#!/bin/bash if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then echo "SteamCMD not found!" wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz fi echo "---Update SteamCMD---" if [ "${USERNAME}" == "" ]; then ${STEAMCMD_DIR}/steamcmd.sh \ +login anonymous \ +quit else ${STEAMCMD_DIR}/steamcmd.sh \ +login ${USERNAME} ${PASSWRD} \ +quit fi echo "---Update Server---" if [ "${USERNAME}" == "" ]; then if [ "${VALIDATE}" == "true" ]; then echo "---Validating installation---" ${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \ +login anonymous \ +app_update ${GAME_ID} validate \ +quit else ${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \ +login anonymous \ +app_update ${GAME_ID} \ +quit fi else if [ "${VALIDATE}" == "true" ]; then echo "---Validating installation---" ${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \ +login ${USERNAME} ${PASSWRD} \ +app_update ${GAME_ID} validate \ +quit else ${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \ +login ${USERNAME} ${PASSWRD} \ +app_update ${GAME_ID} \ +quit fi fi echo "---Prepare Server---" if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then if [ ! -d ${DATA_DIR}/.steam ]; then mkdir ${DATA_DIR}/.steam fi if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then mkdir ${DATA_DIR}/.steam/sdk32 fi cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/ fi chmod -R ${DATA_PERM} ${DATA_DIR} echo "---Server ready---" echo "---Start Server---" cd ${SERVER_DIR} ${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}