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ed2d3034d3 README.md aktualisiert 2023-11-27 22:59:52 +01:00
9908cce8ba „scripts/start.sh“ ändern 2022-10-25 11:08:32 +02:00
8e33b6adaa „Dockerfile“ ändern 2022-05-06 10:49:46 +02:00
2906f40aed „scripts/start.sh“ ändern 2022-04-18 13:52:49 +02:00
0d14384f5e „scripts/start.sh“ ändern 2022-04-07 17:16:10 +02:00
f2990b3fb3 „README.md“ ändern 2022-01-17 07:54:47 +01:00
a5b395f74f „README.md“ ändern 2021-12-14 09:04:43 +01:00
2d5dd259ce „README.md“ ändern 2021-12-14 09:00:50 +01:00
59633661c9 „README.md“ ändern 2021-12-14 08:59:37 +01:00
622f590b70 „scripts/start-watchdog.sh“ hinzufügen 2021-12-14 08:33:24 +01:00
561ac1863d „scripts/start-server.sh“ ändern 2021-12-14 08:32:48 +01:00
6e8dda4877 „scripts/start.sh“ ändern 2021-12-14 08:30:28 +01:00
c4c7a0f952 „README.md“ ändern 2021-12-13 12:30:47 +01:00
2e46692284 „README.md“ ändern 2021-12-13 12:24:49 +01:00
82bf38aa8e „Dockerfile“ ändern 2021-12-11 07:59:12 +01:00
769bceba97 „scripts/start-server.sh“ ändern 2020-03-31 18:15:24 +02:00
0701805ce0 „config/servertest.ini“ löschen 2020-03-31 18:14:48 +02:00
9dd0f890ae „scripts/start.sh“ ändern 2020-03-31 18:10:00 +02:00
93f4a853bd „Dockerfile“ ändern 2020-03-31 18:04:53 +02:00
65675a133b „scripts/start-server.sh“ ändern 2020-03-31 17:48:47 +02:00
d47178c975 „.drone.yml“ löschen 2020-03-08 21:05:34 +01:00
9b4b62f08c „.drone.yml“ hinzufügen
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2020-03-05 20:22:52 +01:00
aca9821cbe „scripts/start-server.sh“ ändern 2020-02-25 14:38:57 +01:00
eb8f1bd45c „scripts/start.sh“ hinzufügen 2020-02-25 14:38:39 +01:00
20451dfb55 „Dockerfile“ ändern 2020-02-25 14:28:12 +01:00
6b07e267dc switched to debian 2020-01-03 15:26:21 +01:00
a8f2528c0c „scripts/start-server.sh“ ändern 2020-01-03 15:15:30 +01:00
bf26b3ad92 „Dockerfile“ ändern 2020-01-03 15:14:25 +01:00
c9c68c7cc8 „scripts/start-server.sh“ ändern 2019-12-24 08:23:21 +01:00
9ab948f3de „scripts/start-server.sh“ ändern 2019-12-24 08:18:58 +01:00
379c4ee750 „Dockerfile“ ändern 2019-12-24 08:14:51 +01:00
dd5edf7afe Dateien hochladen nach „config“ 2019-12-24 08:14:18 +01:00
4cf4578606 „scripts/start-server.sh“ ändern 2019-12-21 22:03:15 +01:00
d7a177fbb5 „scripts/start-server.sh“ ändern 2019-12-21 21:49:28 +01:00
5ff2acc7cf „scripts/start-server.sh“ ändern 2019-12-21 21:49:11 +01:00
59743a9ce7 „scripts/start-server.sh“ ändern 2019-12-21 21:40:07 +01:00
9f8b559904 „Dockerfile“ ändern 2019-12-21 21:31:00 +01:00
3e12790cf9 „Dockerfile“ ändern 2019-12-21 21:30:05 +01:00
de7e0ba57a Dateien hochladen nach „config“ 2019-12-21 21:25:15 +01:00
8e19d9d3d0 „Dockerfile“ ändern 2019-12-21 20:44:09 +01:00
a0a0bb3726 „scripts/start-server.sh“ ändern 2019-12-21 20:43:51 +01:00
bf873f21f3 „scripts/start-server.sh“ ändern 2019-11-11 11:14:38 +01:00
3d7e698bc5 „scripts/start-server.sh“ ändern 2019-11-11 09:07:00 +01:00
a29620dd5a „scripts/start-server.sh“ ändern 2019-11-11 09:02:46 +01:00
8f13b8850d „Dockerfile“ ändern 2019-11-11 09:02:20 +01:00
7d0b2023cc „scripts/start-server.sh“ ändern 2019-06-12 22:36:54 +02:00
a9333a0352 „scripts/start-server.sh“ ändern 2019-05-21 11:57:20 +02:00
f3b120f82d „scripts/start-server.sh“ ändern 2019-05-20 22:58:31 +02:00
b380bc7f24 Update start-server.sh 2019-04-29 17:32:41 +02:00
c463e82651 Update start-server.sh 2019-04-29 13:20:07 +02:00
1c1fbc6826 Update Dockerfile 2019-04-29 12:54:18 +02:00
36be851863 Update start-server.sh 2019-04-29 12:23:48 +02:00
1cb61cf7ec Update Dockerfile 2019-04-29 12:23:07 +02:00
adc4ac4616 Update start-server.sh 2019-04-24 13:01:42 +02:00
c96b1c14b8 Update start-server.sh 2019-04-24 12:15:54 +02:00
d5fa207964 Update README.md 2019-04-23 18:03:13 +02:00
26ca9f1ad0 Update README.md 2019-04-23 18:02:45 +02:00
d50caefedd Update README.md 2019-04-23 18:02:15 +02:00
3a2fd6a598 Update start-server.sh 2019-04-23 17:38:06 +02:00
a7f37fcf85 Update Dockerfile 2019-04-23 17:35:08 +02:00
d5d85ac911 Update start-server.sh 2019-04-23 17:26:45 +02:00
f6900bf5a5 Update Dockerfile 2019-04-23 17:17:42 +02:00
546dc7c319 Update start-server.sh 2019-04-23 17:08:45 +02:00
74d636577e Update start-server.sh 2019-04-23 16:54:42 +02:00
d448df5801 Update Dockerfile 2019-04-23 11:48:08 +02:00
a663bbb7fa Update start-server.sh 2019-04-23 11:47:05 +02:00
53a86c7ea2 Update start-server.sh 2019-04-23 10:07:34 +02:00
d7e0a36f88 Update Dockerfile 2019-04-23 10:01:28 +02:00
6 changed files with 154 additions and 53 deletions

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@@ -1,9 +1,11 @@
FROM ubuntu FROM ich777/debian-baseimage
MAINTAINER ich777 LABEL org.opencontainers.image.authors="admin@minenet.at"
LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
RUN apt-get update RUN apt-get update && \
RUN apt-get -y install lib32gcc1 libc6-i386 wget language-pack-en lib32stdc++6 apt-get -y install --no-install-recommends lib32gcc-s1 screen unzip && \
rm -rf /var/lib/apt/lists/*
ENV DATA_DIR="/serverdata" ENV DATA_DIR="/serverdata"
ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd" ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
@@ -11,24 +13,26 @@ ENV SERVER_DIR="${DATA_DIR}/serverfiles"
ENV GAME_ID="template" ENV GAME_ID="template"
ENV GAME_NAME="template" ENV GAME_NAME="template"
ENV GAME_PARAMS="template" ENV GAME_PARAMS="template"
ENV ADMIN_PWD="adminDocker"
ENV GAME_PORT=27015 ENV GAME_PORT=27015
ENV VALIDATE="false" ENV VALIDATE=""
ENV UMASK=000
ENV UID=99 ENV UID=99
ENV GID=100 ENV GID=100
ENV USERNAME=""
ENV PASSWRD=""
ENV USER="steam"
ENV DATA_PERM=770
RUN mkdir $DATA_DIR RUN mkdir $DATA_DIR && \
RUN mkdir $STEAMCMD_DIR mkdir $STEAMCMD_DIR && \
RUN mkdir $SERVER_DIR mkdir $SERVER_DIR && \
RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam useradd -d $SERVER_DIR -s /bin/bash $USER && \
RUN chown -R steam $DATA_DIR chown -R $USER $DATA_DIR && \
ulimit -n 2048
RUN ulimit -n 2048
ADD /scripts/ /opt/scripts/ ADD /scripts/ /opt/scripts/
RUN chmod -R 774 /opt/scripts/ RUN chmod -R 770 /opt/scripts/
RUN chown -R steam /opt/scripts
USER steam
#Server Start #Server Start
ENTRYPOINT ["/opt/scripts/start-server.sh"] ENTRYPOINT ["/opt/scripts/start.sh"]

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@@ -1,41 +1,37 @@
# SteamCMD in Docker optimized for Unraid # SteamCMD in Docker optimized for Unraid
This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available. This Docker will download and install SteamCMD. It will also install Project Zomboid and run it.
**Update Notice:** Simply restart the container if a newer version of the game is available.
## Env params ## Env params
| Name | Value | Example | | Name | Value | Example |
| --- | --- | --- | | --- | --- | --- |
| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd | | STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles | | SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
| GAME_ID | SteamID for server | 232330 | | GAME_ID | The GAME_ID that the container downloads at startup. If you want to install a static or beta version of the game change the value to: '380870 -beta YOURBRANCH' (without quotes, replace YOURBRANCH with the branch or version you want to install). | 380870 |
| GAME_NAME | SRCDS gamename | cstrike | | ADMIN_PWD | Password to become admin ingame | adminDocker |
| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
| UID | User Identifier | 99 | | UID | User Identifier | 99 |
| GID | Group Identifier | 100 | | GID | Group Identifier | 100 |
| GAME_PORT | Port the server will be running on | 27015 | | VALIDATE | Validates the game data | false |
| VALIDATE | Validates the game data | true | | USERNAME | Leave blank for anonymous login | blank |
| PASSWRD | Leave blank for anonymous login | blank |
>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
> And for GAME_NAME there is no list, so a quick search should give you the result
## Run example ## Run example
``` ```
docker run --name CSSource -d \ docker run --name ProjectZomboid -d \
-p 27015:27015 -p 27015:27015/udp \ -p 16261-16262:16261-16262/udp -p 27015:27015 \
--env 'GAME_ID=232330' \ --env 'GAME_ID=380870' \
--env 'GAME_NAME=cstrike' \ --env 'ADMIN_PWD=adminDocker' \
--env 'GAME_PORT=27015' \
--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
--env 'UID=99' \ --env 'UID=99' \
--env 'GID=100' \ --env 'GID=100' \
--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \ --volume /path/to/steamcmd:/serverdata/steamcmd \
--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \ --volume /path/to/projectzomboid:/serverdata/serverfiles \
ich777/steamcmd:latest ich777/steamcmd:projectzomboid
``` ```
>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it! This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
This Docker is forked from mattieserver, thank you for this wonderfull Docker. This Docker is forked from mattieserver, thank you for this wonderfull Docker.
### Support Thread: https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/

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@@ -7,28 +7,79 @@ if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
fi fi
echo "---Update SteamCMD---" echo "---Update SteamCMD---"
${STEAMCMD_DIR}/steamcmd.sh \ if [ "${USERNAME}" == "" ]; then
+login anonymous \
+quit
echo "---Update Server---"
if [ "$VALIDATE" = "true" ]; then
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +login anonymous \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID validate \
+quit +quit
else else
${STEAMCMD_DIR}/steamcmd.sh \ ${STEAMCMD_DIR}/steamcmd.sh \
+login anonymous \ +login ${USERNAME} ${PASSWRD} \
+force_install_dir $SERVER_DIR \
+app_update $GAME_ID \
+quit +quit
fi fi
echo "---Update Server---"
if [ "${USERNAME}" == "" ]; then
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login anonymous \
+app_update ${GAME_ID} \
+quit
fi
else
if [ "${VALIDATE}" == "true" ]; then
echo "---Validating installation---"
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} validate \
+quit
else
${STEAMCMD_DIR}/steamcmd.sh \
+force_install_dir ${SERVER_DIR} \
+login ${USERNAME} ${PASSWRD} \
+app_update ${GAME_ID} \
+quit
fi
fi
echo "---Prepare Server---" echo "---Prepare Server---"
mkdir ${DATA_DIR}/.steam/sdk32 echo "---Setting up Environment---"
cp -R ${SERVER_DIR}/bin/* ${DATA_DIR}/.steam/sdk32/ export PATH="${SERVER_DIR}/jre64/bin:$PATH"
export LD_LIBRARY_PATH="${SERVER_DIR}/linux64:${SERVER_DIR}/natives:${SERVER_DIR}:${SERVER_DIR}/jre64/lib/amd64:${LD_LIBRARY_PATH}"
export JSIG="libjsig.so"
export JARPATH="java/:java/lwjgl.jar:java/lwjgl_util.jar:java/sqlite-jdbc-3.8.10.1.jar:java/uncommons-maths-1.2.3.jar"
echo "---Looking for server configuration file---"
if [ ! -d ${SERVER_DIR}/Zomboid ]; then
echo "---No server configruation found, downloading template---"
cd ${SERVER_DIR}
if wget -q -nc --show-progress --progress=bar:force:noscroll https://github.com/ich777/docker-steamcmd-server/raw/projectzomboid/config/cfg.zip ; then
echo "---Sucessfully downloaded server configuration file---"
else
echo "---Something went wrong, can't download server configuration file, putting server in sleep mode---"
sleep infinity
fi
unzip -o ${SERVER_DIR}/cfg.zip
rm ${SERVER_DIR}/cfg.zip
else
echo "---Server configuration files found!---"
fi
echo "---Checking for old logs---"
find ${SERVER_DIR} -name "masterLog.0" -exec rm -f {} \; > /dev/null 2>&1
chmod -R ${DATA_PERM} ${DATA_DIR}
echo "---Server ready---"
echo "---Start Server---" echo "---Start Server---"
${SERVER_DIR}/srcds_run -game $GAME_NAME $GAME_PARAMS -console +port $GAME_PORT cd ${SERVER_DIR}
screen -S PZ -L -Logfile ${SERVER_DIR}/masterLog.0 -d -m ${SERVER_DIR}/ProjectZomboid64 -adminpassword ${ADMIN_PWD} ${GAME_PARAMS}
sleep 2
screen -S watchdog -d -m /opt/scripts/start-watchdog.sh
tail -f ${SERVER_DIR}/masterLog.0

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@@ -0,0 +1,8 @@
#!/bin/bash
killpid="$(pidof ProjectZomboid64)"
while true
do
tail --pid=$killpid -f /dev/null
kill "$(pidof tail)"
exit 0
done

42
scripts/start.sh Normal file
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@@ -0,0 +1,42 @@
#!/bin/bash
echo "---Ensuring UID: ${UID} matches user---"
usermod -u ${UID} ${USER}
echo "---Ensuring GID: ${GID} matches user---"
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
usermod -g ${GID} ${USER}
echo "---Setting umask to ${UMASK}---"
umask ${UMASK}
echo "---Checking for optional scripts---"
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
if [ -f /opt/scripts/start-user.sh ]; then
echo "---Found optional script, executing---"
chmod -f +x /opt/scripts/start-user.sh ||:
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
else
echo "---No optional script found, continuing---"
fi
echo "---Taking ownership of data...---"
chown -R root:${GID} /opt/scripts
chmod -R 750 /opt/scripts
chown -R ${UID}:${GID} ${DATA_DIR}
echo "---Starting...---"
term_handler() {
kill -SIGINT $(pidof ProjectZomboid64)
tail --pid=$(pidof ProjectZomboid64) -f 2>/dev/null
sleep 0.5
exit 143;
}
trap 'kill ${!}; term_handler' SIGTERM
su ${USER} -c "/opt/scripts/start-server.sh" &
killpid="$!"
while true
do
wait $killpid
exit 0;
done