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README.md
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README.md
@@ -21,7 +21,6 @@ If you are also interested in clones and similar games (0 A.D. etc.), take a loo
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## Action
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- [Carnage3D](https://github.com/codenamecpp/carnage3d) - Reimplementation of Grand Theft Auto.
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- [donut](https://github.com/plowteam/donut) - Reimplementation of The Simpsons: Hit & Run in modern C++ and modern OpenGL.
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- [MafiaUnity](https://github.com/MafiaHub/MafiaUnity) - Open-source Mafia game framework.
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- [OpenJK](https://github.com/JACoders/OpenJK) - Community effort to maintain and improve Jedi Academy and Jedi Outcast by Raven Software.
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- [OpenLara](https://github.com/XProger/OpenLara) - Classic Tomb Raider open-source engine.
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- [OpenMB](https://github.com/cookgreen/OpenMB) - Role-playing game engine for Taleworlds' Mount&Blade Series.
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- [TR1X](https://github.com/LostArtefacts/TR1X) - Open source implementation of the classic Tomb Raider I game.
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## Adventure
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- [engge](https://github.com/scemino/engge) - Experimental game engine for Thimbleweed Park.
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- [raw(gl)](https://github.com/cyxx/rawgl) - Reimplementation of Another World.
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- [ResidualVM](https://github.com/residualvm/residualvm) - Game engine reimplementation that allows you to play 3D adventure games such as Grim Fandango and Escape from Monkey Island.
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- [ScummVM](https://github.com/scummvm/scummvm) - Allows you to run certain classic graphical point-and-click adventure games such Maniac Mansion and Monkey Island.
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## Arcade
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@@ -79,7 +75,6 @@ If you are also interested in clones and similar games (0 A.D. etc.), take a loo
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- [The Force Engine](https://github.com/luciusDXL/TheForceEngine) - Jedi Engine for modern systems and the games that used that engine - Dark Forces and Outlaws.
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- [Tyrquake](https://github.com/libretro/tyrquake) - Libretro port of Tyrquake.
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- [Yamagi Quake II](https://github.com/yquake2/yquake2) - Enhanced client for id Software's Quake II with focus on offline and coop gameplay.
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- [vkQuake](https://github.com/Novum/vkQuake) - Quake port using Vulkan instead of OpenGL for rendering.
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- [Zandronum](https://zandronum.com/) - Multiplayer oriented port, based off Skulltag, for Doom and Doom II. Also runs Heretic, Hexen and Strife.
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## Online
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@@ -106,8 +101,6 @@ If you are also interested in clones and similar games (0 A.D. etc.), take a loo
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- [Freeablo](https://github.com/wheybags/freeablo) - Open-source implementation of the Diablo engine.
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- [FreeFT](https://github.com/nadult/FreeFT) - Real-time, isometric action game engine inspired by Fallout Tactics.
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- [GemRB](https://github.com/gemrb/gemrb) - Portable open-source reimplementation of the Infinity Engine (used by Baldur's Gate, Icewind Dale and more).
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- [Zelda3](https://github.com/snesrev/zelda3) - This is a reverse engineered clone of Zelda 3 - A Link to the Past.
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- [OpenDiablo2](https://github.com/OpenDiablo2/OpenDiablo2) - Open source re-implementation of Diablo 2.
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- [OpenEnroth](https://github.com/OpenEnroth/OpenEnroth) - Might and Magic VI-VIII engine remake using original data & code.
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- [OpenGothic](https://github.com/Try/OpenGothic) - Reimplementation of Gothic 2: Night of the Raven.
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- [OpenMW](https://github.com/OpenMW/openmw) - Reimplementation of the Morrowind game engine.
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@@ -121,6 +114,7 @@ If you are also interested in clones and similar games (0 A.D. etc.), take a loo
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- [UAlbion](https://github.com/csinkers/ualbion) - Remake of 1995 Albion.
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- [WitchavenGDX](https://gitlab.com/m210/WitchavenGDX) - Witchaven Java port.
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- [xoreos](https://github.com/xoreos/xoreos) - Implementation of BioWare's Aurora engine and its derivatives (used by Neverwinter Nights, The Witcher and more).
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- [Zelda3](https://github.com/snesrev/zelda3) - This is a reverse engineered clone of Zelda 3 - A Link to the Past.
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- [zorkClone](https://github.com/vatbub/zorkClone) - Reimplementation of the original Zork game developed by Infocom.
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## Platformer
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- [openblack](https://github.com/openblack/openblack) - Reimplementation of Black & White.
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- [OpenDUNE](https://github.com/OpenDUNE/OpenDUNE) - Recreation of the popular game Dune II.
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- [Open Fodder](https://github.com/OpenFodder/openfodder) - Open-source implementation of Cannon Fodder.
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- [OpenHoW](https://github.com/TalonBraveInfo/OpenHoW) - Recreation of Gremlin's Hogs of War.
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- [OpenHV](https://github.com/OpenHV/OpenHV) - Open-source implementation of Hard Vacuum.
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- [OpenLoco](https://github.com/OpenLoco/OpenLoco) - Reimplementation of Chris Sawyer's Locomotion.
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- [Open Panzer](https://github.com/nicupavel/openpanzer) - HTML5 Panzer General 2.
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- [Ozymandias](https://github.com/dalerank/Ozymandias) - An open source re-implementation of Pharaoh in the Julius/Augustus engine.
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- [Race into Space](https://github.com/raceintospace/raceintospace) - Version of Interplay's Buzz Aldrin's Race into Space.
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- [Return To The Roots](https://github.com/Return-To-The-Roots/s25client) - Settlers II remake written in C++.
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- [Seven Kingdoms: Ancient Adversaries](https://github.com/the3dfxdude/7kaa) - GPL release of the Seven Kingdoms: Ancient Adversaries.
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- [Sourcehold](https://github.com/sourcehold/Sourcehold) - Implementation of Stronghold by Firefly Studios.
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- [Stone Kingdoms](https://gitlab.com/stone-kingdoms/stone-kingdoms) - A real-time strategy game made with LÖVE based on the original Stronghold by Firefly studios.
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- [VanillaConquer](https://github.com/TheAssemblyArmada/Vanilla-Conquer/) - Command and Conquer and Red Alert original release source port based on the remaster source code drop.
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- [VCMI](https://github.com/vcmi/vcmi) - Engine for Heroes of Might and Magic III.
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- [Warcraft Remake](https://github.com/b3dgs/warcraft-remake) - Java remake of Warcraft: Orcs & Humans.
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- [Wargus](https://github.com/Wargus/wargus) - Warcraft 2 Mod that allows you to play Warcraft 2 with the Stratagus engine.
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- [Warzone 2100](https://github.com/Warzone2100/warzone2100) - Free and open-source real time strategy game.
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- [Zed Online](https://sourceforge.net/projects/zedonline/) - Remake of the 1996 classic game Z.
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