Add more RTS remakes based on OpenRA

This commit is contained in:
michaeldgg2
2024-07-11 15:01:24 +00:00
committed by Radek SPRTA
parent f0062fd6c1
commit 0488fb9883

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@@ -174,13 +174,16 @@ If you are also interested in clones and similar games (0 A.D. etc.), take a loo
- [openage](https://github.com/SFTtech/openage) - Clone of the Age of Empires II engine.
- [OpenApocalypse](https://github.com/OpenApoc/OpenApoc) - Rebuild of the X-COM: Apocalypse engine.
- [openblack](https://github.com/openblack/openblack) - Reimplementation of Black & White.
- [OpenE2140](https://github.com/OpenE2140/OpenE2140) - Remake of Earth 2140 based on [the OpenRA engine](https://github.com/OpenRA/OpenRA)
- [OpenDUNE](https://github.com/OpenDUNE/OpenDUNE) - Recreation of the popular game Dune II.
- [Open Fodder](https://github.com/OpenFodder/openfodder) - Open-source implementation of Cannon Fodder.
- [OpenHV](https://github.com/OpenHV/OpenHV) - Open-source implementation of Hard Vacuum. :flower_playing_cards:
- [OpenKrush](https://github.com/IceReaper/OpenKrush) - Remake of KKnD (Krush, Kill 'n' Destroy) and KKnD2 based on [the OpenRA engine](https://github.com/OpenRA/OpenRA)
- [OpenLoco](https://github.com/OpenLoco/OpenLoco) - Reimplementation of Chris Sawyer's Locomotion.
- [Open Panzer](https://github.com/nicupavel/openpanzer) - HTML5 Panzer General 2. :flower_playing_cards:
- [OpenRA](https://github.com/OpenRA/OpenRA) - Implementation of the Red Alert engine using .NET/mono and OpenGL. Runs on Windows, Linux and macOS.
- [OpenRCT2](https://github.com/OpenRCT2/OpenRCT2) - Recreation of RollerCoaster Tycoon 2.
- [OpenSA](https://github.com/Dzierzan/OpenSA) - Remake of Swarm Assault based on [the OpenRA engine](https://github.com/OpenRA/OpenRA)
- [OpenSAGE](https://github.com/OpenSAGE/OpenSAGE) - C# reimplementation of SAGE, the game engine used by a bunch of EA Pacific games, including Command & Conquer: Generals and Battle for Middle Earth.
- [OpenSC2K](https://github.com/nicholas-ochoa/OpenSC2K) - Remake of SimCity 2000 by Maxis.
- [OpenTTD](https://github.com/OpenTTD/OpenTTD) - OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer. :flower_playing_cards:
@@ -189,6 +192,8 @@ If you are also interested in clones and similar games (0 A.D. etc.), take a loo
- [Ozymandias](https://github.com/dalerank/Ozymandias) - An open source re-implementation of Pharaoh in the Julius/Augustus engine.
- [Race into Space](https://github.com/raceintospace/raceintospace) - Version of Interplay's Buzz Aldrin's Race into Space.
- [Return To The Roots](https://github.com/Return-To-The-Roots/s25client) - Settlers II remake written in C++.
- [Shattered Paradise](https://github.com/ABrandau/Shattered-Paradise-SDK) - Remake of C&C Tiberian Sun based on [the OpenRA engine](https://github.com/OpenRA/OpenRA)
- [Romanov's Vengeance](https://github.com/MustaphaTR/Romanovs-Vengeance) - Remake of C&C Red Alert 2 based on [the OpenRA engine](https://github.com/OpenRA/OpenRA)
- [Sourcehold](https://github.com/sourcehold/Sourcehold) - Implementation of Stronghold by Firefly Studios.
- [Stone Kingdoms](https://gitlab.com/stone-kingdoms/stone-kingdoms) - A real-time strategy game made with LÖVE based on the original Stronghold by Firefly studios.
- [VanillaConquer](https://github.com/TheAssemblyArmada/Vanilla-Conquer/) - Command and Conquer and Red Alert original release source port based on the remaster source code drop.