mirror of
https://github.com/tbsdtv/linux_media.git
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1159 lines
36 KiB
C++
1159 lines
36 KiB
C++
/*
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* Copyright 2011 The LibYuv Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
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#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
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#include "basic_types.h"
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// TODO(fbarchard): Remove the following headers includes.
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#include "convert.h"
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#include "convert_argb.h"
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#ifdef __cplusplus
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namespace libyuv {
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extern "C" {
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#endif
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// TODO(fbarchard): Move cpu macros to row.h
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#if defined(__pnacl__) || defined(__CLR_VER) || \
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(defined(__native_client__) && defined(__x86_64__)) || \
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(defined(__i386__) && !defined(__SSE__) && !defined(__clang__))
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#define LIBYUV_DISABLE_X86
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#endif
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// MemorySanitizer does not support assembly code yet. http://crbug.com/344505
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#if defined(__has_feature)
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#if __has_feature(memory_sanitizer) && !defined(LIBYUV_DISABLE_NEON)
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#define LIBYUV_DISABLE_NEON
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#endif
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#if __has_feature(memory_sanitizer) && !defined(LIBYUV_DISABLE_X86)
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#define LIBYUV_DISABLE_X86
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#endif
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#endif
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// The following are available on all x86 platforms:
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#if !defined(LIBYUV_DISABLE_X86) && \
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(defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
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#define HAS_ARGBAFFINEROW_SSE2
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#endif
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// Copy a plane of data.
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LIBYUV_API
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void CopyPlane(const uint8_t* src_y,
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int src_stride_y,
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uint8_t* dst_y,
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int dst_stride_y,
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int width,
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int height);
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LIBYUV_API
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void CopyPlane_16(const uint16_t* src_y,
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int src_stride_y,
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uint16_t* dst_y,
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int dst_stride_y,
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int width,
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int height);
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LIBYUV_API
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void Convert16To8Plane(const uint16_t* src_y,
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int src_stride_y,
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uint8_t* dst_y,
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int dst_stride_y,
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int scale, // 16384 for 10 bits
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int width,
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int height);
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LIBYUV_API
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void Convert8To16Plane(const uint8_t* src_y,
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int src_stride_y,
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uint16_t* dst_y,
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int dst_stride_y,
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int scale, // 1024 for 10 bits
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int width,
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int height);
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// Set a plane of data to a 32 bit value.
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LIBYUV_API
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void SetPlane(uint8_t* dst_y,
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int dst_stride_y,
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int width,
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int height,
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uint32_t value);
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// Convert a plane of tiles of 16 x H to linear.
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LIBYUV_API
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int DetilePlane(const uint8_t* src_y,
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int src_stride_y,
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uint8_t* dst_y,
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int dst_stride_y,
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int width,
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int height,
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int tile_height);
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// Convert a plane of 16 bit tiles of 16 x H to linear.
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LIBYUV_API
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int DetilePlane_16(const uint16_t* src_y,
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int src_stride_y,
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uint16_t* dst_y,
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int dst_stride_y,
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int width,
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int height,
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int tile_height);
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// Convert a UV plane of tiles of 16 x H into linear U and V planes.
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LIBYUV_API
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void DetileSplitUVPlane(const uint8_t* src_uv,
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int src_stride_uv,
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uint8_t* dst_u,
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int dst_stride_u,
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uint8_t* dst_v,
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int dst_stride_v,
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int width,
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int height,
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int tile_height);
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// Convert a Y and UV plane of tiles into interlaced YUY2.
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LIBYUV_API
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void DetileToYUY2(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_uv,
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int src_stride_uv,
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uint8_t* dst_yuy2,
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int dst_stride_yuy2,
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int width,
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int height,
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int tile_height);
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// Split interleaved UV plane into separate U and V planes.
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LIBYUV_API
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void SplitUVPlane(const uint8_t* src_uv,
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int src_stride_uv,
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uint8_t* dst_u,
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int dst_stride_u,
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uint8_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Merge separate U and V planes into one interleaved UV plane.
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LIBYUV_API
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void MergeUVPlane(const uint8_t* src_u,
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int src_stride_u,
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const uint8_t* src_v,
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int src_stride_v,
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uint8_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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// Split interleaved msb UV plane into separate lsb U and V planes.
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LIBYUV_API
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void SplitUVPlane_16(const uint16_t* src_uv,
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int src_stride_uv,
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uint16_t* dst_u,
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int dst_stride_u,
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uint16_t* dst_v,
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int dst_stride_v,
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int width,
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int height,
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int depth);
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// Merge separate lsb U and V planes into one interleaved msb UV plane.
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LIBYUV_API
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void MergeUVPlane_16(const uint16_t* src_u,
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int src_stride_u,
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const uint16_t* src_v,
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int src_stride_v,
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uint16_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height,
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int depth);
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// Convert lsb plane to msb plane
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LIBYUV_API
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void ConvertToMSBPlane_16(const uint16_t* src_y,
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int src_stride_y,
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uint16_t* dst_y,
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int dst_stride_y,
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int width,
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int height,
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int depth);
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// Convert msb plane to lsb plane
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LIBYUV_API
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void ConvertToLSBPlane_16(const uint16_t* src_y,
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int src_stride_y,
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uint16_t* dst_y,
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int dst_stride_y,
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int width,
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int height,
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int depth);
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// Scale U and V to half width and height and merge into interleaved UV plane.
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// width and height are source size, allowing odd sizes.
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// Use for converting I444 or I422 to NV12.
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LIBYUV_API
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void HalfMergeUVPlane(const uint8_t* src_u,
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int src_stride_u,
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const uint8_t* src_v,
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int src_stride_v,
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uint8_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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// Swap U and V channels in interleaved UV plane.
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LIBYUV_API
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void SwapUVPlane(const uint8_t* src_uv,
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int src_stride_uv,
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uint8_t* dst_vu,
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int dst_stride_vu,
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int width,
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int height);
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// Split interleaved RGB plane into separate R, G and B planes.
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LIBYUV_API
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void SplitRGBPlane(const uint8_t* src_rgb,
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int src_stride_rgb,
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uint8_t* dst_r,
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int dst_stride_r,
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uint8_t* dst_g,
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int dst_stride_g,
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uint8_t* dst_b,
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int dst_stride_b,
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int width,
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int height);
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// Merge separate R, G and B planes into one interleaved RGB plane.
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LIBYUV_API
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void MergeRGBPlane(const uint8_t* src_r,
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int src_stride_r,
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const uint8_t* src_g,
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int src_stride_g,
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const uint8_t* src_b,
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int src_stride_b,
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uint8_t* dst_rgb,
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int dst_stride_rgb,
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int width,
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int height);
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// Split interleaved ARGB plane into separate R, G, B and A planes.
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// dst_a can be NULL to discard alpha plane.
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LIBYUV_API
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void SplitARGBPlane(const uint8_t* src_argb,
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int src_stride_argb,
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uint8_t* dst_r,
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int dst_stride_r,
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uint8_t* dst_g,
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int dst_stride_g,
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uint8_t* dst_b,
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int dst_stride_b,
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uint8_t* dst_a,
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int dst_stride_a,
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int width,
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int height);
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// Merge separate R, G, B and A planes into one interleaved ARGB plane.
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// src_a can be NULL to fill opaque value to alpha.
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LIBYUV_API
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void MergeARGBPlane(const uint8_t* src_r,
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int src_stride_r,
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const uint8_t* src_g,
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int src_stride_g,
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const uint8_t* src_b,
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int src_stride_b,
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const uint8_t* src_a,
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int src_stride_a,
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uint8_t* dst_argb,
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int dst_stride_argb,
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int width,
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int height);
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// Merge separate 'depth' bit R, G and B planes stored in lsb
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// into one interleaved XR30 plane.
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// depth should in range [10, 16]
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LIBYUV_API
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void MergeXR30Plane(const uint16_t* src_r,
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int src_stride_r,
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const uint16_t* src_g,
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int src_stride_g,
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const uint16_t* src_b,
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int src_stride_b,
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uint8_t* dst_ar30,
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int dst_stride_ar30,
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int width,
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int height,
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int depth);
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// Merge separate 'depth' bit R, G, B and A planes stored in lsb
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// into one interleaved AR64 plane.
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// src_a can be NULL to fill opaque value to alpha.
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// depth should in range [1, 16]
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LIBYUV_API
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void MergeAR64Plane(const uint16_t* src_r,
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int src_stride_r,
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const uint16_t* src_g,
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int src_stride_g,
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const uint16_t* src_b,
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int src_stride_b,
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const uint16_t* src_a,
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int src_stride_a,
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uint16_t* dst_ar64,
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int dst_stride_ar64,
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int width,
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int height,
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int depth);
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// Merge separate 'depth' bit R, G, B and A planes stored in lsb
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// into one interleaved ARGB plane.
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// src_a can be NULL to fill opaque value to alpha.
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// depth should in range [8, 16]
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LIBYUV_API
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void MergeARGB16To8Plane(const uint16_t* src_r,
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int src_stride_r,
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const uint16_t* src_g,
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int src_stride_g,
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const uint16_t* src_b,
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int src_stride_b,
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const uint16_t* src_a,
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int src_stride_a,
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uint8_t* dst_argb,
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int dst_stride_argb,
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int width,
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int height,
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int depth);
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// Copy I400. Supports inverting.
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LIBYUV_API
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int I400ToI400(const uint8_t* src_y,
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int src_stride_y,
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uint8_t* dst_y,
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int dst_stride_y,
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int width,
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int height);
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#define J400ToJ400 I400ToI400
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// Copy I422 to I422.
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#define I422ToI422 I422Copy
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LIBYUV_API
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int I422Copy(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_u,
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int src_stride_u,
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const uint8_t* src_v,
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int src_stride_v,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_u,
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int dst_stride_u,
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uint8_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Copy I444 to I444.
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#define I444ToI444 I444Copy
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LIBYUV_API
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int I444Copy(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_u,
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int src_stride_u,
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const uint8_t* src_v,
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int src_stride_v,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_u,
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int dst_stride_u,
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uint8_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Copy I210 to I210.
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#define I210ToI210 I210Copy
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LIBYUV_API
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int I210Copy(const uint16_t* src_y,
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int src_stride_y,
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const uint16_t* src_u,
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int src_stride_u,
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const uint16_t* src_v,
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int src_stride_v,
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uint16_t* dst_y,
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int dst_stride_y,
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uint16_t* dst_u,
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int dst_stride_u,
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uint16_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Copy I410 to I410.
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#define I410ToI410 I410Copy
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LIBYUV_API
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int I410Copy(const uint16_t* src_y,
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int src_stride_y,
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const uint16_t* src_u,
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int src_stride_u,
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const uint16_t* src_v,
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int src_stride_v,
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uint16_t* dst_y,
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int dst_stride_y,
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uint16_t* dst_u,
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int dst_stride_u,
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uint16_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Copy NV12. Supports inverting.
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LIBYUV_API
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int NV12Copy(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_uv,
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int src_stride_uv,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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// Copy NV21. Supports inverting.
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LIBYUV_API
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int NV21Copy(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_vu,
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int src_stride_vu,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_vu,
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int dst_stride_vu,
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int width,
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int height);
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// Convert YUY2 to I422.
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LIBYUV_API
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int YUY2ToI422(const uint8_t* src_yuy2,
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int src_stride_yuy2,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_u,
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int dst_stride_u,
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uint8_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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// Convert UYVY to I422.
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LIBYUV_API
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int UYVYToI422(const uint8_t* src_uyvy,
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int src_stride_uyvy,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_u,
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int dst_stride_u,
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uint8_t* dst_v,
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int dst_stride_v,
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int width,
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int height);
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LIBYUV_API
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int YUY2ToNV12(const uint8_t* src_yuy2,
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int src_stride_yuy2,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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LIBYUV_API
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int UYVYToNV12(const uint8_t* src_uyvy,
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int src_stride_uyvy,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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// Convert NV21 to NV12.
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LIBYUV_API
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int NV21ToNV12(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_vu,
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int src_stride_vu,
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uint8_t* dst_y,
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int dst_stride_y,
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uint8_t* dst_uv,
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int dst_stride_uv,
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int width,
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int height);
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LIBYUV_API
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int YUY2ToY(const uint8_t* src_yuy2,
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int src_stride_yuy2,
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uint8_t* dst_y,
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int dst_stride_y,
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int width,
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int height);
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LIBYUV_API
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int UYVYToY(const uint8_t* src_uyvy,
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int src_stride_uyvy,
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uint8_t* dst_y,
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int dst_stride_y,
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int width,
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int height);
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// Convert I420 to I400. (calls CopyPlane ignoring u/v).
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LIBYUV_API
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int I420ToI400(const uint8_t* src_y,
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int src_stride_y,
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const uint8_t* src_u,
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int src_stride_u,
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const uint8_t* src_v,
|
|
int src_stride_v,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Alias
|
|
#define J420ToJ400 I420ToI400
|
|
#define I420ToI420Mirror I420Mirror
|
|
|
|
// I420 mirror.
|
|
LIBYUV_API
|
|
int I420Mirror(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
const uint8_t* src_u,
|
|
int src_stride_u,
|
|
const uint8_t* src_v,
|
|
int src_stride_v,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
uint8_t* dst_u,
|
|
int dst_stride_u,
|
|
uint8_t* dst_v,
|
|
int dst_stride_v,
|
|
int width,
|
|
int height);
|
|
|
|
// Alias
|
|
#define I400ToI400Mirror I400Mirror
|
|
|
|
// I400 mirror. A single plane is mirrored horizontally.
|
|
// Pass negative height to achieve 180 degree rotation.
|
|
LIBYUV_API
|
|
int I400Mirror(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Alias
|
|
#define NV12ToNV12Mirror NV12Mirror
|
|
|
|
// NV12 mirror.
|
|
LIBYUV_API
|
|
int NV12Mirror(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
const uint8_t* src_uv,
|
|
int src_stride_uv,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
uint8_t* dst_uv,
|
|
int dst_stride_uv,
|
|
int width,
|
|
int height);
|
|
|
|
// Alias
|
|
#define ARGBToARGBMirror ARGBMirror
|
|
|
|
// ARGB mirror.
|
|
LIBYUV_API
|
|
int ARGBMirror(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Alias
|
|
#define RGB24ToRGB24Mirror RGB24Mirror
|
|
|
|
// RGB24 mirror.
|
|
LIBYUV_API
|
|
int RGB24Mirror(const uint8_t* src_rgb24,
|
|
int src_stride_rgb24,
|
|
uint8_t* dst_rgb24,
|
|
int dst_stride_rgb24,
|
|
int width,
|
|
int height);
|
|
|
|
// Mirror a plane of data.
|
|
LIBYUV_API
|
|
void MirrorPlane(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Mirror a plane of UV data.
|
|
LIBYUV_API
|
|
void MirrorUVPlane(const uint8_t* src_uv,
|
|
int src_stride_uv,
|
|
uint8_t* dst_uv,
|
|
int dst_stride_uv,
|
|
int width,
|
|
int height);
|
|
|
|
// Alias
|
|
#define RGB24ToRAW RAWToRGB24
|
|
|
|
LIBYUV_API
|
|
int RAWToRGB24(const uint8_t* src_raw,
|
|
int src_stride_raw,
|
|
uint8_t* dst_rgb24,
|
|
int dst_stride_rgb24,
|
|
int width,
|
|
int height);
|
|
|
|
// Draw a rectangle into I420.
|
|
LIBYUV_API
|
|
int I420Rect(uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
uint8_t* dst_u,
|
|
int dst_stride_u,
|
|
uint8_t* dst_v,
|
|
int dst_stride_v,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height,
|
|
int value_y,
|
|
int value_u,
|
|
int value_v);
|
|
|
|
// Draw a rectangle into ARGB.
|
|
LIBYUV_API
|
|
int ARGBRect(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height,
|
|
uint32_t value);
|
|
|
|
// Convert ARGB to gray scale ARGB.
|
|
LIBYUV_API
|
|
int ARGBGrayTo(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Make a rectangle of ARGB gray scale.
|
|
LIBYUV_API
|
|
int ARGBGray(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Make a rectangle of ARGB Sepia tone.
|
|
LIBYUV_API
|
|
int ARGBSepia(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Apply a matrix rotation to each ARGB pixel.
|
|
// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
|
|
// The first 4 coefficients apply to B, G, R, A and produce B of the output.
|
|
// The next 4 coefficients apply to B, G, R, A and produce G of the output.
|
|
// The next 4 coefficients apply to B, G, R, A and produce R of the output.
|
|
// The last 4 coefficients apply to B, G, R, A and produce A of the output.
|
|
LIBYUV_API
|
|
int ARGBColorMatrix(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const int8_t* matrix_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Deprecated. Use ARGBColorMatrix instead.
|
|
// Apply a matrix rotation to each ARGB pixel.
|
|
// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
|
|
// The first 4 coefficients apply to B, G, R, A and produce B of the output.
|
|
// The next 4 coefficients apply to B, G, R, A and produce G of the output.
|
|
// The last 4 coefficients apply to B, G, R, A and produce R of the output.
|
|
LIBYUV_API
|
|
int RGBColorMatrix(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const int8_t* matrix_rgb,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Apply a color table each ARGB pixel.
|
|
// Table contains 256 ARGB values.
|
|
LIBYUV_API
|
|
int ARGBColorTable(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const uint8_t* table_argb,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Apply a color table each ARGB pixel but preserve destination alpha.
|
|
// Table contains 256 ARGB values.
|
|
LIBYUV_API
|
|
int RGBColorTable(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const uint8_t* table_argb,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Apply a luma/color table each ARGB pixel but preserve destination alpha.
|
|
// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
|
|
// RGB (YJ style) and C is an 8 bit color component (R, G or B).
|
|
LIBYUV_API
|
|
int ARGBLumaColorTable(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const uint8_t* luma,
|
|
int width,
|
|
int height);
|
|
|
|
// Apply a 3 term polynomial to ARGB values.
|
|
// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
|
|
// coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
|
|
// g squared, r squared and a squared. The 4rd row is coefficients for b to
|
|
// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
|
|
// result clamped to 0 to 255.
|
|
// A polynomial approximation can be dirived using software such as 'R'.
|
|
|
|
LIBYUV_API
|
|
int ARGBPolynomial(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const float* poly,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert plane of 16 bit shorts to half floats.
|
|
// Source values are multiplied by scale before storing as half float.
|
|
//
|
|
// Note: Unlike other libyuv functions that operate on uint16_t buffers, the
|
|
// src_stride_y and dst_stride_y parameters of HalfFloatPlane() are in bytes,
|
|
// not in units of uint16_t.
|
|
LIBYUV_API
|
|
int HalfFloatPlane(const uint16_t* src_y,
|
|
int src_stride_y,
|
|
uint16_t* dst_y,
|
|
int dst_stride_y,
|
|
float scale,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert a buffer of bytes to floats, scale the values and store as floats.
|
|
LIBYUV_API
|
|
int ByteToFloat(const uint8_t* src_y, float* dst_y, float scale, int width);
|
|
|
|
// Quantize a rectangle of ARGB. Alpha unaffected.
|
|
// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
|
|
// interval_size should be a value between 1 and 255.
|
|
// interval_offset should be a value between 0 and 255.
|
|
LIBYUV_API
|
|
int ARGBQuantize(uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int scale,
|
|
int interval_size,
|
|
int interval_offset,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Copy ARGB to ARGB.
|
|
LIBYUV_API
|
|
int ARGBCopy(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Copy Alpha channel of ARGB to alpha of ARGB.
|
|
LIBYUV_API
|
|
int ARGBCopyAlpha(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Extract the alpha channel from ARGB.
|
|
LIBYUV_API
|
|
int ARGBExtractAlpha(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_a,
|
|
int dst_stride_a,
|
|
int width,
|
|
int height);
|
|
|
|
// Copy Y channel to Alpha of ARGB.
|
|
LIBYUV_API
|
|
int ARGBCopyYToAlpha(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Alpha Blend ARGB images and store to destination.
|
|
// Source is pre-multiplied by alpha using ARGBAttenuate.
|
|
// Alpha of destination is set to 255.
|
|
LIBYUV_API
|
|
int ARGBBlend(const uint8_t* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8_t* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Alpha Blend plane and store to destination.
|
|
// Source is not pre-multiplied by alpha.
|
|
LIBYUV_API
|
|
int BlendPlane(const uint8_t* src_y0,
|
|
int src_stride_y0,
|
|
const uint8_t* src_y1,
|
|
int src_stride_y1,
|
|
const uint8_t* alpha,
|
|
int alpha_stride,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Alpha Blend YUV images and store to destination.
|
|
// Source is not pre-multiplied by alpha.
|
|
// Alpha is full width x height and subsampled to half size to apply to UV.
|
|
LIBYUV_API
|
|
int I420Blend(const uint8_t* src_y0,
|
|
int src_stride_y0,
|
|
const uint8_t* src_u0,
|
|
int src_stride_u0,
|
|
const uint8_t* src_v0,
|
|
int src_stride_v0,
|
|
const uint8_t* src_y1,
|
|
int src_stride_y1,
|
|
const uint8_t* src_u1,
|
|
int src_stride_u1,
|
|
const uint8_t* src_v1,
|
|
int src_stride_v1,
|
|
const uint8_t* alpha,
|
|
int alpha_stride,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
uint8_t* dst_u,
|
|
int dst_stride_u,
|
|
uint8_t* dst_v,
|
|
int dst_stride_v,
|
|
int width,
|
|
int height);
|
|
|
|
// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
|
|
LIBYUV_API
|
|
int ARGBMultiply(const uint8_t* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8_t* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Add ARGB image with ARGB image. Saturates to 255.
|
|
LIBYUV_API
|
|
int ARGBAdd(const uint8_t* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8_t* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
|
|
LIBYUV_API
|
|
int ARGBSubtract(const uint8_t* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8_t* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert I422 to YUY2.
|
|
LIBYUV_API
|
|
int I422ToYUY2(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
const uint8_t* src_u,
|
|
int src_stride_u,
|
|
const uint8_t* src_v,
|
|
int src_stride_v,
|
|
uint8_t* dst_yuy2,
|
|
int dst_stride_yuy2,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert I422 to UYVY.
|
|
LIBYUV_API
|
|
int I422ToUYVY(const uint8_t* src_y,
|
|
int src_stride_y,
|
|
const uint8_t* src_u,
|
|
int src_stride_u,
|
|
const uint8_t* src_v,
|
|
int src_stride_v,
|
|
uint8_t* dst_uyvy,
|
|
int dst_stride_uyvy,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert unattentuated ARGB to preattenuated ARGB.
|
|
LIBYUV_API
|
|
int ARGBAttenuate(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Convert preattentuated ARGB to unattenuated ARGB.
|
|
LIBYUV_API
|
|
int ARGBUnattenuate(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Internal function - do not call directly.
|
|
// Computes table of cumulative sum for image where the value is the sum
|
|
// of all values above and to the left of the entry. Used by ARGBBlur.
|
|
LIBYUV_API
|
|
int ARGBComputeCumulativeSum(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
int32_t* dst_cumsum,
|
|
int dst_stride32_cumsum,
|
|
int width,
|
|
int height);
|
|
|
|
// Blur ARGB image.
|
|
// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
|
|
// 16 byte boundary.
|
|
// dst_stride32_cumsum is number of ints in a row (width * 4).
|
|
// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
|
|
// Blur is optimized for radius of 5 (11x11) or less.
|
|
LIBYUV_API
|
|
int ARGBBlur(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int32_t* dst_cumsum,
|
|
int dst_stride32_cumsum,
|
|
int width,
|
|
int height,
|
|
int radius);
|
|
|
|
// Gaussian 5x5 blur a float plane.
|
|
// Coefficients of 1, 4, 6, 4, 1.
|
|
// Each destination pixel is a blur of the 5x5
|
|
// pixels from the source.
|
|
// Source edges are clamped.
|
|
LIBYUV_API
|
|
int GaussPlane_F32(const float* src,
|
|
int src_stride,
|
|
float* dst,
|
|
int dst_stride,
|
|
int width,
|
|
int height);
|
|
|
|
// Multiply ARGB image by ARGB value.
|
|
LIBYUV_API
|
|
int ARGBShade(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height,
|
|
uint32_t value);
|
|
|
|
// Interpolate between two images using specified amount of interpolation
|
|
// (0 to 255) and store to destination.
|
|
// 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
|
|
// and 255 means 1% src0 and 99% src1.
|
|
LIBYUV_API
|
|
int InterpolatePlane(const uint8_t* src0,
|
|
int src_stride0,
|
|
const uint8_t* src1,
|
|
int src_stride1,
|
|
uint8_t* dst,
|
|
int dst_stride,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
// Interpolate between two images using specified amount of interpolation
|
|
// (0 to 255) and store to destination.
|
|
// 'interpolation' is specified as 8 bit fraction where 0 means 100% src0
|
|
// and 255 means 1% src0 and 99% src1.
|
|
LIBYUV_API
|
|
int InterpolatePlane_16(const uint16_t* src0,
|
|
int src_stride0, // measured in 16 bit pixels
|
|
const uint16_t* src1,
|
|
int src_stride1,
|
|
uint16_t* dst,
|
|
int dst_stride,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
// Interpolate between two ARGB images using specified amount of interpolation
|
|
// Internally calls InterpolatePlane with width * 4 (bpp).
|
|
LIBYUV_API
|
|
int ARGBInterpolate(const uint8_t* src_argb0,
|
|
int src_stride_argb0,
|
|
const uint8_t* src_argb1,
|
|
int src_stride_argb1,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
// Interpolate between two YUV images using specified amount of interpolation
|
|
// Internally calls InterpolatePlane on each plane where the U and V planes
|
|
// are half width and half height.
|
|
LIBYUV_API
|
|
int I420Interpolate(const uint8_t* src0_y,
|
|
int src0_stride_y,
|
|
const uint8_t* src0_u,
|
|
int src0_stride_u,
|
|
const uint8_t* src0_v,
|
|
int src0_stride_v,
|
|
const uint8_t* src1_y,
|
|
int src1_stride_y,
|
|
const uint8_t* src1_u,
|
|
int src1_stride_u,
|
|
const uint8_t* src1_v,
|
|
int src1_stride_v,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
uint8_t* dst_u,
|
|
int dst_stride_u,
|
|
uint8_t* dst_v,
|
|
int dst_stride_v,
|
|
int width,
|
|
int height,
|
|
int interpolation);
|
|
|
|
// Row function for copying pixels from a source with a slope to a row
|
|
// of destination. Useful for scaling, rotation, mirror, texture mapping.
|
|
LIBYUV_API
|
|
void ARGBAffineRow_C(const uint8_t* src_argb,
|
|
int src_argb_stride,
|
|
uint8_t* dst_argb,
|
|
const float* uv_dudv,
|
|
int width);
|
|
// TODO(fbarchard): Move ARGBAffineRow_SSE2 to row.h
|
|
LIBYUV_API
|
|
void ARGBAffineRow_SSE2(const uint8_t* src_argb,
|
|
int src_argb_stride,
|
|
uint8_t* dst_argb,
|
|
const float* uv_dudv,
|
|
int width);
|
|
|
|
// Shuffle ARGB channel order. e.g. BGRA to ARGB.
|
|
// shuffler is 16 bytes.
|
|
LIBYUV_API
|
|
int ARGBShuffle(const uint8_t* src_bgra,
|
|
int src_stride_bgra,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
const uint8_t* shuffler,
|
|
int width,
|
|
int height);
|
|
|
|
// Shuffle AR64 channel order. e.g. AR64 to AB64.
|
|
// shuffler is 16 bytes.
|
|
LIBYUV_API
|
|
int AR64Shuffle(const uint16_t* src_ar64,
|
|
int src_stride_ar64,
|
|
uint16_t* dst_ar64,
|
|
int dst_stride_ar64,
|
|
const uint8_t* shuffler,
|
|
int width,
|
|
int height);
|
|
|
|
// Sobel ARGB effect with planar output.
|
|
LIBYUV_API
|
|
int ARGBSobelToPlane(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_y,
|
|
int dst_stride_y,
|
|
int width,
|
|
int height);
|
|
|
|
// Sobel ARGB effect.
|
|
LIBYUV_API
|
|
int ARGBSobel(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
|
|
LIBYUV_API
|
|
int ARGBSobelXY(const uint8_t* src_argb,
|
|
int src_stride_argb,
|
|
uint8_t* dst_argb,
|
|
int dst_stride_argb,
|
|
int width,
|
|
int height);
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
} // namespace libyuv
|
|
#endif
|
|
|
|
#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
|