mirror of
https://github.com/cxong/cdogs-sdl.git
synced 2025-07-23 07:23:01 +02:00
Grey wood #712
This commit is contained in:
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@@ -1,4 +0,0 @@
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Derived from Dawnblocker Ortho
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By Buch
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http://opengameart.org/content/dawnblocker-ortho
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http://creativecommons.org/publicdomain/zero/1.0/
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BIN
data/.wolf3d/N3Ddata.cdogscpn/graphics/lattice.png
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data/.wolf3d/N3Ddata.cdogscpn/graphics/lattice.png
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data/.wolf3d/N3Ddata.cdogscpn/graphics/lattice_broken.png
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data/.wolf3d/N3Ddata.cdogscpn/graphics/lattice_broken.png
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data/.wolf3d/N3Ddata.cdogscpn/graphics/wood_color.png
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data/.wolf3d/N3Ddata.cdogscpn/graphics/wood_color.png
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@@ -416,10 +416,30 @@
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"Flags": ["Inside", "OnWall"]
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},
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{
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"Name": "brick_color",
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"Name": "wood_color",
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"Pic": {
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"Type": "Normal",
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"Pic": "brick_color"
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"Pic": "wood_color"
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},
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"Offset": [-8, -11],
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"Health": 0,
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"Flags": ["OnWall"]
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},
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{
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"Name": "lattice",
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"Pic": {
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"Type": "Normal",
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"Pic": "lattice"
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},
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"Offset": [-8, -11],
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"Health": 0,
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"Flags": ["OnWall"]
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},
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{
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"Name": "lattice_broken",
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"Pic": {
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"Type": "Normal",
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"Pic": "lattice_broken"
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},
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"Offset": [-8, -11],
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"Health": 0,
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@@ -56,9 +56,9 @@
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"11": {
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"Name": "wall",
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"Type": "Wall",
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"Style": "cobble",
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"Mask": "060effff",
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"MaskAlt": "008400ff",
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"Style": "steelwood",
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"Mask": "434343ff",
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"MaskAlt": "484847ff",
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"CanWalk": false,
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"IsOpaque": true,
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"Shootable": true,
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@@ -69,8 +69,8 @@
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"Name": "wall",
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"Type": "Wall",
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"Style": "steelwood",
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"Mask": "bb8e37ff",
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"MaskAlt": "9c682aff",
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"Mask": "434343ff",
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"MaskAlt": "484847ff",
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"CanWalk": false,
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"IsOpaque": true,
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"Shootable": true,
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@@ -81,8 +81,8 @@
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"Name": "wall",
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"Type": "Wall",
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"Style": "steelwood",
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"Mask": "bb8e37ff",
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"MaskAlt": "9c682aff",
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"Mask": "434343ff",
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"MaskAlt": "484847ff",
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"CanWalk": false,
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"IsOpaque": true,
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"Shootable": true,
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@@ -93,8 +93,8 @@
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"Name": "wall",
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"Type": "Wall",
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"Style": "steelwood",
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"Mask": "bb8e37ff",
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"MaskAlt": "9c682aff",
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"Mask": "434343ff",
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"MaskAlt": "484847ff",
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"CanWalk": false,
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"IsOpaque": true,
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"Shootable": true,
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@@ -814,7 +814,7 @@
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"0,3,1,4,1,5,1,6,2,7,0,8,0,9,0,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0",
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"0,11,0,12,0,13,0,14,0,15,0,16,0,17,0,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,19,0,20,0,21,0,22,0,23,0,24,0,25,0,26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,27,0,28,0,29,0,30,0,31,0,32,0,33,0,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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@@ -841,7 +841,7 @@
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"0,0,0,0,256,0,1024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,0,0,0,0,256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,1024,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0",
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@@ -891,10 +891,6 @@
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"MapObject": "wall_vent",
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"Positions": [[9, 10]]
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},
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{
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"MapObject": "eagle_portrait",
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"Positions": [[3, 4]]
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},
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{
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"MapObject": "elevator_entrance",
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"Positions": [[9, 4]]
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@@ -935,10 +931,6 @@
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"MapObject": "swastika_blue",
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"Positions": [[7, 10]]
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},
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{
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"MapObject": "brick_color",
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"Positions": [[11, 10]]
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},
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{
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"MapObject": "hitler_poster",
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"Positions": [[1, 14]]
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@@ -1141,6 +1133,18 @@
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{
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"MapObject": "duck_picture",
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"Positions": [[15, 2]]
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},
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{
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"MapObject": "wood_color",
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"Positions": [[1, 4]]
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},
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{
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"MapObject": "lattice_broken",
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"Positions": [[3, 4]]
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},
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{
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"MapObject": "jail_cell_broken",
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"Positions": [[7, 4]]
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}],
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"StaticCharacters": [{
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"Index": 0,
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@@ -1695,6 +1695,16 @@
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"Health": 0,
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"Flags": ["Inside", "OnWall"]
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},
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{
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"Name": "jail_cell_broken",
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"Pic": {
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"Type": "Normal",
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"Pic": "jail_cell_broken"
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},
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"Offset": [-6, -11],
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"Health": 0,
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"Flags": ["Inside", "OnWall"]
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},
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{
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"Name": "no_sign",
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"Pic": {
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BIN
graphics/jail_cell_broken.png
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graphics/jail_cell_broken.png
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After Width: | Height: | Size: 253 B |
@@ -1328,16 +1328,24 @@ static void TryLoadWallObject(
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}
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break;
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case CWWALL_WOOD_EAGLE:
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switch (spearMission)
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switch (map->type)
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{
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case 1:
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moName = "eagle_portrait";
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case CWMAPTYPE_N3D:
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moName = "wood_color";
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break;
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case 2:
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moName = "swastika_relief";
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break;
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case 3:
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moName = "swastika_relief";
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default:
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switch (spearMission)
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{
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case 1:
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moName = "eagle_portrait";
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break;
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case 2:
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moName = "swastika_relief";
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break;
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case 3:
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moName = "swastika_relief";
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break;
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}
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break;
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}
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break;
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@@ -1345,7 +1353,7 @@ static void TryLoadWallObject(
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switch (map->type)
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{
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case CWMAPTYPE_N3D:
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moName = "monkey_portrait";
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moName = "lattice_broken";
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break;
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default:
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switch (spearMission)
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@@ -1361,18 +1369,33 @@ static void TryLoadWallObject(
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}
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break;
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case CWWALL_WOOD:
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switch (spearMission)
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switch (map->type)
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{
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case 2:
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moName = "wall_light";
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case CWMAPTYPE_N3D:
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break;
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case 3:
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moName = "hitler_poster";
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default:
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switch (spearMission)
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{
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case 2:
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moName = "wall_light";
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break;
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case 3:
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moName = "hitler_poster";
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break;
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}
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break;
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}
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break;
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case CWWALL_ENTRANCE:
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moName = "elevator_entrance";
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switch (map->type)
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{
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case CWMAPTYPE_N3D:
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moName = "jail_cell_broken";
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break;
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default:
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moName = "elevator_entrance";
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break;
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}
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break;
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case CWWALL_STEEL_SIGN:
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switch (spearMission)
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@@ -1685,13 +1708,20 @@ static void TryLoadWallObject(
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}
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break;
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case CWWALL_MULTICOLOR_BRICK:
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switch (spearMission)
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switch (map->type)
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{
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case 1:
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moName = "brick_color";
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case CWMAPTYPE_N3D:
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break;
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case 3:
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moName = "jail_cell";
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default:
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switch (spearMission)
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{
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case 1:
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moName = "brick_color";
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break;
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case 3:
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moName = "jail_cell";
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break;
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}
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break;
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}
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break;
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