lib: fix spelling mistakes in header files

Fix some spelling mistakes in comments found by "codespell":
Hoever ==> However
poiter ==> pointer
representaion ==> representation
uppon ==> upon
independend ==> independent
aquired ==> acquired
mis-match ==> mismatch
scrach ==> scratch
struture ==> structure
Analagous ==> Analogous
interation ==> iteration

And some were discovered manually by Joe Perches and Christoph Lameter:
stroed ==> stored
arch independent ==> an architecture independent
A example structure for ==> Example structure for

Link: https://lkml.kernel.org/r/20210609150027.14805-2-thunder.leizhen@huawei.com
Signed-off-by: Zhen Lei <thunder.leizhen@huawei.com>
Cc: Christoph Lameter <cl@gentwo.de>
Cc: Masami Hiramatsu <mhiramat@kernel.org>
Cc: Dennis Zhou <dennis@kernel.org>
Cc: Tejun Heo <tj@kernel.org>
Cc: Joe Perches <joe@perches.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Zhen Lei
2021-07-07 18:07:34 -07:00
committed by Linus Torvalds
parent 9dbbc3b9d0
commit c23c80822f
7 changed files with 13 additions and 13 deletions

View File

@@ -119,7 +119,7 @@ static inline const unsigned long *__nodemask_pr_bits(const nodemask_t *m)
* The inline keyword gives the compiler room to decide to inline, or
* not inline a function as it sees best. However, as these functions
* are called in both __init and non-__init functions, if they are not
* inlined we will end up with a section mis-match error (of the type of
* inlined we will end up with a section mismatch error (of the type of
* freeable items not being freed). So we must use __always_inline here
* to fix the problem. If other functions in the future also end up in
* this situation they will also need to be annotated as __always_inline
@@ -515,7 +515,7 @@ static inline int node_random(const nodemask_t *mask)
#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
/*
* For nodemask scrach area.
* For nodemask scratch area.
* NODEMASK_ALLOC(type, name) allocates an object with a specified type and
* name.
*/
@@ -528,7 +528,7 @@ static inline int node_random(const nodemask_t *mask)
#define NODEMASK_FREE(m) do {} while (0)
#endif
/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
/* Example structure for using NODEMASK_ALLOC, used in mempolicy. */
struct nodemask_scratch {
nodemask_t mask1;
nodemask_t mask2;