Update devhell

Add CC0 license
Fix molotov pickup pic
This commit is contained in:
Cong
2014-11-29 23:34:48 +11:00
parent 7ff69688c5
commit 08841cc67b
10 changed files with 578 additions and 8 deletions

View File

@@ -39,7 +39,7 @@
},
{
"Name": "Molotovs",
"Pic": "molotov",
"Pic": "molotov_pickup",
"Amount": 1,
"Max": 5
},

View File

@@ -1,4 +0,0 @@
Adapted from Molotov Cocktail by OpenClips
http://pixabay.com/en/molotov-cocktail-bottle-explosive-157193/
http://creativecommons.org/publicdomain/zero/1.0/deed.en

View File

Before

Width:  |  Height:  |  Size: 334 B

After

Width:  |  Height:  |  Size: 334 B

View File

@@ -1,4 +1,4 @@
Adapted from 141 Military Icons Set by AngryMeteor.com
http://opengameart.org/content/141-military-icons-set
Adapted from Molotov Cocktail by OpenClips
http://pixabay.com/en/molotov-cocktail-bottle-explosive-157193/
http://creativecommons.org/licenses/by/3.0/
http://creativecommons.org/publicdomain/zero/1.0/deed.en

View File

@@ -0,0 +1 @@
http://creativecommons.org/publicdomain/zero/1.0/

View File

@@ -0,0 +1,7 @@
{
"Version": 3,
"Title": "Development Hell",
"Author": "Sauer2",
"Description": "You work for a military data center in a desert nearby Texas. Suddenly all security bots run amok and start to kill all researchers.",
"Missions": 6
}

View File

@@ -0,0 +1,162 @@
{
"Characters": [{
"face": 6,
"skin": 10,
"arm": 7,
"body": 7,
"leg": 9,
"hair": 13,
"speed": 256,
"Gun": "Chemo bombs",
"maxHealth": 40,
"flags": 39977984,
"probabilityToMove": 100,
"probabilityToTrack": 0,
"probabilityToShoot": 0,
"actionDelay": 5
},
{
"face": 12,
"skin": 1,
"arm": 7,
"body": 7,
"leg": 9,
"hair": 9,
"speed": 256,
"Gun": "Chemo bombs",
"maxHealth": 40,
"flags": 39977984,
"probabilityToMove": 100,
"probabilityToTrack": 0,
"probabilityToShoot": 0,
"actionDelay": 22
},
{
"face": 16,
"skin": 1,
"arm": 7,
"body": 7,
"leg": 9,
"hair": 11,
"speed": 256,
"Gun": "Chemo bombs",
"maxHealth": 40,
"flags": 39977984,
"probabilityToMove": 100,
"probabilityToTrack": 0,
"probabilityToShoot": 0,
"actionDelay": 15
},
{
"face": 3,
"skin": 11,
"arm": 7,
"body": 7,
"leg": 9,
"hair": 0,
"speed": 256,
"Gun": "Chemo bombs",
"maxHealth": 40,
"flags": 39977984,
"probabilityToMove": 100,
"probabilityToTrack": 0,
"probabilityToShoot": 0,
"actionDelay": 15
},
{
"face": 14,
"skin": 7,
"arm": 12,
"body": 12,
"leg": 12,
"hair": 4,
"speed": 128,
"Gun": "Chemo gun",
"maxHealth": 100,
"flags": 25691648,
"probabilityToMove": 100,
"probabilityToTrack": 80,
"probabilityToShoot": 42,
"actionDelay": 5
},
{
"face": 13,
"skin": 13,
"arm": 13,
"body": 13,
"leg": 13,
"hair": 10,
"speed": 256,
"Gun": "Chemo bombs",
"maxHealth": 50,
"flags": 16778752,
"probabilityToMove": 50,
"probabilityToTrack": 15,
"probabilityToShoot": 17,
"actionDelay": 19
},
{
"face": 13,
"skin": 6,
"arm": 6,
"body": 6,
"leg": 6,
"hair": 4,
"speed": 256,
"Gun": "Molotovs",
"maxHealth": 50,
"flags": 16778752,
"probabilityToMove": 50,
"probabilityToTrack": 40,
"probabilityToShoot": 17,
"actionDelay": 15
},
{
"face": 7,
"skin": 6,
"arm": 6,
"body": 9,
"leg": 6,
"hair": 6,
"speed": 512,
"Gun": "Grenades",
"maxHealth": 50,
"flags": 16778752,
"probabilityToMove": 55,
"probabilityToTrack": 45,
"probabilityToShoot": 32,
"actionDelay": 22
},
{
"face": 15,
"skin": 12,
"arm": 9,
"body": 12,
"leg": 9,
"hair": 6,
"speed": 512,
"Gun": "Shrapnel bombs",
"maxHealth": 500,
"flags": 25232896,
"probabilityToMove": 55,
"probabilityToTrack": 55,
"probabilityToShoot": 100,
"actionDelay": 15
},
{
"face": 15,
"skin": 7,
"arm": 8,
"body": 7,
"leg": 8,
"hair": 0,
"speed": 512,
"Gun": "Knife",
"maxHealth": 200,
"flags": 16778752,
"probabilityToMove": 75,
"probabilityToTrack": 100,
"probabilityToShoot": 0,
"actionDelay": 12
}]
}

View File

@@ -0,0 +1,404 @@
{
"Missions": [{
"Title": "Countermeasures",
"Description": "Fighting the robots makes no sense. Focus on getting the source code to computer viruses to upload into your companies LAN. That may disable them.",
"Type": "Classic",
"Width": 80,
"Height": 70,
"WallStyle": 2,
"FloorStyle": 0,
"RoomStyle": 1,
"ExitStyle": 0,
"KeyStyle": 0,
"DoorStyle": 0,
"Objectives": [{
"Description": "collect the source",
"Type": "Collect",
"Index": 3,
"Count": 5,
"Required": 5,
"Flags": 0
}],
"Enemies": [0,
1,
2,
3,
4],
"SpecialChars": [],
"Items": [36,
16,
6,
26,
35,
30,
1,
0,
2],
"ItemDensities": [30,
5,
15,
40,
10,
10,
5,
10,
5],
"EnemyDensity": 40,
"Weapons": ["Knife"],
"Song": "devhell1.xm",
"WallColor": 12,
"FloorColor": 14,
"RoomColor": 12,
"AltColor": 0,
"Walls": 52,
"WallLength": 43,
"CorridorWidth": 1,
"Rooms": {
"Count": 43,
"Min": 6,
"Max": 10,
"Edge": false,
"Overlap": false,
"Walls": 0,
"WallLength": 0,
"WallPad": 0
},
"Squares": 5,
"Doors": {
"Enabled": true,
"Min": 1,
"Max": 1
},
"Pillars": {
"Count": 0,
"Min": 0,
"Max": 0
}
},
{
"Title": "Strange noises",
"Description": "The software doesn't disable the robots. Instead they disappear, as well as your coworkers. You hear a strange noise from the basement...",
"Type": "Classic",
"Width": 40,
"Height": 40,
"WallStyle": 2,
"FloorStyle": 0,
"RoomStyle": 2,
"ExitStyle": 0,
"KeyStyle": 0,
"DoorStyle": 0,
"Objectives": [{
"Description": "explore the basement",
"Type": "Explore",
"Index": 0,
"Count": 100,
"Required": 100,
"Flags": 0
},
{
"Description": "defend yourself",
"Type": "Kill",
"Index": 0,
"Count": 7,
"Required": 0,
"Flags": 0
}],
"Enemies": [],
"SpecialChars": [5],
"Items": [36,
35,
30,
31,
32,
34,
29],
"ItemDensities": [30,
5,
15,
10,
10,
10,
5],
"EnemyDensity": 0,
"Weapons": ["Knife",
"Pistol"],
"Song": "devhell2.xm",
"WallColor": 12,
"FloorColor": 14,
"RoomColor": 0,
"AltColor": 0,
"Walls": 11,
"WallLength": 25,
"CorridorWidth": 1,
"Rooms": {
"Count": 1,
"Min": 6,
"Max": 10,
"Edge": false,
"Overlap": false,
"Walls": 0,
"WallLength": 0,
"WallPad": 0
},
"Squares": 1,
"Doors": {
"Enabled": true,
"Min": 1,
"Max": 1
},
"Pillars": {
"Count": 0,
"Min": 0,
"Max": 0
}
},
{
"Title": "Enter the portal",
"Description": "As it seems, you have opened a portal from hell in the server room. Since you're not willing to leave it open, you grab some guns and jump into it...",
"Type": "Classic",
"Width": 48,
"Height": 48,
"WallStyle": 4,
"FloorStyle": 2,
"RoomStyle": 6,
"ExitStyle": 0,
"KeyStyle": 0,
"DoorStyle": 2,
"Objectives": [{
"Description": "defend youself",
"Type": "Kill",
"Index": 0,
"Count": 20,
"Required": 20,
"Flags": 0
}],
"Enemies": [],
"SpecialChars": [5,
6],
"Items": [31,
32,
34],
"ItemDensities": [15,
20,
20],
"EnemyDensity": 0,
"Weapons": ["Shotgun",
"Pistol",
"Machine gun"],
"Song": "",
"WallColor": 14,
"FloorColor": 0,
"RoomColor": 2,
"AltColor": 0,
"Walls": 6,
"WallLength": 40,
"CorridorWidth": 1,
"Rooms": {
"Count": 7,
"Min": 6,
"Max": 10,
"Edge": false,
"Overlap": false,
"Walls": 0,
"WallLength": 0,
"WallPad": 0
},
"Squares": 0,
"Doors": {
"Enabled": true,
"Min": 1,
"Max": 1
},
"Pillars": {
"Count": 0,
"Min": 0,
"Max": 0
}
},
{
"Title": "The dimension linker",
"Description": "Turns out that those demons were planning an invasion, using the so called dimension linker. Better steal the linker from them.",
"Type": "Classic",
"Width": 48,
"Height": 48,
"WallStyle": 6,
"FloorStyle": 3,
"RoomStyle": 3,
"ExitStyle": 0,
"KeyStyle": 0,
"DoorStyle": 0,
"Objectives": [{
"Description": "get the dimension linker",
"Type": "Collect",
"Index": 9,
"Count": 1,
"Required": 1,
"Flags": 0
}],
"Enemies": [7,
5,
6],
"SpecialChars": [],
"Items": [32,
34,
35],
"ItemDensities": [10,
10,
10],
"EnemyDensity": 20,
"Weapons": ["Shotgun",
"Machine gun",
"Pistol"],
"Song": "",
"WallColor": 2,
"FloorColor": 0,
"RoomColor": 0,
"AltColor": 0,
"Walls": 37,
"WallLength": 21,
"CorridorWidth": 1,
"Rooms": {
"Count": 0,
"Min": 6,
"Max": 10,
"Edge": false,
"Overlap": false,
"Walls": 0,
"WallLength": 0,
"WallPad": 0
},
"Squares": 0,
"Doors": {
"Enabled": true,
"Min": 1,
"Max": 1
},
"Pillars": {
"Count": 0,
"Min": 0,
"Max": 0
}
},
{
"Title": "There is always that one guy.",
"Description": "Out of the sudden, some kind of demon overlord grabs the device. Get it back!",
"Type": "Classic",
"Width": 27,
"Height": 22,
"WallStyle": 0,
"FloorStyle": 2,
"RoomStyle": 0,
"ExitStyle": 0,
"KeyStyle": 0,
"DoorStyle": 0,
"Objectives": [{
"Description": "Get the device from its cold, dead hands.",
"Type": "Kill",
"Index": 0,
"Count": 1,
"Required": 1,
"Flags": 0
}],
"Enemies": [],
"SpecialChars": [8],
"Items": [32,
34],
"ItemDensities": [10,
25],
"EnemyDensity": 0,
"Weapons": ["Shotgun",
"Pistol",
"Machine gun"],
"Song": "devhell1.xm",
"WallColor": 12,
"FloorColor": 0,
"RoomColor": 0,
"AltColor": 0,
"Walls": 69,
"WallLength": 3,
"CorridorWidth": 1,
"Rooms": {
"Count": 0,
"Min": 6,
"Max": 10,
"Edge": false,
"Overlap": false,
"Walls": 0,
"WallLength": 0,
"WallPad": 0
},
"Squares": 0,
"Doors": {
"Enabled": true,
"Min": 1,
"Max": 1
},
"Pillars": {
"Count": 0,
"Min": 0,
"Max": 0
}
},
{
"Title": "Strange faces",
"Description": "You are back, the portal is closed and the device smashed. Everything seems fine. Then, some bright schemes appear, one shouting: \"Nothing shall leave hell alive!\". We'll see about that!",
"Type": "Classic",
"Width": 40,
"Height": 40,
"WallStyle": 2,
"FloorStyle": 0,
"RoomStyle": 5,
"ExitStyle": 0,
"KeyStyle": 0,
"DoorStyle": 0,
"Objectives": [{
"Description": "teach 'em!",
"Type": "Kill",
"Index": 0,
"Count": 5,
"Required": 5,
"Flags": 0
}],
"Enemies": [],
"SpecialChars": [9],
"Items": [36,
35,
30],
"ItemDensities": [30,
5,
15],
"EnemyDensity": 0,
"Weapons": ["Shotgun",
"Pistol",
"Machine gun"],
"Song": "devhell2.xm",
"WallColor": 12,
"FloorColor": 14,
"RoomColor": 4,
"AltColor": 0,
"Walls": 11,
"WallLength": 25,
"CorridorWidth": 1,
"Rooms": {
"Count": 1,
"Min": 6,
"Max": 10,
"Edge": false,
"Overlap": false,
"Walls": 0,
"WallLength": 0,
"WallPad": 0
},
"Squares": 1,
"Doors": {
"Enabled": true,
"Min": 1,
"Max": 1
},
"Pillars": {
"Count": 0,
"Min": 0,
"Max": 0
}
}]
}

Binary file not shown.

Binary file not shown.