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dayz ... cs2

Author SHA1 Message Date
32a913ac99 Dockerfile aktualisiert 2024-03-08 08:21:44 +01:00
f405cc75e4 README.md aktualisiert 2023-09-30 10:04:03 +02:00
84570af70c README.md aktualisiert 2023-09-30 10:02:50 +02:00
bfd2c56b29 README.md aktualisiert 2023-09-30 10:02:29 +02:00
23efba0676 Dockerfile aktualisiert 2023-09-30 09:50:40 +02:00
71df246b0d scripts/start-server.sh aktualisiert 2023-09-30 09:49:10 +02:00
aa5d5d8f4c scripts/start-server.sh aktualisiert 2023-09-30 08:50:39 +02:00
713a899b2c Update scripts/start-server.sh 2023-07-13 08:29:20 +02:00
05f20eac1e Update scripts/start-server.sh 2023-07-13 08:09:00 +02:00
dcd70dd299 Update Dockerfile 2023-06-14 13:28:06 +02:00
a295ac337d „scripts/start.sh“ ändern 2022-10-25 10:59:28 +02:00
e712070a37 „Dockerfile“ ändern 2022-09-08 08:36:13 +02:00
fc31e10b7c „Dockerfile“ ändern 2022-05-06 09:05:58 +02:00
1cb7ab5f8b „README.md“ ändern 2022-04-18 13:07:46 +02:00
82b45708e5 Merge pull request #19 from Ornias1993/patch-1
ensure group is linked correctly
2022-04-07 16:58:05 +02:00
Kjeld Schouten-Lebbing
27f2c6ee47 Update start.sh 2022-04-07 14:36:32 +02:00
Kjeld Schouten-Lebbing
0fb3b33466 Update scripts/start.sh 2022-04-07 13:45:57 +02:00
Kjeld Schouten-Lebbing
2bcce9f74e Apply suggestions from code review
Co-authored-by: Christoph <christophhummer@gmail.com>
2022-04-07 13:17:32 +02:00
Kjeld Schouten-Lebbing
4f2d323874 shrink code and add clearer logging 2022-04-07 12:31:54 +02:00
Kjeld Schouten-Lebbing
638550d65d Update start.sh 2022-04-07 12:26:18 +02:00
Kjeld Schouten-Lebbing
58135e9a43 Update scripts/start.sh 2022-04-07 00:44:32 +02:00
Kjeld Schouten-Lebbing
5bc5d45ffb Update Dockerfile 2022-04-07 00:43:57 +02:00
Kjeld Schouten-Lebbing
8a1b43d82d Update Dockerfile 2022-04-07 00:43:50 +02:00
Kjeld Schouten-Lebbing
d8faf8d04e Support read-only user-scripts 2022-04-06 21:04:50 +02:00
Kjeld Schouten-Lebbing
6cb4fd6f96 Ensure the GID is actually dynamically assigned to a group as well. 2022-04-06 09:48:52 +02:00
Kjeld Schouten-Lebbing
25688e6709 ensure group is created in Dockerfile
This ensures a group is created inside the container before the entrypoint is triggered, as some container engines might trigger a "group not found" error assigning the GID to said group
2022-04-06 09:44:46 +02:00
4 changed files with 50 additions and 46 deletions

View File

@@ -1,9 +1,10 @@
FROM ich777/debian-baseimage
FROM ich777/debian-baseimage:bullseye_amd64
LABEL maintainer="admin@minenet.at"
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 lib32z1 lsof libicu67 && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata"
@@ -33,4 +34,4 @@ ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
#Server Start
ENTRYPOINT ["/opt/scripts/start.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

View File

@@ -1,50 +1,48 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag.
This Docker will download and install SteamCMD. It will also install Counter-Strike 2 and run it.
**Please see the different Tags/Branches which games are available.**
**ATTENTION:** You have to provide a valid Steam account with the game in it is Library and SteamGuard completely disabled so that the download is working!
_It is recommended that you create dedicated Steam account for your dedicated servers with the games in it and SteamGuard completely disabled!_
**DON'T DISABLE STEAM GUARD ON YOUR PRIMARY ACCOUNT!!!**
## Example Env params for CS:Source
**ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**PUBLIC PLAY:** If you want that your server is public listed you must add '+sv_setsteamaccount YOURTOKEN' to the GAME_PARAMS (without the quotes and replace YOURTOKEN with your token).
Create your token here: https://steamcommunity.com/dev/managegameservers (every gameserver needs it's own token!!!)
You can also run multiple servers with only one SteamCMD directory!
## Example Env
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '730 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 730 |
| USERNAME | Leave blank for anonymous login | \<STEAMUSER> |
| PASSWRD | Leave blank for anonymous login | \<STEAMPASSWORD> |
| GAME_PARAMS | Values to start the server | -dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
| VALIDATE | Validates the game data | blank |
**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers **
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example for CS:Source
## Run example
```
docker run --name CSSource -d \
docker run --name CS2 -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'GAME_ID=730' \
--env 'USERNAME=<STEAMUSER>' \
--env 'PASSWRD=<STEAMPASSWORD>' \
--env 'GAME_PARAMS=-dedicated -dev +map de_inferno +game_type 0 +game_mode 1 -usercon' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/cs2:/serverdata/serverfiles \
ich777/steamcmd:cs2
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

View File

@@ -51,18 +51,18 @@ else
fi
echo "---Prepare Server---"
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then
if [ ! -f ${DATA_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${DATA_DIR}/.steam ]; then
mkdir ${DATA_DIR}/.steam
fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
if [ ! -d ${DATA_DIR}/.steam/sdk64 ]; then
mkdir ${DATA_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
cp -R ${STEAMCMD_DIR}/linux64/* ${DATA_DIR}/.steam/sdk64/
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT}
${SERVER_DIR}/game/bin/linuxsteamrt64/cs2 ${GAME_PARAMS}

View File

@@ -1,25 +1,30 @@
#!/bin/bash
echo "---Checking if UID: ${UID} matches user---"
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Checking if GID: ${GID} matches user---"
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
if [ -f /opt/scripts/user.sh ]; then
echo "---Found optional script, executing---"
chmod +x /opt/scripts/user.sh
/opt/scripts/user.sh
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
echo "---No optional script found, continuing---"
fi
echo "---Starting...---"
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGTERM "$killpid"
wait "$killpid" -f 2>/dev/null
@@ -33,4 +38,4 @@ while true
do
wait $killpid
exit 0;
done
done