Add animated map objects for AI insurgency

This commit is contained in:
Cong
2016-11-17 23:31:51 +11:00
parent 91a8fa8651
commit 16d5e3106f
9 changed files with 1081 additions and 26 deletions

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@@ -1,5 +1,5 @@
{
"Version": 11,
"Version": 12,
"Title": "AI Insurgency",
"Author": "Sauer2",
"Description": "Artificial intelligence running berserk has become a wider concern to the military. Rumor has it Ascension Inc. leaked blueprints for high-grade military AI technology. You, a military investigator look into that case.",

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@@ -1,11 +1,12 @@
{
"Version": 12,
"Characters": [{
"Class": "WarBaby",
"Skin": "f4944c",
"Arms": "004464",
"Body": "003c58",
"Legs": "34345c",
"Hair": "000000",
"Hair": "ff0000",
"speed": 256,
"Gun": "Grenades",
"maxHealth": 40,
@@ -149,7 +150,7 @@
"Arms": "489848",
"Body": "489848",
"Legs": "003038",
"Hair": "00fc00",
"Hair": "c00000",
"speed": 256,
"Gun": "Grenades",
"maxHealth": 50,
@@ -165,7 +166,7 @@
"Arms": "707070",
"Body": "880000",
"Legs": "848484",
"Hair": "00fc00",
"Hair": "000000",
"speed": 256,
"Gun": "Pistol",
"maxHealth": 50,
@@ -341,7 +342,7 @@
"Arms": "707070",
"Body": "e00000",
"Legs": "3c3c3c",
"Hair": "00fc00",
"Hair": "c00000",
"speed": 128,
"Gun": "Molotovs",
"maxHealth": 30,
@@ -357,7 +358,7 @@
"Arms": "fcfcfc",
"Body": "d4d4d4",
"Legs": "004870",
"Hair": "00fc00",
"Hair": "c00000",
"speed": 512,
"Gun": "Molotovs",
"maxHealth": 20,
@@ -501,7 +502,7 @@
"Arms": "489848",
"Body": "00fc00",
"Legs": "94802c",
"Hair": "00fc00",
"Hair": "000000",
"speed": 320,
"Gun": "Machine gun",
"maxHealth": 100,
@@ -517,7 +518,7 @@
"Arms": "489848",
"Body": "00fc00",
"Legs": "94802c",
"Hair": "00fc00",
"Hair": "ff0000",
"speed": 320,
"Gun": "Shotgun",
"maxHealth": 100,
@@ -581,7 +582,7 @@
"Arms": "489848",
"Body": "00fc00",
"Legs": "5c5c5c",
"Hair": "fc4000",
"Hair": "000000",
"speed": 256,
"Gun": "Shotgun",
"maxHealth": 100,
@@ -597,7 +598,7 @@
"Arms": "c0c0c0",
"Body": "707070",
"Legs": "5c5c5c",
"Hair": "804000",
"Hair": "ff0000",
"speed": 64,
"Gun": "Grenade Machine Gun",
"maxHealth": 500,
@@ -629,7 +630,7 @@
"Arms": "c0c0c0",
"Body": "707070",
"Legs": "5c5c5c",
"Hair": "804000",
"Hair": "ff0000",
"speed": 64,
"Gun": "Grenade Machine Gun",
"maxHealth": 250,

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@@ -0,0 +1,4 @@
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/

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@@ -0,0 +1,4 @@
Adapted from Sci-Fi Object Set by Janna
http://opengameart.org/content/sci-fi-object-set
http://creativecommons.org/publicdomain/zero/1.0/

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@@ -50,6 +50,14 @@
"Bullet": "grenade_fireball3",
"ElevationLow": 30,
"ElevationHigh": 30
},
{
"Pic": "",
"Name": "server_burn",
"Bullet": "molotov_flame",
"Recoil": 2,
"ElevationHigh": 30,
"SpreadCount": 2
}
]
}

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@@ -799,7 +799,7 @@
"Description": "Subdue the terrorists",
"Type": "Kill",
"Index": 0,
"Count": 16,
"Count": 23,
"Required": 12,
"Flags": 0
},
@@ -814,7 +814,7 @@
{
"Description": "Destroy AI engine copies",
"Type": "Destroy",
"MapObject": "cabinet_server",
"MapObject": "server_blink",
"Count": 3,
"Required": 3,
"Flags": 0
@@ -934,9 +934,9 @@
},
{
"Index": 2,
"Positions": [[20,
"Positions": [[19,
35],
[19,
[20,
35],
[21,
35]],
@@ -1357,22 +1357,30 @@
},
{
"MapObject": "crate2",
"Density": 5
},
{
"MapObject": "box3_gray",
"Density": 20
},
{
"MapObject": "barrel",
"Density": 10
},
{
"MapObject": "barrel_skull",
"Density": 15
"MapObject": "box3_blink",
"Density": 35
},
{
"MapObject": "box3_red",
"MapObject": "crate",
"Density": 10
},
{
"MapObject": "box2",
"Density": 10
},
{
"MapObject": "box",
"Density": 10
},
{
"MapObject": "barrel_blue2",
"Density": 5
},
{
"MapObject": "barrel_flame",
"Density": 5
}],
"EnemyDensity": 0,