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Author SHA1 Message Date
ebe24d89c7 scripts/start-server.sh aktualisiert 2024-09-25 20:57:17 +02:00
dbaf116920 Update Dockerfile 2023-06-14 13:31:41 +02:00
8989a9e895 „scripts/start.sh“ ändern 2022-10-25 11:06:42 +02:00
b4ed67ba11 „Dockerfile“ ändern 2022-05-06 10:37:29 +02:00
b296e0569d „README.md“ ändern 2022-04-18 13:01:05 +02:00
c8d180d31f „scripts/start-server.sh“ ändern 2022-04-18 12:59:01 +02:00
1467d7a83d „scripts/start.sh“ ändern 2022-04-18 12:58:40 +02:00
5fdd4d6d3c „Dockerfile“ ändern 2022-04-18 12:58:23 +02:00
d5df34aa01 „scripts/start.sh“ ändern 2020-08-14 12:11:17 +02:00
d74fda4a23 „scripts/start.sh“ ändern 2020-04-28 17:02:41 +02:00
6ef2b374ea „.drone.yml“ löschen 2020-03-08 21:03:06 +01:00
281405a157 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 20:24:20 +01:00
0009249674 „scripts/start-server.sh“ ändern 2020-02-25 14:41:00 +01:00
67bdf272ae „scripts/start.sh“ hinzufügen 2020-02-25 14:40:44 +01:00
88dd672830 „Dockerfile“ ändern 2020-02-25 14:26:41 +01:00
d884f88572 „Dockerfile“ ändern 2020-01-07 17:50:25 +01:00
b50aacd671 „Dockerfile“ ändern 2019-11-11 11:31:42 +01:00
37c7ce737b „scripts/start-server.sh“ ändern 2019-11-11 11:23:45 +01:00
0a12be3eff „scripts/start-server.sh“ ändern 2019-05-21 11:55:48 +02:00
b5f286c37d Update start-server.sh 2019-05-05 23:23:33 +02:00
fcb6e36cf4 Delete server.cfg 2019-05-05 23:23:09 +02:00
ea4abc932a Update server.cfg 2019-05-05 23:21:35 +02:00
c21083194b Update start-server.sh 2019-05-05 22:45:44 +02:00
5ff2450385 Update start-server.sh 2019-05-05 21:29:03 +02:00
5911a39153 Update start-server.sh 2019-05-05 21:05:45 +02:00
5 changed files with 84 additions and 98 deletions

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@@ -1,9 +1,11 @@
FROM ubuntu FROM ich777/debian-baseimage:bullseye_amd64
MAINTAINER ich777 LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update RUN apt-get update && \
RUN apt-get -y install lib32gcc1 wget apt-get -y install --no-install-recommends lib32gcc-s1 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -13,24 +15,23 @@ ENV GAME_NAME="template"
ENV GAME_PARAMS="template" ENV GAME_PARAMS="template"
ENV GAME_PORT=27015 ENV GAME_PORT=27015
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000
ENV UID=99 ENV UID=99
ENV GID=100 ENV GID=100
ENV USERNAME="" ENV USERNAME=""
ENV PASSWRD="" ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR RUN mkdir $DATA_DIR && \
RUN mkdir $STEAMCMD_DIR mkdir $STEAMCMD_DIR && \
RUN mkdir $SERVER_DIR mkdir $SERVER_DIR && \
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam useradd -d $DATA_DIR -s /bin/bash $USER && \
RUN chown -R steam $DATA_DIR chown -R $USER $DATA_DIR && \
ulimit -n 2048
RUN ulimit -n 2048
ADD /scripts/ /opt/scripts/ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/ RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start #Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"] ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,40 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available. This Docker will download and install SteamCMD. It will also install Left4Dead 2 and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params ## Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '222860 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 222860 |
| GAME_NAME | SRCDS gamename | cstrike | | GAME_NAME | SRCDS gamename | left4dead2 |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 | | GAME_PARAMS | Values to start the server | +maxplayers 8 +map c2m1_highway |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true | | VALIDATE | Validates the game data | blank |
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example ## Run example
``` ```
docker run --name CSSource -d \ docker run --name Left4Dead2 -d \
-p 27015:27015 -p 27015:27015/udp \ -p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=222860' \
--env 'GAME_NAME=cstrike' \ --env 'GAME_NAME=left4dead2' \
--env 'GAME_PORT=27015' \ --env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \ --env 'GAME_PARAMS=+maxplayers 8 +map c2m1_highway' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \ --volume /path/to/l4d2:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:l4d2
``` ```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker. This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -1,51 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Server
hostname "DockerServer"
sv_password "Docker"
sv_allow_lobby_connect_only 0
sv_gametypes "coop"
rcon_password ""
//////////////////////////////////////////////////////////////////////////////////////////////////////
// General Play
motd_enabled 0
mp_disable_autokick 1
sv_allow_wait_command 0
sv_alltalk 0
sv_alternateticks 0
sv_cheats 0
sv_consistency 1
sv_contact ""
sv_downloadurl ""
sv_pausable 0
//////////////////////////////////////////////////////////////////////////////////////////////////////
// - Network - //
sv_lan 0
sv_region 255
// Rate settings
// Min bandwidth rate allowed on server
sv_minrate 20000
// Max bandwidth rate allowed on server
sv_maxrate 30000
// Minimum cmd rate (match server tickrate)
//sv_mincmdrate 33
// Minimum cmd rate (match server tickrate)
//sv_maxcmdrate 67
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs will be stored.

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@@ -20,43 +20,43 @@ fi
echo "---Update Server---" echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
+quit +quit
fi fi
else else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
+quit +quit
fi fi
fi fi
echo "---Prepare Server---" echo "---Prepare Server---"
if [ ! -f ${SERVER_DIR}/left4dead/cfg/server.cfg ]; then if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
echo "---No server.cfg found, downloading...---" mkdir -p ${DATA_DIR}/.steam/sdk32
wget -q -O $SERVER_DIR/left4dead/cfg/server.cfg https://raw.githubusercontent.com/ich777/docker-steamcmd-server/l4d/config/server.cfg cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
else
echo "---server.cfg found..."
fi fi
chmod -R 770 ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -port ${GAME_PORT} ${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} +port ${GAME_PORT}

41
scripts/start.sh Normal file
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@@ -0,0 +1,41 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done