cpuidle: play_idle: Increase the resolution to usec

The play_idle resolution is 1ms. The intel_powerclamp bases the idle
duration on jiffies. The idle injection API is also using msec based
duration but has no user yet.

Unfortunately, msec based time does not fit well when we want to
inject idle cycle precisely with shallow idle state.

In order to set the scene for the incoming idle injection user, move
the precision up to usec when calling play_idle.

Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
This commit is contained in:
Daniel Lezcano
2019-08-02 19:34:23 +02:00
committed by Rafael J. Wysocki
parent 97d3eb9da8
commit 82e430a6df
4 changed files with 7 additions and 6 deletions

View File

@@ -179,7 +179,7 @@ void arch_cpu_idle_dead(void);
int cpu_report_state(int cpu);
int cpu_check_up_prepare(int cpu);
void cpu_set_state_online(int cpu);
void play_idle(unsigned long duration_ms);
void play_idle(unsigned long duration_us);
#ifdef CONFIG_HOTPLUG_CPU
bool cpu_wait_death(unsigned int cpu, int seconds);