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35 Commits
cs2 ... vrising

Author SHA1 Message Date
7eb64456b2 compose.yml hinzugefügt 2025-01-29 07:56:11 +01:00
15d54b2318 scripts/start-server.sh aktualisiert 2024-06-06 10:53:04 +02:00
aec39d04f0 „scripts/start-watchdog.sh“ ändern 2023-05-27 17:33:59 +02:00
68950246c9 „scripts/start-watchdog.sh“ ändern 2023-05-27 17:20:47 +02:00
ad610e454b „config/ServerHostSettings.json“ ändern 2023-05-19 08:28:58 +02:00
f2ee1a13c3 „scripts/start.sh“ ändern 2022-10-25 11:11:14 +02:00
a16c3859c2 Merge pull request #24 from ricin/vrising
Added BepInEx for V Rising support.
2022-06-05 08:13:25 +02:00
9c36f444a4 changed variable to -> "" 2022-06-05 08:12:49 +02:00
0c581da1f0 changed false -> empty 2022-06-05 08:12:33 +02:00
51fe74290f Update start-server.sh 2022-06-05 08:09:24 +02:00
cf78806232 added two things
- enable mod if a user had previously enabled and disabled BepInEx and enables it again
- changed README in line 119 also to .txt extension
2022-06-04 21:43:08 +02:00
d303cbc430 few changes
- put the variables in "ENABLE_BEPINIX" condition
- made a few changes to the jq routine to get rid of trailing /
- removed winhttp arguments
- put the API URL directly in the curl line because it is only used once (curl output to variable doesn't work in container)
- added line to disable BepInEx if user disables it after enabling it to turn it off again
2022-06-04 21:30:51 +02:00
ricin
66350d0d83 Silently grab Thunderstore BepInEx json 2022-06-04 05:15:29 -07:00
ricin
e5cf925467 Added BepInEx for V Rising support. 2022-06-03 14:09:33 -07:00
f24da8fe35 „scripts/start-server.sh“ ändern 2022-05-18 17:37:51 +02:00
f55c8e3603 „README.md“ ändern 2022-05-18 06:56:24 +02:00
f9b79a7941 „scripts/start-server.sh“ ändern 2022-05-18 06:47:34 +02:00
0c659a61c0 „README.md“ ändern 2022-05-17 20:00:20 +02:00
4cb9c42755 „scripts/start-server.sh“ ändern 2022-05-17 19:50:10 +02:00
e67f763f7a „scripts/start-server.sh“ ändern 2022-05-17 19:43:27 +02:00
b1c06c3502 „scripts/start-server.sh“ ändern 2022-05-17 19:39:36 +02:00
e940b63bb8 „scripts/start-server.sh“ ändern 2022-05-17 19:39:24 +02:00
b90a44d81d „Dockerfile“ ändern 2022-05-17 19:28:14 +02:00
847260ee02 „scripts/start-server.sh“ ändern 2022-05-17 19:27:27 +02:00
f54e530497 Dateien hochladen nach „config“ 2022-05-17 19:23:30 +02:00
d38f863f43 „scripts/start-watchdog.sh“ hinzufügen 2022-05-17 19:21:21 +02:00
6b9d703a86 „scripts/start.sh“ ändern 2022-05-17 19:17:47 +02:00
34f7dc3b05 „Dockerfile“ ändern 2022-05-17 19:15:44 +02:00
06bc48b975 „scripts/start-server.sh“ ändern 2022-05-17 18:34:43 +02:00
0b9a9cf671 „Dockerfile“ ändern 2022-05-17 18:34:05 +02:00
ca0c8fefe6 „Dockerfile“ ändern 2022-05-06 09:06:19 +02:00
e7c87bd8f1 „README.md“ ändern 2022-04-18 13:08:18 +02:00
2432940e23 „scripts/start-server.sh“ ändern 2022-04-13 14:31:26 +02:00
89598a9710 „scripts/start.sh“ ändern 2022-04-07 17:20:32 +02:00
83992eb6cb „scripts/start-server.sh“ ändern 2021-12-14 12:59:09 +01:00
7 changed files with 206 additions and 49 deletions

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@@ -1,18 +1,22 @@
FROM ich777/debian-baseimage FROM ich777/winehq-baseimage
LABEL maintainer="admin@minenet.at" LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update && \ RUN apt-get update && \
apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 && \ apt-get -y install --no-install-recommends curl unzip jq lib32gcc-s1 screen xvfb winbind xauth && \
rm -rf /var/lib/apt/lists/* rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
ENV SERVER_DIR="${DATA_DIR}/serverfiles" ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_ID="template"
ENV SERVER_NAME="V Rising Docker"
ENV WORLD_NAME="world1"
ENV GAME_NAME="template" ENV GAME_NAME="template"
ENV GAME_PARAMS="template" ENV GAME_PARAMS="template"
ENV GAME_PORT=27015 ENV GAME_PORT=27015
ENV ENABLE_BEPINEX=""
ENV VALIDATE="" ENV VALIDATE=""
ENV UMASK=000 ENV UMASK=000
ENV UID=99 ENV UID=99

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@@ -1,16 +1,23 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD and the according game that is pulled via specifying the Tag. This Docker will download and install SteamCMD. It will also install V Rising and run it.
**Please see the different Tags/Branches which games are available.** **Save Files:** The save files are located in: .../vrising/save-data/Saves
**Config Files:** The config files are located in: .../vrising/save-data/Settings
## Example Env params for CS:Source **ATTENTION:** First Startup can take very long since it downloads the gameserver files!
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Example Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '232330 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '1829350 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 1829350 |
| GAME_NAME | SRCDS gamename | cstrike | | SERVER_NAME | Enter your preferred server name. | V Rising Docker |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 | | WORLD_NAME | Enter your prefered world name. | world1 |
| GAME_PARAMS | Enter additional game startup parameters if needed, otherwise leave empty. | empty |
| ENABLE_BEPINEX | If you want to enable BepInEx for V Rising set this variable to 'true' (without quotes). For more help please refer to this site: [Click](https://v-rising.thunderstore.io/package/BepInEx/BepInExPack_V_Rising/) | empty |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | GAME_PORT | Port the server will be running on | 27015 |
@@ -18,33 +25,22 @@ This Docker will download and install SteamCMD and the according game that is pu
| USERNAME | Leave blank for anonymous login | blank | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank | | PASSWRD | Leave blank for anonymous login | blank |
**ATTENTION: You have to disable Steam Guard for games that require authentication, but not all games need Steam credentials, Steam recommends to create a seperate account for dedicated servers ** ## Run example
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example for CS:Source
``` ```
docker run --name CSSource -d \ docker run --name V-Rising -d \
-p 27015:27015 -p 27015:27015/udp \ -p 9876-9877:9876-9877/udp \
--env 'GAME_ID=232330' \ --env 'GAME_ID=1829350' \
--env 'GAME_NAME=cstrike' \ --env 'SERVER_NAME=V Rising Docker' \
--env 'GAME_PORT=27015' \ --env 'WORLD_NAME=world1' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \ --volume /path/to/vrising:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:vrising
``` ```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker. This Docker is forked from mattieserver, thank you for this wonderfull Docker.
#### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/ #### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

16
compose.yml Normal file
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@@ -0,0 +1,16 @@
services:
vrising:
container_name: V-Rising
image: ich777/steamcmd:vrising
ports:
- "9876-9877:9876-9877/udp"
environment:
- GAME_ID=1829350
- SERVER_NAME="V Rising Docker"
- WORLD_NAME=world1
- UID=99 # a valid UID from the host
- GID=100 # a valid GID from the host
- ENABLE_BEPINEX=false
volumes:
- /path/to/steamcmd:/serverdata/steamcmd
- /path/to/vrising:/serverdata/serverfiles

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@@ -0,0 +1,21 @@
{
"Name": "V Rising Docker",
"Description": "",
"Port": 9876,
"QueryPort": 9877,
"Address": "0.0.0.0",
"MaxConnectedUsers": 40,
"MaxConnectedAdmins": 4,
"ServerFps": 30,
"SaveName": "world1",
"Password": "Docker",
"Secure": true,
"ListOnSteam": true,
"ListOnEOS": true,
"AutoSaveCount": 30,
"AutoSaveInterval": 60,
"CompressSaveFiles": true,
"GameSettingsPreset": "",
"AdminOnlyDebugEvents": true,
"DisableDebugEvents": false
}

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@@ -22,12 +22,14 @@ if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \ +login anonymous \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login anonymous \ +login anonymous \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
@@ -37,12 +39,14 @@ else
if [ "${VALIDATE}" == "true" ]; then if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---" echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \ +app_update ${GAME_ID} validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+@sSteamCmdForcePlatformType windows \
+force_install_dir ${SERVER_DIR} \ +force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \ +login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \ +app_update ${GAME_ID} \
@@ -50,19 +54,122 @@ else
fi fi
fi fi
echo "---Prepare Server---" if [ "${ENABLE_BEPINEX}" == "true" ]; then
if [ ! -f ${DATA_DIR}/.steam/sdk32/steamclient.so ]; then export WINEDLLOVERRIDES="winhttp=n,b"
if [ ! -d ${DATA_DIR}/.steam ]; then BEPINEX_VR_TS_URL=https://v-rising.thunderstore.io/package/BepInEx/BepInExPack_V_Rising/
mkdir ${DATA_DIR}/.steam echo "---BepInEx for V Rising enabled!---"
CUR_V="$(find ${SERVER_DIR} -maxdepth 1 -name "BepInEx-*" | cut -d '-' -f2)"
BEPINEX_VR_API_DATA="$(curl -s -X GET https://thunderstore.io/c/v-rising/api/v1/package/b86fcaaf-297a-45c8-82a0-fcbd7806fdc4/ -H "accept: application/json")"
LAT_V="$(echo ${BEPINEX_VR_API_DATA} | jq -r '.versions[0].version_number')"
if [ -z "${LAT_V}" ] && [ -z "${CUR_V}" ]; then
echo "---Can't get latest version of BepInEx for V Rising!---"
echo "---Please try to run the Container without BepInEx for V Rising, putting Container into sleep mode!---"
sleep infinity
fi fi
if [ ! -d ${DATA_DIR}/.steam/sdk32 ]; then
mkdir ${DATA_DIR}/.steam/sdk32 if [ -f ${SERVER_DIR}/BepInEx.zip ]; then
rm -rf ${SERVER_DIR}/BepInEx.zip
fi fi
cp -R ${STEAMCMD_DIR}/linux32/* ${DATA_DIR}/.steam/sdk32/
echo "---BepInEx for V Rising Version Check---"
echo
echo "---${BEPINEX_VR_TS_URL}---"
echo
BEPINEX_VR_TS_DOWNLOAD_URL="$(echo ${BEPINEX_VR_API_DATA} | jq -r '.versions[0].download_url')"
if [ -z "${CUR_V}" ]; then
echo "---BepInEx for V Rising not found, downloading and installing v${LAT_V}...---"
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/BepInEx-*
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "${BEPINEX_VR_TS_DOWNLOAD_URL}" ; then
echo "---Successfully downloaded BepInEx for V Rising v${LAT_V}---"
else
echo "---Something went wrong, can't download BepInEx for V Rising v${LAT_V}, putting container into sleep mode!---"
sleep infinity
fi
mkdir -p /tmp/BepInEx
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
if [ $? -eq 0 ];then
touch ${SERVER_DIR}/BepInEx-${LAT_V}
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_VRising.txt
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx
else
echo "---Unable to unzip BepInEx archive! Putting container into sleep mode!---"
sleep infinity
fi
elif [ "$CUR_V" != "${LAT_V}" ]; then
echo "---Version missmatch, BepInEx v$CUR_V installed, downloading and installing v${LAT_V}...---"
cd ${SERVER_DIR}
rm -rf ${SERVER_DIR}/BepInEx-$CUR_V
mkdir /tmp/Backup
cp -R ${SERVER_DIR}/BepInEx/config /tmp/Backup/
if wget -q -nc --show-progress --progress=bar:force:noscroll -O ${SERVER_DIR}/BepInEx.zip --user-agent=Mozilla --content-disposition -E -c "${BEPINEX_VR_TS_DOWNLOAD_URL}" ; then
echo "---Successfully downloaded BepInEx for V Rising v${LAT_V}---"
else
echo "---Something went wrong, can't download BepInEx for V Rising v${LAT_V}, putting container into sleep mode!---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/BepInEx.zip -d /tmp/BepInEx
if [ $? -eq 0 ];then
cp -rf /tmp/BepInEx/BepInEx*/* ${SERVER_DIR}/
cp /tmp/BepInEx/README* ${SERVER_DIR}/README_BepInEx_for_VRising.txt
touch ${SERVER_DIR}/BepInEx-${LAT_V}
cp -R /tmp/Backup/config ${SERVER_DIR}/BepInEx/
rm -rf ${SERVER_DIR}/BepInEx.zip /tmp/BepInEx /tmp/Backup
else
echo "---Unable to unzip BepInEx archive! Putting container into sleep mode!---"
sleep infinity
fi
elif [ "${CUR_V}" == "${LAT_V}" ]; then
echo "---BepInEx v$CUR_V up-to-date---"
fi
if [ -f ${SERVER_DIR}/doorstop_config.ini ]; then
sed -i "/enabled = false/c\enabled = true" ${SERVER_DIR}/doorstop_config.ini
fi
# Workaround for disabling console to actually be able to start with BepInEx
sed -i '/^\[Logging.Console\]/,/^Enabled =/ s/^Enabled = true.*/Enabled = false/' ${SERVER_DIR}/BepInEx/config/BepInEx.cfg
else
if [ -f ${SERVER_DIR}/doorstop_config.ini ]; then
sed -i "/enabled = true/c\enabled = false" ${SERVER_DIR}/doorstop_config.ini
fi
echo "---BepInEx for V Rising disabled!---"
fi fi
export WINEARCH=win64
export WINEPREFIX=/serverdata/serverfiles/WINE64
echo "---Checking if WINE workdirectory is present---"
if [ ! -d ${SERVER_DIR}/WINE64 ]; then
echo "---WINE workdirectory not found, creating please wait...---"
mkdir ${SERVER_DIR}/WINE64
else
echo "---WINE workdirectory found---"
fi
echo "---Checking if WINE is properly installed---"
if [ ! -d ${SERVER_DIR}/WINE64/drive_c/windows ]; then
echo "---Setting up WINE---"
cd ${SERVER_DIR}
winecfg > /dev/null 2>&1
sleep 15
else
echo "---WINE properly set up---"
fi
if [ ! -d ${SERVER_DIR}/save-data/Settings ]; then
mkdir -p ${SERVER_DIR}/save-data
cp -R ${SERVER_DIR}/VRisingServer_Data/StreamingAssets/Settings ${SERVER_DIR}/save-data
fi
echo "---Checking for old display lock files---"
find /tmp -name ".X99*" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR} chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---" echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
cd ${SERVER_DIR} cd ${SERVER_DIR}
${SERVER_DIR}/srcds_run -game ${GAME_NAME} ${GAME_PARAMS} -console +port ${GAME_PORT} xvfb-run --auto-servernum --server-args='-screen 0 640x480x24:32' wine64 ${SERVER_DIR}/VRisingServer.exe -persistentDataPath ${SERVER_DIR}/save-data -serverName "${SERVER_NAME}" -saveName "${WORLD_NAME}" -logFile ${SERVER_DIR}/logs/VRisingServer.log ${GAME_PARAMS} >/dev/null 2>&1 &
sleep 5
/opt/scripts/start-watchdog.sh &
tail -n +0 -f ${SERVER_DIR}/logs/VRisingServer.log

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@@ -0,0 +1,8 @@
#!/bin/bash
killpid="$(pidof VRisingServer.exe)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

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@@ -1,28 +1,33 @@
#!/bin/bash #!/bin/bash
echo "---Checking if UID: ${UID} matches user---" echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER} usermod -u ${UID} ${USER}
echo "---Checking if GID: ${GID} matches user---" echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER} usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---" echo "---Setting umask to ${UMASK}---"
umask ${UMASK} umask ${UMASK}
echo "---Checking for optional scripts---" echo "---Checking for optional scripts---"
if [ -f /opt/scripts/user.sh ]; then cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
echo "---Found optional script, executing---" cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
chmod +x /opt/scripts/user.sh
/opt/scripts/user.sh if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else else
echo "---No optional script found, continuing---" echo "---No optional script found, continuing---"
fi fi
echo "---Starting...---" echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR} chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() { term_handler() {
kill -SIGTERM "$killpid" kill -SIGINT $(pidof VRisingServer.exe)
wait "$killpid" -f 2>/dev/null tail --pid=$(pidof VRisingServer.exe) -f 2>/dev/null
exit 143; exit 143;
} }