Switch slide scrolling animation for debug menu from the bottom

This commit is contained in:
Ivan Zorin
2025-03-16 23:29:33 +03:00
parent 1a673b8b91
commit 24ffc3eb8c
2 changed files with 2 additions and 2 deletions

View File

@@ -6,7 +6,7 @@ OperatingMode showDebugMenu(const ButtonState buttons, guiContext *cxt) {
ui_draw_debug_menu(cxt->scratch_state.state1);
if (buttons == BUTTON_B_SHORT) {
cxt->transitionMode = TransitionAnimation::Down;
cxt->transitionMode = TransitionAnimation::Up;
return OperatingMode::HomeScreen;
} else if (buttons == BUTTON_F_SHORT) {
cxt->scratch_state.state1++;

View File

@@ -19,7 +19,7 @@ OperatingMode handleHomeButtons(const ButtonState buttons, guiContext *cxt) {
break;
case BUTTON_B_LONG:
cxt->transitionMode = TransitionAnimation::Up;
cxt->transitionMode = TransitionAnimation::Down;
return OperatingMode::DebugMenuReadout;
break;
case BUTTON_F_LONG: