Antelope #712
@@ -58,9 +58,7 @@
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"Flesh": {},
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"Wall": {}
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},
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"HitGuns": [
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"cantaloupe_splat"
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],
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"HitGuns": ["cantaloupe_splat"],
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"Falling": {
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"GravityFactor": 1
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}
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@@ -110,9 +108,7 @@
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"Flesh": {},
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"Wall": {}
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},
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"HitGuns": [
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"watermelon_splat"
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],
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"HitGuns": ["watermelon_splat"],
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"Falling": {
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"GravityFactor": 1
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}
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@@ -154,8 +150,6 @@
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"Particle": "trail_spit",
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"Width": 1.0
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},
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"OutOfRangeSpark": "spark",
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"WallMark": "bullet_hole",
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"Hit": {
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"Flesh": {
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"Sound": "hurt"
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@@ -176,8 +170,6 @@
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"Particle": "trail_spit",
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"Width": 1.5
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},
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"OutOfRangeSpark": "spark",
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"WallMark": "bullet_hole",
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"Hit": {
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"Flesh": {
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"Sound": "hurt"
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@@ -57,12 +57,14 @@
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"Type": "Directional",
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"Sprites": "chars/heads/sheep"
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},
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"Body": "sheep",
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"Body": "antelope",
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"Sounds": "antelope",
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"Footsteps": "sheep",
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"Corpse": "antelope_sleep",
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"BloodColor": "00000000",
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"HasHair": false,
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"HasFacehair": false,
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"HasHat": false,
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"HasHat": true,
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"HasGlasses": false
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},
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{
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@@ -96,13 +96,13 @@
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"Arms": "0b2effff",
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"Body": "041af5ff",
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"Legs": "0c06fcff",
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"Hair": "181effff",
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"Hair": "af7c2cff",
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"Feet": "404040ff",
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"Facehair": "181effff",
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"Hat": "181effff",
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"Hat": "331a06ff",
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"Glasses": "181effff",
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"speed": 258,
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"Gun": "SS Machine Gun",
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"Gun": "Antelope Spit",
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"maxHealth": 160,
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"excessHealth": 200,
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"flags": 128,
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BIN
data/.wolf3d/N3Ddata.cdogscpn/graphics/antelope_sleep_16x10.png
Normal file
After Width: | Height: | Size: 425 B |
@@ -0,0 +1,65 @@
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{
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"Version": 2,
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"Order": [
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["gun_r", "gun_l", "legs", "body", "head"],
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["gun_r", "gun_l", "legs", "body", "head"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "gun_r", "gun_l", "body", "head"],
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["gun_r", "gun_l", "legs", "body", "head"]
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],
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"Offsets": {
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"Frame": {
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"Head": {
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"stand": [[0, 12]],
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"idle": [[0, 12]],
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"run": [
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[0, 12],
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[0, 11],
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[0, 11],
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[0, 12],
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[0, 12],
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[0, 13],
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[0, 13],
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[0, 12]
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]
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},
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"Body": {
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"stand": [[0, 6]],
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"idle": [[0, 6]]
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},
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"Legs": {
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"stand": [[0, 6]],
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"idle": [[0, 6]]
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},
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"Gun": {
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"stand": [[0, 6]],
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"idle": [[0, 6]],
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"run": [
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[0, 7],
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[0, 6],
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[0, 5],
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[0, 6],
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[0, 7],
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[0, 6],
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[0, 5],
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[0, 6]
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]
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}
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},
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"Dir": {
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"Head": [
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[0, -3],
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[4, -3],
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[6, 0],
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[6, 4],
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[0, 6],
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[-6, 4],
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[-7, 0],
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[-5, -3]
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]
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}
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}
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}
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After Width: | Height: | Size: 316 B |
After Width: | Height: | Size: 378 B |
@@ -0,0 +1,4 @@
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Adapted from Animated Animales Low Poly
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by quaternius
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https://opengameart.org/content/animated-animales-low-poly
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http://creativecommons.org/publicdomain/zero/1.0/
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After Width: | Height: | Size: 923 B |
After Width: | Height: | Size: 922 B |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 3.9 KiB |
@@ -102,14 +102,12 @@
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},
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{
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"Pic": "",
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"Grips": 2,
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"Name": "SS Machine Gun",
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"Icon": "assault_rifle",
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"Name": "Antelope Spit",
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"Bullet": "bullet_boss",
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"Cost": 1,
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"Lock": 70,
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"MuzzleFlashParticle": "",
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"Sound": "machine_gun_burst",
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"Sound": "spit",
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"Recoil": 0.3,
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"Ammo": "Feed",
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"CanDrop": false
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@@ -175,7 +173,7 @@
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"CanDrop": false
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}
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],
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"PseudoGuns" : [
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"PseudoGuns": [
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{
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"Name": "cantaloupe_splat",
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"Bullet": "cantaloupe_splat",
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@@ -321,6 +321,22 @@
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"Ticks": 20
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}
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},
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{
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"Name": "antelope_sleep",
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"Pic": {
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"Type": "Animated",
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"Sprites": "antelope_sleep",
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"TicksPerFrame": 120
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},
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"Health": 0,
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"DrawBelow": true,
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"DamageSmoke": {
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"Particle": "zzz",
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"HealthThreshold": 1.0,
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"Z": 10,
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"Ticks": 35
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}
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},
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{
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"Name": "camel_sleep",
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"Pic": {
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