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treewide: use get_random_u32_inclusive() when possible
These cases were done with this Coccinelle: @@ expression H; expression L; @@ - (get_random_u32_below(H) + L) + get_random_u32_inclusive(L, H + L - 1) @@ expression H; expression L; expression E; @@ get_random_u32_inclusive(L, H - + E - - E ) @@ expression H; expression L; expression E; @@ get_random_u32_inclusive(L, H - - E - + E ) @@ expression H; expression L; expression E; expression F; @@ get_random_u32_inclusive(L, H - - E + F - + E ) @@ expression H; expression L; expression E; expression F; @@ get_random_u32_inclusive(L, H - + E + F - - E ) And then subsequently cleaned up by hand, with several automatic cases rejected if it didn't make sense contextually. Reviewed-by: Kees Cook <keescook@chromium.org> Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> # for infiniband Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@@ -962,11 +962,11 @@ static char *generate_random_sgl_divisions(struct test_sg_division *divs,
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if (div == &divs[max_divs - 1] || get_random_u32_below(2) == 0)
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this_len = remaining;
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else
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this_len = 1 + get_random_u32_below(remaining);
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this_len = get_random_u32_inclusive(1, remaining);
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div->proportion_of_total = this_len;
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if (get_random_u32_below(4) == 0)
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div->offset = (PAGE_SIZE - 128) + get_random_u32_below(128);
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div->offset = get_random_u32_inclusive(PAGE_SIZE - 128, PAGE_SIZE - 1);
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else if (get_random_u32_below(2) == 0)
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div->offset = get_random_u32_below(32);
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else
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@@ -1094,12 +1094,12 @@ static void generate_random_testvec_config(struct testvec_config *cfg,
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}
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if (get_random_u32_below(2) == 0) {
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cfg->iv_offset = 1 + get_random_u32_below(MAX_ALGAPI_ALIGNMASK);
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cfg->iv_offset = get_random_u32_inclusive(1, MAX_ALGAPI_ALIGNMASK);
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p += scnprintf(p, end - p, " iv_offset=%u", cfg->iv_offset);
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}
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if (get_random_u32_below(2) == 0) {
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cfg->key_offset = 1 + get_random_u32_below(MAX_ALGAPI_ALIGNMASK);
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cfg->key_offset = get_random_u32_inclusive(1, MAX_ALGAPI_ALIGNMASK);
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p += scnprintf(p, end - p, " key_offset=%u", cfg->key_offset);
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}
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@@ -1653,7 +1653,7 @@ static void generate_random_hash_testvec(struct shash_desc *desc,
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if (maxkeysize) {
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vec->ksize = maxkeysize;
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if (get_random_u32_below(4) == 0)
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vec->ksize = 1 + get_random_u32_below(maxkeysize);
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vec->ksize = get_random_u32_inclusive(1, maxkeysize);
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generate_random_bytes((u8 *)vec->key, vec->ksize);
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vec->setkey_error = crypto_shash_setkey(desc->tfm, vec->key,
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