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Author SHA1 Message Date
615d3f8a66 „scripts/start.sh“ ändern 2022-10-25 10:59:45 +02:00
046df0fb2a „Dockerfile“ ändern 2022-05-06 09:57:35 +02:00
34f3a36ece „scripts/start.sh“ ändern 2022-04-18 09:35:12 +02:00
ce4bb3bb00 „scripts/start.sh“ ändern 2022-04-07 17:12:00 +02:00
4648c95c43 „scripts/start.sh“ ändern 2021-12-14 15:13:02 +01:00
a1b56154be „README.md“ ändern 2021-12-14 13:27:34 +01:00
e4d5e48dd0 „Dockerfile“ ändern 2021-12-14 13:22:38 +01:00
51629bd034 „scripts/start.sh“ ändern 2021-12-14 13:22:16 +01:00
b1714b05b3 „scripts/start-server.sh“ ändern 2021-12-14 13:21:52 +01:00
d490df5165 „scripts/start-server.sh“ ändern 2021-01-28 19:30:14 +01:00
7893d8393e „Dockerfile“ ändern 2021-01-28 19:26:31 +01:00
02142603fa „scripts/start.sh“ ändern 2020-07-20 12:55:06 +02:00
c462756343 „scripts/start.sh“ ändern 2020-04-11 14:05:59 +02:00
d67f46d5f4 „.drone.yml“ löschen 2020-03-08 20:52:03 +01:00
2a2ff0efa6 „.drone.yml“ hinzufügen
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2020-03-05 20:31:30 +01:00
8eb4317b39 „scripts/start-server.sh“ ändern 2020-02-25 14:49:46 +01:00
4aa289f92f „scripts/start.sh“ hinzufügen 2020-02-25 14:49:33 +01:00
66df523708 „Dockerfile“ ändern 2020-02-25 14:18:30 +01:00
477d46c985 „Dockerfile“ ändern 2020-01-18 10:17:53 +01:00
336838900e „Dockerfile“ ändern 2019-12-26 08:45:00 +01:00
a080c77f61 „Dockerfile“ ändern 2019-12-26 08:37:40 +01:00
8944322d49 „Dockerfile“ ändern 2019-12-26 08:37:15 +01:00
ba464b9bd1 „Dockerfile“ ändern 2019-12-26 08:01:41 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
d5fa207964 Update README.md 2019-04-23 18:03:13 +02:00
26ca9f1ad0 Update README.md 2019-04-23 18:02:45 +02:00
d50caefedd Update README.md 2019-04-23 18:02:15 +02:00
3a2fd6a598 Update start-server.sh 2019-04-23 17:38:06 +02:00
a7f37fcf85 Update Dockerfile 2019-04-23 17:35:08 +02:00
d5d85ac911 Update start-server.sh 2019-04-23 17:26:45 +02:00
f6900bf5a5 Update Dockerfile 2019-04-23 17:17:42 +02:00
546dc7c319 Update start-server.sh 2019-04-23 17:08:45 +02:00
74d636577e Update start-server.sh 2019-04-23 16:54:42 +02:00
d448df5801 Update Dockerfile 2019-04-23 11:48:08 +02:00
a663bbb7fa Update start-server.sh 2019-04-23 11:47:05 +02:00
53a86c7ea2 Update start-server.sh 2019-04-23 10:07:34 +02:00
d7e0a36f88 Update Dockerfile 2019-04-23 10:01:28 +02:00
83d06598c4 Update README.md 2019-04-23 09:41:05 +02:00
45a951f94e Update Dockerfile 2019-04-23 09:40:24 +02:00
51c9ecf700 Update start-server.sh 2019-04-23 09:39:37 +02:00
4 changed files with 127 additions and 49 deletions

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@@ -1,9 +1,11 @@
FROM ubuntu FROM ich777/debian-baseimage
MAINTAINER ich777 LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update RUN apt-get update && \
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6 apt-get -y install --no-install-recommends lib32gcc-s1 libgl1 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -12,22 +14,24 @@ ENV GAME_ID="template"
ENV GAME_NAME="template" ENV GAME_NAME="template"
ENV GAME_PARAMS="template" ENV GAME_PARAMS="template"
ENV GAME_PORT=27015 ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99 ENV UID=99
ENV GID=100 ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR RUN mkdir $DATA_DIR && \
RUN mkdir $STEAMCMD_DIR mkdir $STEAMCMD_DIR && \
RUN mkdir $SERVER_DIR mkdir $SERVER_DIR && \
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam useradd -d $DATA_DIR -s /bin/bash $USER && \
RUN chown -R steam $DATA_DIR chown -R $USER $DATA_DIR && \
ulimit -n 2048
RUN ulimit -n 2048
ADD /scripts/ /opt/scripts/ ADD /scripts/ /opt/scripts/
RUN chmod -R 774 /opt/scripts/ RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start #Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"] ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,40 +1,39 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available. This Docker will download and install SteamCMD. It will also install America's Army: Proving Grounds and run it.
Update Notice: Simply restart the container if a newer version of the game is available.
## Env params ## Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '203300 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 203300 |
| GAME_NAME | SRCDS gamename | cstrike | | SRV_NAME | The server name | Army Docker |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 | | GAME_PARAMS | Values to start the server | -port=7778 -SAP=8778 -SQP=27015 -aauregion=1 -log=Server.log |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List) | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example ## Run example
``` ```
docker run --name CSSource -d \ docker run --name AmericasArmy-PG -d \
-p 27015:27015 -p 27015:27015/udp \ -p 7778:7778/udp -p 8778:8778/udp -p 27015:27015/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=203300' \
--env 'GAME_NAME=cstrike' \ --env 'SRV_NAME=Army Docker' \
--env 'GAME_PORT=27015' \ --env 'GAME_PARAMS=-port=7778 -SAP=8778 -SQP=27015 -aauregion=1 -log=Server.log' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \ --volume /path/to/americasarmy-pg:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:aaprovinggrounds
``` ```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker. This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -1,26 +1,59 @@
#!/bin/bash #!/bin/bash
if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
echo "Steamcmd not found!" echo "SteamCMD not found!"
wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz tar --directory ${STEAMCMD_DIR} -xvzf /serverdata/steamcmd/steamcmd_linux.tar.gz
rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz rm ${STEAMCMD_DIR}/steamcmd_linux.tar.gz
fi fi
echo "---Update steamcmd---" echo "---Update SteamCMD---"
${STEAMCMD_DIR}/steamcmd.sh \ if [ "${USERNAME}" == "" ]; then
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +login anonymous \
+quit +quit
else
echo "---Update server---" ${STEAMCMD_DIR}/steamcmd.sh \
${STEAMCMD_DIR}/steamcmd.sh \ +login ${USERNAME} ${PASSWRD} \
+login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+quit +quit
fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---" echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32 chmod -R ${DATA_PERM} ${DATA_DIR}
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/ echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT cd ${SERVER_DIR}
${SERVER_DIR}/Binaries/Linux/AAPG -servername=\"${SRV_NAME}\" ${GAME_PARAMS}

42
scripts/start.sh Normal file
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@@ -0,0 +1,42 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof AAPG)
tail --pid=$(pidof AAPG) -f 2>/dev/null
sleep 0.5
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done