Files
zelda3/snes/saveload.h
Snesrev 02add69d54 Initial version
Force pushed to reorder all functions
Lots of names taken from spannerism's diassembly
2022-08-15 00:18:01 +02:00

5 lines
125 B
C

#pragma once
typedef void SaveLoadFunc(void *ctx, void *data, size_t data_size);
#define SL(x) func(ctx, &x, sizeof(x))