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Monkey model
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{
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"Version": 2,
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"Order": [
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["gun_r", "gun_l", "legs", "body", "head"],
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["gun_r", "gun_l", "legs", "body", "head"],
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["gun_r", "gun_l", "legs", "body", "head"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "body", "head", "gun_r", "gun_l"],
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["legs", "gun_r", "gun_l", "body", "head"],
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["gun_r", "gun_l", "legs", "body", "head"]
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],
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"Offsets": {
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"Frame": {
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"Head": {
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"stand": [[0, 13]],
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"idle": [[0, 13]],
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"run": [
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[0, 14], [0, 13], [0, 12], [0, 13], [0, 14], [0, 13], [0, 12], [0, 13]
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]
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},
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"Body": {
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"stand": [[0, 6]],
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"idle": [[0, 6]]
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},
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"Legs": {
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"stand": [[0, 6]],
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"idle": [[0, 6]]
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},
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"Gun": {
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"stand": [[0, 6]],
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"idle": [[0, 6]],
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"run": [[0, 7], [0, 6], [0, 5], [0, 6], [0, 7], [0, 6], [0, 5], [0, 6]]
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}
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}
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}
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}
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Adapted from Sprite Base Model
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by Wind astella
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http://opengameart.org/content/sprite-base-model
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http://creativecommons.org/licenses/by/3.0/
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