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Author SHA1 Message Date
4fee6dc1eb Dockerfile aktualisiert 2024-05-20 21:25:04 +02:00
ee6f668c18 Dateien nach "libs" hochladen 2024-05-20 21:23:20 +02:00
a3727edbae „README.md“ ändern 2023-01-17 13:38:29 +01:00
7f9e855661 „scripts/start-server.sh“ ändern 2022-12-10 10:17:29 +01:00
20a30e617a „scripts/start-server.sh“ ändern 2022-12-10 09:39:13 +01:00
37e9f9e86c „scripts/start.sh“ ändern 2022-12-10 09:32:06 +01:00
358648c4b2 „scripts/start-server.sh“ ändern 2022-12-10 09:31:32 +01:00
77b7cd335d „Dockerfile“ ändern 2022-12-10 09:24:03 +01:00
0bb1485a88 Dateien hochladen nach „“ 2022-12-10 09:23:31 +01:00
06132feff8 „scripts/start.sh“ ändern 2022-12-10 09:22:55 +01:00
f8fd4a1c94 „scripts/start-server.sh“ ändern 2022-12-10 08:55:10 +01:00
c98bcbb09c „scripts/start-server.sh“ ändern 2022-12-10 08:52:02 +01:00
7e61ddf78e „Dockerfile“ ändern 2022-12-10 08:50:58 +01:00
26d8027eac „scripts/start-server.sh“ ändern 2022-12-10 08:23:55 +01:00
e77a8bcfe6 „scripts/start.sh“ ändern 2022-10-25 11:01:55 +02:00
ca0c8fefe6 „Dockerfile“ ändern 2022-05-06 09:06:19 +02:00
e7c87bd8f1 „README.md“ ändern 2022-04-18 13:08:18 +02:00
2432940e23 „scripts/start-server.sh“ ändern 2022-04-13 14:31:26 +02:00
89598a9710 „scripts/start.sh“ ändern 2022-04-07 17:20:32 +02:00
83992eb6cb „scripts/start-server.sh“ ändern 2021-12-14 12:59:09 +01:00
5e4b466e76 „scripts/start-server.sh“ ändern 2021-12-14 12:50:25 +01:00
72a0e28c71 „README.md“ ändern 2021-12-14 09:02:35 +01:00
82dea2c6af „README.md“ ändern 2021-12-13 11:30:40 +01:00
16d782c55e „Dockerfile“ ändern 2021-09-30 12:23:45 +02:00
58f34acf41 „.github/FUNDING.yml“ hinzufügen 2021-08-27 23:31:33 +02:00
f0ea49bad6 „scripts/start.sh“ ändern 2021-04-14 08:27:32 +02:00
d25c781c22 „Dockerfile“ ändern 2021-04-14 08:12:56 +02:00
056f05756a „scripts/start.sh“ ändern 2021-04-14 08:08:20 +02:00
1c79a312d2 „Dockerfile“ ändern 2021-04-14 08:07:50 +02:00
41df27576a „Dockerfile“ ändern 2021-02-21 08:17:57 +01:00
ad3762e4c0 „Dockerfile“ ändern 2021-02-21 08:17:27 +01:00
821c430387 „Dockerfile“ ändern 2021-02-21 07:59:59 +01:00
37e416a7b1 „scripts/start.sh“ ändern 2020-04-11 14:06:08 +02:00
8d4d03b438 „.drone.yml“ löschen 2020-03-08 20:30:31 +01:00
20a77cae00 „.drone.yml“ hinzufügen
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-05 18:56:44 +01:00
2e9463a721 „scripts/start.sh“ ändern 2020-02-25 12:48:41 +01:00
d62dca657f „scripts/start.sh“ ändern 2020-02-25 12:48:13 +01:00
a7a8798ea8 „scripts/start-server.sh“ ändern 2020-02-25 12:19:05 +01:00
94a9d103b6 „scripts/start.sh“ hinzufügen 2020-02-25 12:18:45 +01:00
25509af841 „Dockerfile“ ändern 2020-02-25 12:18:21 +01:00
a82efe30be „Dockerfile“ ändern 2019-12-28 12:31:28 +01:00
704525d91c „Dockerfile“ ändern 2019-12-26 09:56:23 +01:00
252605ca63 „Dockerfile“ ändern 2019-12-26 09:37:14 +01:00
eb266c39f6 code cleanup 2019-12-26 09:30:26 +01:00
57865f566b „Dockerfile“ ändern 2019-12-26 09:28:55 +01:00
d22246d105 „Dockerfile“ ändern 2019-12-26 09:27:28 +01:00
f0137cf7b6 „Dockerfile“ ändern 2019-12-26 09:06:31 +01:00
0f592029f1 „Dockerfile“ ändern 2019-12-26 09:06:06 +01:00
8d283cfe53 switched to debian:buster-slim 2019-12-26 08:48:19 +01:00
becf5dc1a7 „scripts/start-server.sh“ ändern 2019-12-26 08:35:26 +01:00
4278fc8884 „scripts/start-server.sh“ ändern 2019-12-26 08:21:34 +01:00
700351ff61 „scripts/start-server.sh“ ändern 2019-11-11 10:59:02 +01:00
ed40f24e06 „scripts/start-server.sh“ ändern 2019-11-11 10:58:42 +01:00
8b70b11884 „Dockerfile“ ändern 2019-11-11 10:58:25 +01:00
d71ca52efe „README.md“ ändern 2019-05-29 12:37:47 +02:00
075799da02 „README.md“ ändern 2019-05-29 12:37:14 +02:00
1fea73c677 „scripts/start-server.sh“ ändern 2019-05-20 21:34:55 +02:00
d8471aadf3 „scripts/start-server.sh“ ändern 2019-05-20 17:03:45 +02:00
500275b668 „Dockerfile“ ändern 2019-05-20 16:44:28 +02:00
f603c5a482 Update start-server.sh 2019-05-07 21:50:15 +02:00
20e2a492b6 Update Dockerfile 2019-05-07 21:49:40 +02:00
7 changed files with 117 additions and 55 deletions

1
.github/FUNDING.yml vendored Normal file
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github: ich777

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@@ -1,9 +1,15 @@
FROM ubuntu
FROM ich777/debian-baseimage
MAINTAINER ich777
LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6
RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 libatomic1 libx11-6 && \
rm -rf /var/lib/apt/lists/*
RUN wget -O /tmp/libs.tar https://github.com/ich777/docker-steamcmd-server/raw/ets2/libs/3rd_party_libs.tar && \
tar -C /usr/lib/x86_64-linux-gnu/ -xvf /tmp/libs.tar && \
rm -rf /tmp/libs.tar
ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -13,24 +19,24 @@ ENV GAME_NAME="template"
ENV GAME_PARAMS="template"
ENV GAME_PORT=27015
ENV VALIDATE=""
ENV UMASK=000
ENV UID=99
ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR
RUN mkdir $STEAMCMD_DIR
RUN mkdir $SERVER_DIR
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
RUN chown -R steam $DATA_DIR
RUN ulimit -n 2048
RUN mkdir $DATA_DIR && \
mkdir $STEAMCMD_DIR && \
mkdir $SERVER_DIR && \
useradd -d $SERVER_DIR -s /bin/bash $USER && \
chown -R $USER $DATA_DIR && \
ulimit -n 2048
ADD /scripts/ /opt/scripts/
RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
COPY config.tar /opt/config.tar
#Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"]
ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,45 +1,45 @@
# SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
This Docker will download and install SteamCMD. It will also install Euro Truck Simulator 2 and run it.
## Env params
**Server Credentials:** The default name from the server is: **Docker Server** and the password is: **Docker**
**ATTENTION:** First Startup can take very long since it downloads the gameserver files and the world template!
**Server Configuration:** For more information see the file 'server_readme.txt' in the main directory from the dedicated server.
**Save Path:** The configuration files and save data is located in: '.../.local/share/American Truck Simulator '.
**Update Notice:** Simply restart the container if a newer version of the game is available.
You can also run multiple servers with only one SteamCMD directory!
## Example Env params
| Name | Value | Example |
| --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 |
| GAME_NAME | SRCDS gamename | cstrike |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1948160 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1948160 |
| GAME_PARAMS | Enter your game parameters (only change the worldId if you know what you are doing!) | empty |
| UID | User Identifier | 99 |
| GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 |
| VALIDATE | Validates the game data | true |
| VALIDATE | Validates the game data | false |
| USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
***ATTENTION: You have to disable Steam Guard for games that require authentication, Steam recommends to create a seperate account for dedicated servers***
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example
```
docker run --name CSSource -d \
-p 27015:27015 -p 27015:27015/udp \
--env 'GAME_ID=232330' \
--env 'GAME_NAME=cstrike' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
docker run --name EuroTruckSimulator2 -d \
-p 27015-27016:27015-27016/udp \
--env 'GAME_ID=1948160' \
--env 'UID=99' \
--env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
ich777/steamcmd:latest
--volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /path/to/eurotrucksimulator2/serverdata/serverfiles \
ich777/steamcmd:ets2
```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -20,46 +20,58 @@ fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+login ${USERNAME} ${PASSWRD} \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---"
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/
echo "---Server ready---"
else
echo "---Server ready---"
echo "---Looking if Server config is in place---"
if [ ! -d "$SERVER_DIR/.local/share/Euro Truck Simulator 2" ]; then
mkdir -p "$SERVER_DIR/.local/share/Euro Truck Simulator 2"
fi
chmod -R 770 ${DATA_DIR}
if [ ! -f "$SERVER_DIR/.local/share/Euro Truck Simulator 2/server_packages.dat" ]; then
echo "---Server config not found, copying default...---"
tar -C "$SERVER_DIR/.local/share/Euro Truck Simulator 2" -xvf /opt/config.tar
else
echo "---Server config found!---"
fi
if [ ! -f ${SERVER_DIR}/.steam/sdk64/steamclient.so ]; then
if [ ! -d ${SERVER_DIR}/.steam/sdk64 ]; then
mkdir -p ${SERVER_DIR}/.steam/sdk64
fi
cp -R ${STEAMCMD_DIR}/linux64/* ${SERVER_DIR}/.steam/sdk64/
fi
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---"
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} +port ${GAME_PORT}
export LD_LIBRARY_PATH=$SERVER_DIR/linux64
cd ${SERVER_DIR}/bin/linux_x64
${SERVER_DIR}/bin/linux_x64/eurotrucks2_server ${GAME_PARAMS}

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scripts/start.sh Normal file
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#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown ${UID}:${GID} /opt/config.tar
chmod 750 /opt/config.tar
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof pidof eurotrucks2_server)
tail --pid=$(pidof pidof eurotrucks2_server) -f 2>/dev/null
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done