Files
docker-steamcmd-server/scripts/start-server.sh

65 lines
1.8 KiB
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#!/bin/bash
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi
echo "---Update SteamCMD---"
if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
chmod -R 777 ${DATA_DIR}
echo "---Server ready---"
echo "---Sleep zZz...---"
sleep infinity
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/DaysOfWarServer.sh ${GAME_PARAMS} Port=${GAME_PORT} QueryPort=${QUERY_PORT}