Files
devilution/Source/sound.cpp
Anders Jenbo 2ec7c78eae Format source
2020-04-08 22:28:53 +02:00

433 lines
9.1 KiB
C++

#include "all.h"
#include "../3rdParty/Storm/Source/storm.h"
LPDIRECTSOUNDBUFFER DSBs[8];
LPDIRECTSOUND sglpDS;
BOOLEAN gbSndInited;
int sglMusicVolume;
int sglSoundVolume;
HMODULE hDsound_dll;
HANDLE sghMusic;
LPDIRECTSOUNDBUFFER sglpDSB;
/* data */
BOOLEAN gbMusicOn = TRUE;
BOOLEAN gbSoundOn = TRUE;
BOOLEAN gbDupSounds = TRUE;
int sgnMusicTrack = NUM_MUSIC;
char *sgszMusicTracks[NUM_MUSIC] = {
#ifdef SPAWN
"Music\\sTowne.wav",
"Music\\sLvlA.wav",
"Music\\sLvlA.wav",
"Music\\sLvlA.wav",
"Music\\sLvlA.wav",
"Music\\sintro.wav",
#else
"Music\\DTowne.wav",
"Music\\DLvlA.wav",
"Music\\DLvlB.wav",
"Music\\DLvlC.wav",
"Music\\DLvlD.wav",
"Music\\Dintro.wav",
#endif
};
char unk_volume[4][2] = {
{ 15, -16 },
{ 15, -16 },
{ 30, -31 },
{ 30, -31 }
};
void snd_update(BOOL bStopAll)
{
DWORD dwStatus, i;
for (i = 0; i < 8; i++) {
if (!DSBs[i])
continue;
if (!bStopAll && DSBs[i]->GetStatus(&dwStatus) == DS_OK && dwStatus == DSBSTATUS_PLAYING)
continue;
DSBs[i]->Stop();
DSBs[i]->Release();
DSBs[i] = NULL;
}
}
void snd_stop_snd(TSnd *pSnd)
{
if (pSnd && pSnd->DSB)
pSnd->DSB->Stop();
}
BOOL snd_playing(TSnd *pSnd)
{
DWORD dwStatus;
if (!pSnd)
return FALSE;
if (pSnd->DSB == NULL)
return FALSE;
if (pSnd->DSB->GetStatus(&dwStatus) != DS_OK)
return FALSE;
return dwStatus == DSBSTATUS_PLAYING;
}
void snd_play_snd(TSnd *pSnd, int lVolume, int lPan)
{
LPDIRECTSOUNDBUFFER DSB;
DWORD tc;
HRESULT error_code;
if (!pSnd || !gbSoundOn) {
return;
}
DSB = pSnd->DSB;
if (DSB == NULL) {
return;
}
tc = GetTickCount();
if (tc - pSnd->start_tc < 80) {
GetTickCount(); // BUGFIX: unnecessary GetTickCount
return;
}
if (snd_playing(pSnd)) {
DSB = sound_dup_channel(pSnd->DSB);
if (DSB == NULL) {
return;
}
}
lVolume += sglSoundVolume;
if (lVolume < VOLUME_MIN) {
lVolume = VOLUME_MIN;
} else if (lVolume > VOLUME_MAX) {
lVolume = VOLUME_MAX;
}
DSB->SetVolume(lVolume);
DSB->SetPan(lPan);
error_code = DSB->Play(0, 0, 0);
if (error_code != DSERR_BUFFERLOST) {
if (error_code != DS_OK) {
DSErrMsg(error_code, 261, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
}
} else if (sound_file_reload(pSnd, DSB)) {
DSB->Play(0, 0, 0);
}
pSnd->start_tc = tc;
}
LPDIRECTSOUNDBUFFER sound_dup_channel(LPDIRECTSOUNDBUFFER DSB)
{
DWORD i;
if (!gbDupSounds) {
return NULL;
}
for (i = 0; i < 8; i++) {
if (!DSBs[i]) {
if (sglpDS->DuplicateSoundBuffer(DSB, &DSBs[i]) != DS_OK) {
return NULL;
}
return DSBs[i];
}
}
return NULL;
}
BOOL sound_file_reload(TSnd *sound_file, LPDIRECTSOUNDBUFFER DSB)
{
HANDLE file;
LPVOID buf1, buf2;
DWORD size1, size2;
BOOL rv;
if (DSB->Restore() != DS_OK)
return FALSE;
rv = FALSE;
WOpenFile(sound_file->sound_path, &file, FALSE);
WSetFilePointer(file, sound_file->chunk.dwOffset, NULL, FILE_BEGIN);
if (DSB->Lock(0, sound_file->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0) == DS_OK) {
WReadFile(file, buf1, size1);
if (DSB->Unlock(buf1, size1, buf2, size2) == DS_OK)
rv = TRUE;
}
WCloseFile(file);
return rv;
}
TSnd *sound_file_load(char *path)
{
HANDLE file;
BYTE *wave_file;
TSnd *pSnd;
LPVOID buf1, buf2;
DWORD size1, size2;
HRESULT error_code;
if (!sglpDS)
return NULL;
WOpenFile(path, &file, FALSE);
pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd));
memset(pSnd, 0, sizeof(TSnd));
pSnd->sound_path = path;
pSnd->start_tc = GetTickCount() - 80 - 1;
wave_file = LoadWaveFile(file, &pSnd->fmt, &pSnd->chunk);
if (!wave_file)
app_fatal("Invalid sound format on file %s", pSnd->sound_path);
sound_CreateSoundBuffer(pSnd);
error_code = pSnd->DSB->Lock(0, pSnd->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0);
if (error_code != DS_OK)
DSErrMsg(error_code, 318, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
memcpy(buf1, wave_file + pSnd->chunk.dwOffset, size1);
error_code = pSnd->DSB->Unlock(buf1, size1, buf2, size2);
if (error_code != DS_OK)
DSErrMsg(error_code, 325, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
mem_free_dbg((void *)wave_file);
WCloseFile(file);
return pSnd;
}
void sound_CreateSoundBuffer(TSnd *sound_file)
{
DSBUFFERDESC DSB;
HRESULT error_code;
memset(&DSB, 0, sizeof(DSBUFFERDESC));
DSB.dwSize = sizeof(DSBUFFERDESC);
DSB.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_STATIC;
DSB.dwBufferBytes = sound_file->chunk.dwSize;
DSB.lpwfxFormat = &sound_file->fmt;
error_code = sglpDS->CreateSoundBuffer(&DSB, &sound_file->DSB, NULL);
if (error_code != ERROR_SUCCESS)
DSErrMsg(error_code, 282, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
}
void sound_file_cleanup(TSnd *sound_file)
{
if (sound_file) {
if (sound_file->DSB) {
sound_file->DSB->Stop();
sound_file->DSB->Release();
sound_file->DSB = NULL;
}
mem_free_dbg(sound_file);
}
}
void snd_init(HWND hWnd)
{
int error_code;
snd_get_volume("Sound Volume", &sglSoundVolume);
gbSoundOn = sglSoundVolume > VOLUME_MIN;
snd_get_volume("Music Volume", &sglMusicVolume);
gbMusicOn = sglMusicVolume > VOLUME_MIN;
error_code = sound_DirectSoundCreate(NULL, &sglpDS, NULL);
if (error_code != DS_OK)
sglpDS = NULL;
if (sglpDS && sglpDS->SetCooperativeLevel(hWnd, DSSCL_EXCLUSIVE) == DS_OK)
sound_create_primary_buffer(NULL);
SVidInitialize(sglpDS);
SFileDdaInitialize(sglpDS);
gbSndInited = sglpDS != NULL;
}
void snd_get_volume(char *value_name, int *value)
{
int v = *value;
if (!SRegLoadValue(APP_NAME, value_name, 0, &v)) {
v = VOLUME_MAX;
}
*value = v;
if (*value < VOLUME_MIN) {
*value = VOLUME_MIN;
} else if (*value > VOLUME_MAX) {
*value = VOLUME_MAX;
}
*value -= *value % 100;
}
void sound_create_primary_buffer(HANDLE music_track)
{
HRESULT error_code;
DSBUFFERDESC dsbuf;
WAVEFORMATEX format;
if (music_track == NULL) {
memset(&dsbuf, 0, sizeof(DSBUFFERDESC));
dsbuf.dwSize = sizeof(DSBUFFERDESC);
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
error_code = sglpDS->CreateSoundBuffer(&dsbuf, &sglpDSB, NULL);
if (error_code != DS_OK)
DSErrMsg(error_code, 375, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
}
if (sglpDSB) {
DSCAPS dsbcaps;
dsbcaps.dwSize = sizeof(DSCAPS);
error_code = sglpDS->GetCaps(&dsbcaps);
if (error_code != DS_OK)
DSErrMsg(error_code, 383, "C:\\Src\\Diablo\\Source\\SOUND.CPP");
if (!music_track || !LoadWaveFormat(music_track, &format)) {
memset(&format, 0, sizeof(WAVEFORMATEX));
format.wFormatTag = WAVE_FORMAT_PCM;
format.nSamplesPerSec = 22050;
format.wBitsPerSample = 16;
format.cbSize = 0;
}
format.nChannels = 2;
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
sglpDSB->SetFormat(&format);
}
}
HRESULT sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter)
{
HRESULT(WINAPI * DirectSoundCreate)
(LPGUID lpGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter);
if (hDsound_dll == NULL) {
hDsound_dll = LoadLibrary("dsound.dll");
}
if (hDsound_dll == NULL) {
ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 422);
}
DirectSoundCreate = (HRESULT(WINAPI *)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN))GetProcAddress(hDsound_dll, "DirectSoundCreate");
if (DirectSoundCreate == NULL) {
ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 427);
}
return DirectSoundCreate(lpGuid, ppDS, pUnkOuter);
}
void sound_cleanup()
{
snd_update(TRUE);
SVidDestroy();
SFileDdaDestroy();
if (sglpDS) {
sglpDS->Release();
sglpDS = NULL;
}
if (gbSndInited) {
gbSndInited = FALSE;
snd_set_volume("Sound Volume", sglSoundVolume);
snd_set_volume("Music Volume", sglMusicVolume);
}
}
void snd_set_volume(char *key, int value)
{
SRegSaveValue(APP_NAME, key, 0, value);
}
void music_stop()
{
if (sghMusic) {
SFileDdaEnd(sghMusic);
SFileCloseFile(sghMusic);
sghMusic = NULL;
sgnMusicTrack = NUM_MUSIC;
}
}
void music_start(int nTrack)
{
BOOL success;
assert((DWORD)nTrack < NUM_MUSIC);
music_stop();
if (sglpDS && gbMusicOn) {
#ifdef _DEBUG
SFileEnableDirectAccess(FALSE);
#endif
success = SFileOpenFile(sgszMusicTracks[nTrack], &sghMusic);
#ifdef _DEBUG
SFileEnableDirectAccess(TRUE);
#endif
sound_create_primary_buffer(sghMusic);
if (!success) {
sghMusic = NULL;
} else {
SFileDdaBeginEx(sghMusic, 0x40000, 0x40000, 0, sglMusicVolume, 0, 0);
sgnMusicTrack = nTrack;
}
}
}
void sound_disable_music(BOOL disable)
{
if (disable) {
music_stop();
} else if (sgnMusicTrack != NUM_MUSIC) {
music_start(sgnMusicTrack);
}
}
int sound_get_or_set_music_volume(int volume)
{
if (volume == 1)
return sglMusicVolume;
sglMusicVolume = volume;
if (sghMusic)
SFileDdaSetVolume(sghMusic, volume, 0);
return sglMusicVolume;
}
int sound_get_or_set_sound_volume(int volume)
{
if (volume == 1)
return sglSoundVolume;
sglSoundVolume = volume;
return sglSoundVolume;
}