git
synced 2025-07-23 12:33:00 +02:00
433 lines
9.1 KiB
C++
433 lines
9.1 KiB
C++
#include "all.h"
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#include "../3rdParty/Storm/Source/storm.h"
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LPDIRECTSOUNDBUFFER DSBs[8];
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LPDIRECTSOUND sglpDS;
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BOOLEAN gbSndInited;
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int sglMusicVolume;
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int sglSoundVolume;
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HMODULE hDsound_dll;
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HANDLE sghMusic;
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LPDIRECTSOUNDBUFFER sglpDSB;
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/* data */
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BOOLEAN gbMusicOn = TRUE;
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BOOLEAN gbSoundOn = TRUE;
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BOOLEAN gbDupSounds = TRUE;
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int sgnMusicTrack = NUM_MUSIC;
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char *sgszMusicTracks[NUM_MUSIC] = {
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#ifdef SPAWN
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"Music\\sTowne.wav",
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"Music\\sLvlA.wav",
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"Music\\sLvlA.wav",
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"Music\\sLvlA.wav",
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"Music\\sLvlA.wav",
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"Music\\sintro.wav",
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#else
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"Music\\DTowne.wav",
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"Music\\DLvlA.wav",
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"Music\\DLvlB.wav",
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"Music\\DLvlC.wav",
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"Music\\DLvlD.wav",
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"Music\\Dintro.wav",
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#endif
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};
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char unk_volume[4][2] = {
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{ 15, -16 },
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{ 15, -16 },
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{ 30, -31 },
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{ 30, -31 }
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};
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void snd_update(BOOL bStopAll)
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{
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DWORD dwStatus, i;
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for (i = 0; i < 8; i++) {
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if (!DSBs[i])
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continue;
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if (!bStopAll && DSBs[i]->GetStatus(&dwStatus) == DS_OK && dwStatus == DSBSTATUS_PLAYING)
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continue;
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DSBs[i]->Stop();
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DSBs[i]->Release();
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DSBs[i] = NULL;
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}
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}
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void snd_stop_snd(TSnd *pSnd)
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{
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if (pSnd && pSnd->DSB)
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pSnd->DSB->Stop();
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}
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BOOL snd_playing(TSnd *pSnd)
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{
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DWORD dwStatus;
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if (!pSnd)
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return FALSE;
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if (pSnd->DSB == NULL)
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return FALSE;
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if (pSnd->DSB->GetStatus(&dwStatus) != DS_OK)
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return FALSE;
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return dwStatus == DSBSTATUS_PLAYING;
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}
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void snd_play_snd(TSnd *pSnd, int lVolume, int lPan)
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{
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LPDIRECTSOUNDBUFFER DSB;
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DWORD tc;
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HRESULT error_code;
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if (!pSnd || !gbSoundOn) {
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return;
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}
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DSB = pSnd->DSB;
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if (DSB == NULL) {
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return;
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}
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tc = GetTickCount();
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if (tc - pSnd->start_tc < 80) {
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GetTickCount(); // BUGFIX: unnecessary GetTickCount
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return;
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}
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if (snd_playing(pSnd)) {
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DSB = sound_dup_channel(pSnd->DSB);
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if (DSB == NULL) {
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return;
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}
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}
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lVolume += sglSoundVolume;
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if (lVolume < VOLUME_MIN) {
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lVolume = VOLUME_MIN;
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} else if (lVolume > VOLUME_MAX) {
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lVolume = VOLUME_MAX;
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}
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DSB->SetVolume(lVolume);
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DSB->SetPan(lPan);
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error_code = DSB->Play(0, 0, 0);
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if (error_code != DSERR_BUFFERLOST) {
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if (error_code != DS_OK) {
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DSErrMsg(error_code, 261, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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}
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} else if (sound_file_reload(pSnd, DSB)) {
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DSB->Play(0, 0, 0);
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}
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pSnd->start_tc = tc;
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}
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LPDIRECTSOUNDBUFFER sound_dup_channel(LPDIRECTSOUNDBUFFER DSB)
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{
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DWORD i;
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if (!gbDupSounds) {
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return NULL;
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}
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for (i = 0; i < 8; i++) {
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if (!DSBs[i]) {
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if (sglpDS->DuplicateSoundBuffer(DSB, &DSBs[i]) != DS_OK) {
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return NULL;
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}
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return DSBs[i];
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}
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}
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return NULL;
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}
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BOOL sound_file_reload(TSnd *sound_file, LPDIRECTSOUNDBUFFER DSB)
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{
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HANDLE file;
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LPVOID buf1, buf2;
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DWORD size1, size2;
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BOOL rv;
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if (DSB->Restore() != DS_OK)
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return FALSE;
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rv = FALSE;
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WOpenFile(sound_file->sound_path, &file, FALSE);
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WSetFilePointer(file, sound_file->chunk.dwOffset, NULL, FILE_BEGIN);
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if (DSB->Lock(0, sound_file->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0) == DS_OK) {
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WReadFile(file, buf1, size1);
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if (DSB->Unlock(buf1, size1, buf2, size2) == DS_OK)
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rv = TRUE;
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}
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WCloseFile(file);
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return rv;
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}
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TSnd *sound_file_load(char *path)
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{
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HANDLE file;
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BYTE *wave_file;
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TSnd *pSnd;
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LPVOID buf1, buf2;
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DWORD size1, size2;
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HRESULT error_code;
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if (!sglpDS)
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return NULL;
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WOpenFile(path, &file, FALSE);
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pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd));
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memset(pSnd, 0, sizeof(TSnd));
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pSnd->sound_path = path;
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pSnd->start_tc = GetTickCount() - 80 - 1;
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wave_file = LoadWaveFile(file, &pSnd->fmt, &pSnd->chunk);
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if (!wave_file)
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app_fatal("Invalid sound format on file %s", pSnd->sound_path);
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sound_CreateSoundBuffer(pSnd);
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error_code = pSnd->DSB->Lock(0, pSnd->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0);
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if (error_code != DS_OK)
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DSErrMsg(error_code, 318, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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memcpy(buf1, wave_file + pSnd->chunk.dwOffset, size1);
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error_code = pSnd->DSB->Unlock(buf1, size1, buf2, size2);
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if (error_code != DS_OK)
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DSErrMsg(error_code, 325, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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mem_free_dbg((void *)wave_file);
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WCloseFile(file);
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return pSnd;
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}
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void sound_CreateSoundBuffer(TSnd *sound_file)
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{
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DSBUFFERDESC DSB;
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HRESULT error_code;
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memset(&DSB, 0, sizeof(DSBUFFERDESC));
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DSB.dwSize = sizeof(DSBUFFERDESC);
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DSB.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_STATIC;
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DSB.dwBufferBytes = sound_file->chunk.dwSize;
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DSB.lpwfxFormat = &sound_file->fmt;
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error_code = sglpDS->CreateSoundBuffer(&DSB, &sound_file->DSB, NULL);
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if (error_code != ERROR_SUCCESS)
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DSErrMsg(error_code, 282, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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}
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void sound_file_cleanup(TSnd *sound_file)
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{
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if (sound_file) {
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if (sound_file->DSB) {
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sound_file->DSB->Stop();
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sound_file->DSB->Release();
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sound_file->DSB = NULL;
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}
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mem_free_dbg(sound_file);
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}
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}
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void snd_init(HWND hWnd)
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{
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int error_code;
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snd_get_volume("Sound Volume", &sglSoundVolume);
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gbSoundOn = sglSoundVolume > VOLUME_MIN;
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snd_get_volume("Music Volume", &sglMusicVolume);
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gbMusicOn = sglMusicVolume > VOLUME_MIN;
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error_code = sound_DirectSoundCreate(NULL, &sglpDS, NULL);
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if (error_code != DS_OK)
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sglpDS = NULL;
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if (sglpDS && sglpDS->SetCooperativeLevel(hWnd, DSSCL_EXCLUSIVE) == DS_OK)
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sound_create_primary_buffer(NULL);
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SVidInitialize(sglpDS);
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SFileDdaInitialize(sglpDS);
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gbSndInited = sglpDS != NULL;
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}
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void snd_get_volume(char *value_name, int *value)
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{
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int v = *value;
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if (!SRegLoadValue(APP_NAME, value_name, 0, &v)) {
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v = VOLUME_MAX;
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}
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*value = v;
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if (*value < VOLUME_MIN) {
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*value = VOLUME_MIN;
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} else if (*value > VOLUME_MAX) {
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*value = VOLUME_MAX;
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}
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*value -= *value % 100;
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}
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void sound_create_primary_buffer(HANDLE music_track)
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{
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HRESULT error_code;
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DSBUFFERDESC dsbuf;
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WAVEFORMATEX format;
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if (music_track == NULL) {
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memset(&dsbuf, 0, sizeof(DSBUFFERDESC));
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dsbuf.dwSize = sizeof(DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
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error_code = sglpDS->CreateSoundBuffer(&dsbuf, &sglpDSB, NULL);
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if (error_code != DS_OK)
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DSErrMsg(error_code, 375, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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}
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if (sglpDSB) {
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DSCAPS dsbcaps;
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dsbcaps.dwSize = sizeof(DSCAPS);
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error_code = sglpDS->GetCaps(&dsbcaps);
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if (error_code != DS_OK)
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DSErrMsg(error_code, 383, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
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if (!music_track || !LoadWaveFormat(music_track, &format)) {
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memset(&format, 0, sizeof(WAVEFORMATEX));
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.nSamplesPerSec = 22050;
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format.wBitsPerSample = 16;
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format.cbSize = 0;
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}
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format.nChannels = 2;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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sglpDSB->SetFormat(&format);
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}
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}
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HRESULT sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter)
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{
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HRESULT(WINAPI * DirectSoundCreate)
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(LPGUID lpGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter);
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if (hDsound_dll == NULL) {
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hDsound_dll = LoadLibrary("dsound.dll");
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}
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if (hDsound_dll == NULL) {
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ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 422);
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}
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DirectSoundCreate = (HRESULT(WINAPI *)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN))GetProcAddress(hDsound_dll, "DirectSoundCreate");
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if (DirectSoundCreate == NULL) {
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ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 427);
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}
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return DirectSoundCreate(lpGuid, ppDS, pUnkOuter);
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}
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void sound_cleanup()
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{
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snd_update(TRUE);
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SVidDestroy();
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SFileDdaDestroy();
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if (sglpDS) {
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sglpDS->Release();
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sglpDS = NULL;
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}
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if (gbSndInited) {
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gbSndInited = FALSE;
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snd_set_volume("Sound Volume", sglSoundVolume);
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snd_set_volume("Music Volume", sglMusicVolume);
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}
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}
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void snd_set_volume(char *key, int value)
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{
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SRegSaveValue(APP_NAME, key, 0, value);
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}
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void music_stop()
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{
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if (sghMusic) {
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SFileDdaEnd(sghMusic);
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SFileCloseFile(sghMusic);
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sghMusic = NULL;
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sgnMusicTrack = NUM_MUSIC;
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}
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}
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void music_start(int nTrack)
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{
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BOOL success;
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assert((DWORD)nTrack < NUM_MUSIC);
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music_stop();
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if (sglpDS && gbMusicOn) {
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#ifdef _DEBUG
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SFileEnableDirectAccess(FALSE);
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#endif
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success = SFileOpenFile(sgszMusicTracks[nTrack], &sghMusic);
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#ifdef _DEBUG
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SFileEnableDirectAccess(TRUE);
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#endif
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sound_create_primary_buffer(sghMusic);
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if (!success) {
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sghMusic = NULL;
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} else {
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SFileDdaBeginEx(sghMusic, 0x40000, 0x40000, 0, sglMusicVolume, 0, 0);
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sgnMusicTrack = nTrack;
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}
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}
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}
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void sound_disable_music(BOOL disable)
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{
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if (disable) {
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music_stop();
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} else if (sgnMusicTrack != NUM_MUSIC) {
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music_start(sgnMusicTrack);
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}
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}
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int sound_get_or_set_music_volume(int volume)
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{
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if (volume == 1)
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return sglMusicVolume;
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sglMusicVolume = volume;
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if (sghMusic)
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SFileDdaSetVolume(sghMusic, volume, 0);
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return sglMusicVolume;
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}
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int sound_get_or_set_sound_volume(int volume)
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{
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if (volume == 1)
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return sglSoundVolume;
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sglSoundVolume = volume;
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return sglSoundVolume;
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}
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