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arma3
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arma3exile
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44
Dockerfile
44
Dockerfile
@@ -1,9 +1,12 @@
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FROM ubuntu
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FROM ich777/debian-baseimage
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MAINTAINER ich777
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LABEL org.opencontainers.image.authors="admin@minenet.at"
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LABEL org.opencontainers.image.source="https://github.com/ich777/docker-steamcmd-server"
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RUN apt-get update
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RUN apt-get -y install wget lib32gcc1 lib32stdc++6
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RUN dpkg --add-architecture i386 && \
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apt-get update && \
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apt-get -y install --no-install-recommends lib32gcc-s1 lib32stdc++6 mariadb-server screen unzip libtbb12:i386 && \
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rm -rf /var/lib/apt/lists/*
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ENV DATA_DIR="/serverdata"
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ENV STEAMCMD_DIR="${DATA_DIR}/steamcmd"
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@@ -12,27 +15,34 @@ ENV GAME_ID="template"
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ENV GAME_NAME="template"
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ENV GAME_PARAMS="template"
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ENV GAME_PORT=27015
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ENV MARIA_DB_ROOT_PWD="ExileMod"
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ENV EXILEMOD_SERVER_URL=""
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ENV WORKSHOP_ID="1339410397"
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ENV VALIDATE=""
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ENV UMASK=000
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ENV UID=99
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ENV GID=100
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ENV USERNAME=""
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ENV PASSWRD=""
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ENV USER="steam"
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ENV DATA_PERM=770
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RUN mkdir $DATA_DIR
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RUN mkdir $STEAMCMD_DIR
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RUN mkdir $SERVER_DIR
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RUN useradd -d $DATA_DIR -s /bin/bash --uid $UID --gid $GID steam
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RUN chown -R steam $DATA_DIR
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RUN mkdir -p $DATA_DIR/".local/share/Arma 3" && mkdir -p $DATA_DIR/".local/share/Arma 3 - Other Profiles"
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RUN ulimit -n 2048
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RUN mkdir $DATA_DIR && \
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mkdir $STEAMCMD_DIR && \
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mkdir $SERVER_DIR && \
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useradd -d $DATA_DIR -s /bin/bash $USER && \
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chown -R $USER $DATA_DIR && \
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mkdir -p $DATA_DIR/".local/share/Arma 3" && mkdir -p $DATA_DIR/".local/share/Arma 3 - Other Profiles" && \
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ulimit -n 2048 && \
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/etc/init.d/mariadb start && \
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mysql -u root -e "CREATE USER IF NOT EXISTS 'steam'@'%' IDENTIFIED BY 'exile';FLUSH PRIVILEGES;" && \
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mysql -u root -e "CREATE DATABASE IF NOT EXISTS exile;" && \
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mysql -u root -e "GRANT ALL ON exile.* TO 'steam'@'%' IDENTIFIED BY 'exile';" && \
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mysql -u root -e "GRANT ALL PRIVILEGES ON *.* TO 'root'@'%' IDENTIFIED BY '$MARIA_DB_ROOT_PWD';FLUSH PRIVILEGES;" && \
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sed -i '$a\[mysqld]\nsql-mode="ERROR_FOR_DIVISION_BY_ZERO,NO_ZERO_DATE,NO_ZERO_IN_DATE,NO_AUTO_CREATE_USER"' /etc/alternatives/my.cnf
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ADD /scripts/ /opt/scripts/
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RUN chmod -R 770 /opt/scripts/
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RUN chmod -R 770 $DATA_DIR/".local/share/Arma 3" && chmod -R 770 $DATA_DIR/".local/share/Arma 3 - Other Profiles"
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RUN chown -R steam /opt/scripts && chown -R steam $DATA_DIR/.local
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USER steam
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#Server Start
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ENTRYPOINT ["/opt/scripts/start-server.sh"]
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ENTRYPOINT ["/opt/scripts/start.sh"]
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46
README.md
46
README.md
@@ -1,39 +1,43 @@
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# SteamCMD in Docker optimized for Unraid
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This Docker will download and install SteamCMD. It will also install Counter-Strike: Source and run it. Update Notice: Simply restart the container if a newer version of the game is available.
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This Docker will download and install SteamCMD. It will also install ArmA III and Exile Mod and run it.
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**Install Note:** You must provide a valid Steam username and password with Steam Guard disabled (the user MUST have to have the game in the library, otherwise the download from Exile Mod will fail!).
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**Update Notice:** Simply restart the container if a newer version of the game is available.
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## Env params
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| Name | Value | Example |
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| --- | --- | --- |
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| STEAMCMD_DIR | Folder for SteamCMD | /serverdata/steamcmd |
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| SERVER_DIR | Folder for gamefile | /serverdata/serverfiles |
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| GAME_ID | SteamID for server | 232330 |
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| GAME_NAME | SRCDS gamename | cstrike |
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| GAME_PARAMS | Values to start the server | -secure +maxplayers 32 +map de_dust2 |
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| GAME_ID | SteamID for server | 233780 |
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| GAME_PARAMS | Values to start the server | -config=server.cfg -mod= |
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| UID | User Identifier | 99 |
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| GID | Group Identifier | 100 |
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| GAME_PORT | Port the server will be running on | 27015 |
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| VALIDATE | Validates the game data | true |
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>**NOTE** GAME_ID values can be found [here](https://developer.valvesoftware.com/wiki/Dedicated_Servers_List)
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> And for GAME_NAME there is no list, so a quick search should give you the result
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| GAME_PORT | Port the server will be running on | 2302 |
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| MARIA_DB_ROOT_PWD | Enter the preffered root password of the database. | ExileMod |
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| WORKSHOP_MAN_INST | Please set to 'true' (without quotes) if you want to install the Workshopcontent for ExileMod manually since the account you specified above must have a valid game purchase for ArmA3 (you could also use one account to download the dedicated server files and another to install the Workshop files). A COMPLETE HOW TO WILL BE IN THE CONSOLE WARNING: Please let this variable set to 'true' if you initially set it to 'true'. | blank |
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| VALIDATE | Validates the game data | blank |
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| USERNAME | Leave blank for anonymous login | YOURSTEAMUSER |
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| PASSWRD | Leave blank for anonymous login | YOURSTEAMPASSWORD |
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## Run example
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```
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docker run --name CSSource -d \
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-p 27015:27015 -p 27015:27015/udp \
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--env 'GAME_ID=232330' \
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--env 'GAME_NAME=cstrike' \
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--env 'GAME_PORT=27015' \
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--env 'GAME_PARAMS=-secure +maxplayers 32 +map de_dust2' \
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docker run --name ArmA3ExileMod -d \
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-p 2302:2302 -p 2302-2306:2302-2306/udp \
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--env 'GAME_ID=233780' \
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--env 'GAME_PORT=2302' \
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--env 'GAME_PARAMS=-config=server.cfg -mod=' \
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--env 'USERNAME=YOURSTEAMUSER' \
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--env 'PASSWRD=YOURSTEAMPASSWORD' \
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--env 'MARIA_DB_ROOT_PWD=ExileMod' \
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--env 'UID=99' \
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--env 'GID=100' \
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--volume /mnt/user/appdata/steamcmd:/serverdata/steamcmd \
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--volume /mnt/user/appdata/cstrikesource:/serverdata/serverfiles \
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ich777/steamcmd:latest
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--volume /path/to/steamcmd:/serverdata/steamcmd \
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--volume /path/to/arma3exilemod/gamefiles:/serverdata/serverfiles \
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--volume /path/to/arma3exilemod/profiles:/serverdata/.local/share \
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ich777/steamcmd:arma3exilemod
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```
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>**NOTE** port 26900 is the port for vac, in case of multiple servers make sure these are not the same
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This Docker was mainly edited for better use with Unraid, if you don't use Unraid you should definitely try it!
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@@ -1,79 +0,0 @@
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//
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// server.cfg
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//
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// comments are written with "//" in front of them.
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// GLOBAL SETTINGS
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hostname = "Docker Server"; // The name of the server that shall be displayed in the public server list
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password = "Docker"; // Password for joining, eg connecting to the server
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passwordAdmin = "xyz"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'
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serverCommandPassword = "xyzxyz"; // Password required by alternate syntax of [[serverCommand]] server-side scripting.
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//reportingIP = "armedass.master.gamespy.com"; // For ArmA1 publicly list your server on GameSpy. Leave empty for private servers
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//reportingIP = "arma2pc.master.gamespy.com"; // For ArmA2 publicly list your server on GameSpy. Leave empty for private servers
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//reportingIP = "arma2oapc.master.gamespy.com"; // For Arma2: Operation Arrowhead //this option is deprecated since A2: OA version 1.63
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//reportingIP = "arma3" //not used at all
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logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called
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// WELCOME MESSAGE ("message of the day")
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// It can be several lines, separated by comma
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// Empty messages "" will not be displayed at all but are only for increasing the interval
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motd[] = {
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"", "",
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"Two empty lines above for increasing interval",
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"Welcome to our server",
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"", "",
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"We are looking for fun - Join us Now !",
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"http://www.example.com",
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"One more empty line below for increasing interval",
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""
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};
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motdInterval = 5; // Time interval (in seconds) between each message
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// JOINING RULES
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//checkfiles[] = {}; // Outdated.
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maxPlayers = 64; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
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kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing.
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verifySignatures = 2; // Verifies .pbos against .bisign files. Valid values 0 (disabled), 1 (prefer v2 sigs but accept v1 too) and 2 (only v2 sigs are allowed).
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equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server.
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allowedFilePatching = 0; // Allow or prevent client using -filePatching to join the server. 0, is disallow, 1 is allow HC, 2 is allow all clients (since Arma 3 1.49+)
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//requiredBuild = 12345 // Require clients joining to have at least build 12345 of game, preventing obsolete clients to connect
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// VOTING
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voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
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voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
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// INGAME SETTINGS
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disableVoN = 0; // If set to 1, Voice over Net will not be available
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vonCodec = 1; // If set to 1 then it uses IETF standard OPUS codec, if to 0 then it uses SPEEX codec (since Arma 3 update 1.58+)
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vonCodecQuality = 30; // since 1.62.95417 supports range 1-20 //since 1.63.x will supports range 1-30 //8kHz is 0-10, 16kHz is 11-20, 32kHz(48kHz) is 21-30
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persistent = 1; // If 1, missions still run on even after the last player disconnected.
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timeStampFormat = "short"; // Set the timestamp format used on each report line in server-side RPT file. Possible values are "none" (default),"short","full".
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BattlEye = 1; // Server to use BattlEye system
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allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
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allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; //only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
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allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; //only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)
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//allowedHTMLLoadURIs = {}; // Leave commented to let missions/campaigns/addons decide what URIs are supported. Uncomment to define server-level restrictions for URIs
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disconnectTimeout = 5; // Server wait time before disconnecting client, default 90 seconds, range 5 to 90 seconds. (since Arma 3 update 1.56+)
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// SCRIPTING ISSUES
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onUserConnected = ""; //
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onUserDisconnected = ""; //
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doubleIdDetected = ""; //
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//regularCheck = "{}"; // Server checks files from time to time by hashing them and comparing the hash to the hash values of the clients. //deprecated
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// SIGNATURE VERIFICATION
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onUnsignedData = "kick (_this select 0)"; // unsigned data detected
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onHackedData = "kick (_this select 0)"; // tampering of the signature detected
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onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected
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// MISSIONS CYCLE (see below)
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class Missions {}; // An empty Missions class means there will be no mission rotation
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missionWhitelist[] = {}; //an empty whitelist means there is no restriction on what missions' available
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@@ -1,4 +1,9 @@
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#!/bin/bash
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echo "---Checking for old logs---"
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find ${SERVER_DIR} -name "Arma3Log.0" -exec rm -f {} \;
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find ${SERVER_DIR} -name "ExileModLog.0" -exec rm -f {} \;
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find ${SERVER_DIR} -name "MariaDBLog.0" -exec rm -f {} \;
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if [ ! -f ${STEAMCMD_DIR}/steamcmd.sh ]; then
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echo "SteamCMD not found!"
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wget -q -O ${STEAMCMD_DIR}/steamcmd_linux.tar.gz http://media.steampowered.com/client/steamcmd_linux.tar.gz
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@@ -20,29 +25,163 @@ echo "---Update Server---"
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if [ "${VALIDATE}" == "true" ]; then
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echo "---Validating installation---"
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${STEAMCMD_DIR}/steamcmd.sh \
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+login ${USERNAME} ${PASSWRD} \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} validate \
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+quit
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else
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${STEAMCMD_DIR}/steamcmd.sh \
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+login ${USERNAME} ${PASSWRD} \
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+force_install_dir ${SERVER_DIR} \
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+login ${USERNAME} ${PASSWRD} \
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+app_update ${GAME_ID} \
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+quit
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fi
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echo "---Prepare Server---"
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if [ ! -f ${SERVER_DIR}/server.cfg ]; then
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echo "---No server.cfg found, downloading...---"
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wget -q -O ${SERVER_DIR}/server.cfg https://raw.githubusercontent.com/ich777/docker-steamcmd-server/arma3/config/server.cfg
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echo "---Starting MariaDB...---"
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screen -S MariaDB -L -Logfile ${SERVER_DIR}/MariaDBLog.0 -d -m mysqld_safe
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sleep 10
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echo "---Checking for ExileMod Server---"
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if [ ! -d ${SERVER_DIR}/@ExileServer ]; then
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if [ ! -d ${SERVER_DIR}/data ]; then
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echo "---ExileMod Server not found, creating 'data' directory---"
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cd ${SERVER_DIR}
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mkdir ${SERVER_DIR}/data
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cd ${SERVER_DIR}/data
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echo "---Downloading ExileMod Server---"
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if wget -q -nc --show-progress --progress=bar:force:noscroll ${EXILEMOD_SERVER_URL} ; then
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echo "---Sucessfully downloaded ExileMod Server---"
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else
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echo "---server.cfg found..."
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echo "---Can't download ExileMod Server, putting server into sleep mode---"
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sleep infinity
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fi
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unzip ${EXILEMOD_SERVER_URL##*/}
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cp -R ${SERVER_DIR}/data/Arma\ 3\ Server/* ${SERVER_DIR}
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rm -R ${SERVER_DIR}/data/Arma\ 3\ Server/
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rm ${SERVER_DIR}/data/${EXILEMOD_SERVER_URL##*/}
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if [ ! -d ${SERVER_DIR}/@ExileServer ]; then
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echo "---Something went wrong, ExileMod Server not correctly installed---"
|
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sleep infinity
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fi
|
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echo "---ExileMod Server successfully installed---"
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fi
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else
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echo "---ExileMod Server found!---"
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fi
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cp ${DATA_DIR}/steamcmd/linux32/* ${SERVER_DIR}
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chmod -R 770 ${DATA_DIR}
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echo "---Checking for ExileMod Files---"
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if [ "${WORKSHOP_MAN_INST}" == "true" ]; then
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if [ ! -d ${SERVER_DIR}/steamapps/workshop/content/107410/${WORKSHOP_ID} ]; then
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echo "------------------------------------------------------------------------------"
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echo "---Workshop installation set to manual please install the modfiles manually---"
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echo "--------with this command when you opened a console for the container:--------"
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echo "${STEAMCMD_DIR}/steamcmd.sh +force_install_dir ${SERVER_DIR} +login [USERNAME] +workshop_download_item 107410 1339410397 +quit"
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echo
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echo "-----or with this command when you are running the console from the host:-----"
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echo "docker exec -u steam -ti [NAMEOFYOURCONTAINER] ${STEAMCMD_DIR}/steamcmd.sh +force_install_dir ${SERVER_DIR} +login [USERNAME] +workshop_download_item 107410 1339410397 +quit"
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echo
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echo "-----------Please replace [USERNAME] with your Steam username and-------------"
|
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echo "-----[NAMEOFYOURCONTAINER] with the name of your containername if you are-----"
|
||||
echo "----executing the second command and restart the container if it's finished---"
|
||||
echo "----Also please let the variable for the manual installation set to 'true'----"
|
||||
echo "------------------------------------------------------------------------------"
|
||||
sleep infinity
|
||||
else
|
||||
if [ ! -d ${SERVER_DIR}/@Exile ]; then
|
||||
mkdir ${SERVER_DIR}/@Exile
|
||||
mv ${SERVER_DIR}/steamapps/workshop/content/107410/${WORKSHOP_ID}/* ${SERVER_DIR}/@Exile
|
||||
INSTALLED_M_V="$(ls -la -d ${SERVER_DIR}/@Exile/* 2>/dev/null | head -1 | cut -d "/" -f 5)"
|
||||
if [ -z "$INSTALLED_M_V" ]; then
|
||||
echo "---Something went wrong, ExileMod not correctly installed---"
|
||||
sleep infinity
|
||||
fi
|
||||
echo "---ExileMod successfully installed---"
|
||||
else
|
||||
echo "---ExileMod Files found!---"
|
||||
fi
|
||||
fi
|
||||
else
|
||||
if [ ! -d ${SERVER_DIR}/@Exile ]; then
|
||||
echo "---ExlieMod Files not found, installing---"
|
||||
mkdir ${SERVER_DIR}/@Exile
|
||||
if [ ! -d ${SERVER_DIR}/steamapps/workshop/content/107410/${WORKSHOP_ID} ]; then
|
||||
echo "---ExileMod not found, downloading from Stem Workshop---"
|
||||
${STEAMCMD_DIR}/steamcmd.sh \
|
||||
+force_install_dir ${SERVER_DIR} \
|
||||
+login ${USERNAME} ${PASSWRD} \
|
||||
+workshop_download_item 107410 ${WORKSHOP_ID} \
|
||||
+quit
|
||||
if [ ! -d ${SERVER_DIR}/steamapps/workshop/content/107410/${WORKSHOP_ID} ]; then
|
||||
echo
|
||||
echo "----------------------------------------------------"
|
||||
echo "---Can't download ExileMod, please make sure that---"
|
||||
echo "-----the account that you specified has a valid-----"
|
||||
echo "--------license/purchase for the game ArmA3---------"
|
||||
echo "---itself otherwise the download will always fail!--"
|
||||
echo "----------------------------------------------------"
|
||||
echo "-----------You can also set the variable:-----------"
|
||||
echo "-----------'WORKSHOP_MAN_INST' to 'true'------------"
|
||||
echo "----if you want to install the ExileMod manually----"
|
||||
echo "----------------------------------------------------"
|
||||
echo "-----------Putting server into sleep mode-----------"
|
||||
echo "----------------------------------------------------"
|
||||
sleep infinity
|
||||
fi
|
||||
mv ${SERVER_DIR}/steamapps/workshop/content/107410/${WORKSHOP_ID}/* ${SERVER_DIR}/@Exile
|
||||
INSTALLED_M_V="$(ls -la -d ${SERVER_DIR}/@Exile/* 2>/dev/null | head -1 | cut -d "/" -f 5)"
|
||||
if [ -z "$INSTALLED_M_V" ]; then
|
||||
echo "---Something went wrong, ExileMod not correctly installed---"
|
||||
sleep infinity
|
||||
fi
|
||||
echo "---ExileMod successfully installed---"
|
||||
fi
|
||||
else
|
||||
echo "---ExileMod Files found!---"
|
||||
fi
|
||||
fi
|
||||
|
||||
echo "---Checking if 'exile' database is connected correctly---"
|
||||
INJECTED="$(mysql -u "steam" -p"exile" -e "USE 'exile'; SHOW TABLES;" | grep 'account')"
|
||||
if [ "$INJECTED" = "" ] ; then
|
||||
echo "---Database not connected, connecting...---"
|
||||
mysql -u "steam" -p"exile" -e "SOURCE $SERVER_DIR/data/MySQL/exile.sql"
|
||||
INJECTED="$(mysql -u "steam" -p"exile" -e "USE 'exile'; SHOW TABLES;" | grep 'account')"
|
||||
if [ "$INJECTED" = "account" ] ; then
|
||||
echo "---Database successfully connected!---"
|
||||
else
|
||||
echo "---Something went wrong, could not connect database!---"
|
||||
sleep infinity
|
||||
fi
|
||||
fi
|
||||
if [ "$INJECTED" = "account" ] ; then
|
||||
echo "---Database setup correct!---"
|
||||
fi
|
||||
|
||||
echo "---Checking if ExileMod is configured correctly for database connection---"
|
||||
if grep -rq 'Username = changeme' ${SERVER_DIR}/@ExileServer/extdb-conf.ini; then
|
||||
sed -i '/Username = changeme/c\Username = steam' ${SERVER_DIR}/@ExileServer/extdb-conf.ini
|
||||
sed -i '/Username = steam/!b;n;cPassword = exile' ${SERVER_DIR}/@ExileServer/extdb-conf.ini
|
||||
echo "---Corrected ExileMod database connection---"
|
||||
fi
|
||||
|
||||
if grep -rq 'Username = steam' ${SERVER_DIR}/@ExileServer/extdb-conf.ini; then
|
||||
if grep -rq 'Password = exile' ${SERVER_DIR}/@ExileServer/extdb-conf.ini; then
|
||||
:
|
||||
else
|
||||
sed -i '/Username = steam/!b;n;cPassword = exile' ${SERVER_DIR}/@ExileServer/extdb-conf.ini
|
||||
fi
|
||||
echo "---ExileMod database connection correct---"
|
||||
fi
|
||||
|
||||
echo "---Prepare Server---"
|
||||
cp ${DATA_DIR}/steamcmd/linux64/* ${SERVER_DIR}
|
||||
chmod -R ${DATA_PERM} ${DATA_DIR}
|
||||
if [ -f ${SERVER_DIR}/libstdc++.so.6 ]; then
|
||||
rm -rf ${SERVER_DIR}/libstdc++.so.6
|
||||
fi
|
||||
|
||||
echo "---Start Server---"
|
||||
cd ${SERVER_DIR}
|
||||
./arma3server ${GAME_PARAMS}
|
||||
screen -S ArmA3 -L -Logfile ${SERVER_DIR}/Arma3Log.0 -d -m ./arma3server_x64 -cfg=@ExileServer/basic.cfg -config=@ExileServer/config.cfg -autoinit -mod=@Exile\; -servermod=@ExileServer\; >> ExileModLog.0 ${GAME_PARAMS}
|
||||
sleep 2
|
||||
tail -f ${SERVER_DIR}/MariaDBLog.0 ${SERVER_DIR}/Arma3Log.0 ${SERVER_DIR}/ExileModLog.0
|
49
scripts/start.sh
Normal file
49
scripts/start.sh
Normal file
@@ -0,0 +1,49 @@
|
||||
#!/bin/bash
|
||||
echo "---Ensuring UID: ${UID} matches user---"
|
||||
usermod -u ${UID} ${USER}
|
||||
echo "---Ensuring GID: ${GID} matches user---"
|
||||
groupmod -g ${GID} ${USER} > /dev/null 2>&1 ||:
|
||||
usermod -g ${GID} ${USER}
|
||||
echo "---Setting umask to ${UMASK}---"
|
||||
umask ${UMASK}
|
||||
|
||||
echo "---Checking for optional scripts---"
|
||||
cp -f /opt/custom/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
cp -f /opt/scripts/user.sh /opt/scripts/start-user.sh > /dev/null 2>&1 ||:
|
||||
|
||||
if [ -f /opt/scripts/start-user.sh ]; then
|
||||
echo "---Found optional script, executing---"
|
||||
chmod -f +x /opt/scripts/start-user.sh ||:
|
||||
/opt/scripts/start-user.sh || echo "---Optional Script has thrown an Error---"
|
||||
else
|
||||
echo "---No optional script found, continuing---"
|
||||
fi
|
||||
|
||||
echo "---Taking ownership of data...---"
|
||||
mkdir -p $DATA_DIR/".local/share/Arma 3" && mkdir -p $DATA_DIR/".local/share/Arma 3 - Other Profiles"
|
||||
chown -R root:${GID} /opt/scripts
|
||||
chmod -R 750 /opt/scripts
|
||||
chown -R ${UID}:${GID} ${DATA_DIR}
|
||||
chown -R ${UID}:${GID} $DATA_DIR/.local
|
||||
chown -R ${UID}:${GID} /var/lib/mysql
|
||||
chown -R ${UID}:${GID} /var/run/mysqld
|
||||
chmod -R 770 $DATA_DIR/".local/share/Arma 3"
|
||||
chmod -R 770 $DATA_DIR/".local/share/Arma 3 - Other Profiles"
|
||||
chmod -R 770 /var/lib/mysql
|
||||
chmod -R 770 /var/run/mysqld
|
||||
|
||||
echo "---Starting...---"
|
||||
term_handler() {
|
||||
kill -SIGTERM "$killpid"
|
||||
wait "$killpid" -f 2>/dev/null
|
||||
exit 143;
|
||||
}
|
||||
|
||||
trap 'kill ${!}; term_handler' SIGTERM
|
||||
su ${USER} -c "/opt/scripts/start-server.sh" &
|
||||
killpid="$!"
|
||||
while true
|
||||
do
|
||||
wait $killpid
|
||||
exit 0;
|
||||
done
|
Reference in New Issue
Block a user