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Input: libps2 - introduce common interrupt handler
Instead of exposing inner workings of libps2 to drivers such as atkbd and psmouse, have them define pre-receive and receive callbacks, and provide a common handler that can be used with underlying serio port. While at this add kerneldoc to the module. Link: https://lore.kernel.org/r/ZGK81cxqjr/KS1kA@google.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@@ -8,43 +8,59 @@
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*/
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#include <linux/bitops.h>
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#include <linux/interrupt.h>
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#include <linux/mutex.h>
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#include <linux/types.h>
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#include <linux/wait.h>
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#define PS2_CMD_SETSCALE11 0x00e6
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#define PS2_CMD_SETRES 0x10e8
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#define PS2_CMD_GETID 0x02f2
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#define PS2_CMD_RESET_BAT 0x02ff
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struct ps2dev;
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#define PS2_RET_BAT 0xaa
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#define PS2_RET_ID 0x00
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#define PS2_RET_ACK 0xfa
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#define PS2_RET_NAK 0xfe
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#define PS2_RET_ERR 0xfc
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/**
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* enum ps2_disposition - indicates how received byte should be handled
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* @PS2_PROCESS: pass to the main protocol handler, process normally
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* @PS2_IGNORE: skip the byte
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* @PS2_ERROR: do not process the byte, abort command in progress
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*/
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enum ps2_disposition {
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PS2_PROCESS,
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PS2_IGNORE,
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PS2_ERROR,
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};
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#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */
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#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */
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#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
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#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
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#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
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typedef enum ps2_disposition (*ps2_pre_receive_handler_t)(struct ps2dev *, u8,
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unsigned int);
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typedef void (*ps2_receive_handler_t)(struct ps2dev *, u8);
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/**
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* struct ps2dev - represents a device using PS/2 protocol
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* @serio: a serio port used by the PS/2 device
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* @cmd_mutex: a mutex ensuring that only one command is executing at a time
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* @wait: a waitqueue used to signal completion from the serio interrupt handler
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* @flags: various internal flags indicating stages of PS/2 command execution
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* @cmdbuf: buffer holding command response
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* @cmdcnt: outstanding number of bytes of the command response
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* @nak: a byte transmitted by the device when it refuses command
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* @pre_receive_handler: checks communication errors and returns disposition
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* (&enum ps2_disposition) of the received data byte
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* @receive_handler: main handler of particular PS/2 protocol, such as keyboard
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* or mouse protocol
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*/
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struct ps2dev {
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struct serio *serio;
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/* Ensures that only one command is executing at a time */
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struct mutex cmd_mutex;
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/* Used to signal completion from interrupt handler */
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wait_queue_head_t wait;
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unsigned long flags;
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u8 cmdbuf[8];
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u8 cmdcnt;
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u8 nak;
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ps2_pre_receive_handler_t pre_receive_handler;
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ps2_receive_handler_t receive_handler;
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};
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio);
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio,
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ps2_pre_receive_handler_t pre_receive_handler,
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ps2_receive_handler_t receive_handler);
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int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout);
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void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout);
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void ps2_begin_command(struct ps2dev *ps2dev);
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@@ -52,9 +68,8 @@ void ps2_end_command(struct ps2dev *ps2dev);
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int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
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int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
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int ps2_sliced_command(struct ps2dev *ps2dev, u8 command);
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bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data);
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bool ps2_handle_response(struct ps2dev *ps2dev, u8 data);
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void ps2_cmd_aborted(struct ps2dev *ps2dev);
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bool ps2_is_keyboard_id(u8 id);
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irqreturn_t ps2_interrupt(struct serio *serio, u8 data, unsigned int flags);
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#endif /* _LIBPS2_H */
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