99 lines
3.2 KiB
Bash
99 lines
3.2 KiB
Bash
#!/bin/bash
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if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
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echo "SteamCMD not found!"
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wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
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tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
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rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
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fi
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echo "---Update SteamCMD---"
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if [ "${USERNAME}" == "" ]; then
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login ${USERNAME} ${PASSWRD} \
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+quit
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fi
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echo "---Update Server---"
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if [ "${USERNAME}" == "" ]; then
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+force_install_dir ${SERVER_DIR} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login anonymous \
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+force_install_dir ${SERVER_DIR} \
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+app_update ${GAME_ID} \
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+quit
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fi
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else
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+login ${USERNAME} ${PASSWRD} \
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+force_install_dir ${SERVER_DIR} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login ${USERNAME} ${PASSWRD} \
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+force_install_dir ${SERVER_DIR} \
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+app_update ${GAME_ID} \
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+quit
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fi
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fi
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echo "---Starting Redis Server---"
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screen -S RedisServer -d -m /usr/bin/redis-server
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sleep 5
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echo "---Prepare Server---"
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echo "---Searching for grid files...---"
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if [ ! -f ${SERVER_DIR}/ShooterGame/ServerGrid.jpg ]; then
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echo "---ServerGrid.jpg not found, downloading---"
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cd ${SERVER_DIR}/ShooterGame
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wget -qi - https://raw.githubusercontent.com/ich777/docker-steamcmd-server/atlas/grid/ServerGrid.jpg
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if [ ! -f ${SERVER_DIR}/ShooterGame/ServerGrid.jpg ]; then
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echo "---Something went wrong, couldn't download ServerGrid.jpg---"
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sleep infinity
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fi
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else
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echo "---ServerGrid.jpg found!---"
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fi
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if [ ! -f ${SERVER_DIR}/ShooterGame/ServerGrid.json ]; then
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echo "---ServerGrid.json not found, downloading---"
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cd ${SERVER_DIR}/ShooterGame
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wget -qi - https://raw.githubusercontent.com/ich777/docker-steamcmd-server/atlas/grid/ServerGrid.json
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if [ ! -f ${SERVER_DIR}/ShooterGame/ServerGrid.json ]; then
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echo "---Something went wrong, couldn't download ServerGrid.json---"
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sleep infinity
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fi
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else
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echo "---ServerGrid.json found!---"
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fi
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if [ ! -f ${SERVER_DIR}/ShooterGame/ServerGrid.ServerOnly.json ]; then
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echo "---ServerGrid.ServerOnly.json not found, downloading---"
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cd ${SERVER_DIR}/ShooterGame
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wget -qi - https://raw.githubusercontent.com/ich777/docker-steamcmd-server/atlas/grid/ServerGrid.ServerOnly.json
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if [ ! -f ${SERVER_DIR}/ShooterGame/ServerGrid.ServerOnly.json ]; then
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echo "---Something went wrong, couldn't download ServerGrid.ServerOnly.json---"
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sleep infinity
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fi
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else
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echo "---ServerGrid.ServerOnly.json found!---"
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fi
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chmod -R 770 ${DATA_DIR}
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echo "---Server ready---"
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sleep infinity
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echo "---Start Server---"
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cd ${SERVER_DIR}/ShooterGame/Binaries/Linux
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./ShooterGameServer ${MAP_NAME}${GAME_PARAMS} ${GAME_PARAMS_EXTRA} |