random32: update the net random state on interrupt and activity

This modifies the first 32 bits out of the 128 bits of a random CPU's
net_rand_state on interrupt or CPU activity to complicate remote
observations that could lead to guessing the network RNG's internal
state.

Note that depending on some network devices' interrupt rate moderation
or binding, this re-seeding might happen on every packet or even almost
never.

In addition, with NOHZ some CPUs might not even get timer interrupts,
leaving their local state rarely updated, while they are running
networked processes making use of the random state.  For this reason, we
also perform this update in update_process_times() in order to at least
update the state when there is user or system activity, since it's the
only case we care about.

Reported-by: Amit Klein <aksecurity@gmail.com>
Suggested-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Eric Dumazet <edumazet@google.com>
Cc: "Jason A. Donenfeld" <Jason@zx2c4.com>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: Kees Cook <keescook@chromium.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: <stable@vger.kernel.org>
Signed-off-by: Willy Tarreau <w@1wt.eu>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Willy Tarreau
2020-07-10 15:23:19 +02:00
committed by Linus Torvalds
parent 6ba1b005ff
commit f227e3ec3b
4 changed files with 13 additions and 1 deletions

View File

@@ -48,7 +48,7 @@ static inline void prandom_state_selftest(void)
}
#endif
static DEFINE_PER_CPU(struct rnd_state, net_rand_state) __latent_entropy;
DEFINE_PER_CPU(struct rnd_state, net_rand_state) __latent_entropy;
/**
* prandom_u32_state - seeded pseudo-random number generator.