mirror of
https://github.com/diasurgical/devilution.git
synced 2025-07-23 12:33:00 +02:00
613 lines
18 KiB
C++
613 lines
18 KiB
C++
/**
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* @file cursor.cpp
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*
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* Implementation of cursor tracking functionality.
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*/
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#include "all.h"
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int cursW;
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int cursH;
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int pcursmonst;
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int icursW28;
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int icursH28;
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BYTE *pCursCels;
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/** inv_item value */
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char pcursinvitem;
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int icursW;
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int icursH;
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char pcursitem;
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char pcursobj;
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char pcursplr;
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int cursmx;
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int cursmy;
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int pcurstemp;
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int pcurs;
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/* rdata */
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/** Maps from objcurs.cel frame number to frame width. */
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const int InvItemWidth[] = {
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// clang-format off
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// Cursors
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0, 33, 32, 32, 32, 32, 32, 32, 32, 32, 32, 23,
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// Items
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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// clang-format on
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};
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/** Maps from objcurs.cel frame number to frame height. */
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const int InvItemHeight[] = {
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// clang-format off
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// Cursors
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0, 29, 32, 32, 32, 32, 32, 32, 32, 32, 32, 35,
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// Items
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28, 1 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28, 2 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28, 3 * 28,
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// clang-format on
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};
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void InitCursor()
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{
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assert(!pCursCels);
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pCursCels = LoadFileInMem("Data\\Inv\\Objcurs.CEL", NULL);
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ClearCursor();
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}
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void FreeCursor()
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{
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MemFreeDbg(pCursCels);
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ClearCursor();
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}
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void SetICursor(int i)
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{
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icursW = InvItemWidth[i];
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icursH = InvItemHeight[i];
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icursW28 = icursW / 28;
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icursH28 = icursH / 28;
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}
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void SetCursor_(int i)
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{
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pcurs = i;
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cursW = InvItemWidth[i];
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cursH = InvItemHeight[i];
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SetICursor(i);
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}
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void NewCursor(int i)
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{
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SetCursor_(i);
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}
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void InitLevelCursor()
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{
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SetCursor_(CURSOR_HAND);
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cursmx = ViewX;
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cursmy = ViewY;
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pcurstemp = -1;
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pcursmonst = -1;
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pcursobj = -1;
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pcursitem = -1;
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pcursplr = -1;
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ClearCursor();
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}
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void CheckTown()
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{
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int i, mx;
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for (i = 0; i < nummissiles; i++) {
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mx = missileactive[i];
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if (missile[mx]._mitype == MIS_TOWN) {
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if (cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) {
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trigflag = TRUE;
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ClearPanel();
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strcpy(infostr, "Town Portal");
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sprintf(tempstr, "from %s", plr[missile[mx]._misource]._pName);
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AddPanelString(tempstr, TRUE);
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cursmx = missile[mx]._mix;
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cursmy = missile[mx]._miy;
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}
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}
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}
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}
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void CheckRportal()
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{
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int i, mx;
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for (i = 0; i < nummissiles; i++) {
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mx = missileactive[i];
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if (missile[mx]._mitype == MIS_RPORTAL) {
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if (cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) {
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trigflag = TRUE;
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ClearPanel();
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strcpy(infostr, "Portal to");
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if (!setlevel)
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strcpy(tempstr, "The Unholy Altar");
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else
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strcpy(tempstr, "level 15");
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AddPanelString(tempstr, TRUE);
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cursmx = missile[mx]._mix;
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cursmy = missile[mx]._miy;
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}
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}
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}
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}
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void CheckCursMove()
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{
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int i, sx, sy, fx, fy, mx, my, tx, ty, px, py, xx, yy, mi;
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char bv;
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BOOL flipflag, flipx, flipy;
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sx = MouseX;
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sy = MouseY;
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if (chrflag || questlog) {
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if (sx >= SCREEN_WIDTH / 4) {
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sx -= SCREEN_WIDTH / 4;
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} else {
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sx = 0;
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}
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} else if (invflag || sbookflag) {
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if (sx <= SCREEN_WIDTH / 2) {
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sx += SCREEN_WIDTH / 4;
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} else {
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sx = 0;
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}
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}
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if (sy > PANEL_TOP - 1 && track_isscrolling()) {
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sy = PANEL_TOP - 1;
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}
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if (!zoomflag) {
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sx >>= 1;
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sy >>= 1;
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}
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sx -= ScrollInfo._sxoff;
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sy -= ScrollInfo._syoff;
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fx = plr[myplr]._pVar6 >> 8;
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fy = plr[myplr]._pVar7 >> 8;
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fx -= (plr[myplr]._pVar6 + plr[myplr]._pxvel) >> 8;
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fy -= (plr[myplr]._pVar7 + plr[myplr]._pyvel) >> 8;
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if (ScrollInfo._sdir != SDIR_NONE) {
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sx -= fx;
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sy -= fy;
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}
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if (sx < 0) {
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sx = 0;
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}
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if (sx >= SCREEN_WIDTH) {
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sx = SCREEN_WIDTH;
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}
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if (sy < 0) {
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sy = 0;
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}
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if (sy >= SCREEN_HEIGHT) {
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sy = SCREEN_HEIGHT;
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}
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tx = sx >> 6;
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ty = sy >> 5;
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px = sx & 0x3F;
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py = sy & 0x1F;
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mx = ViewX + tx + ty - (zoomflag ? (SCREEN_WIDTH / 64) : (SCREEN_WIDTH / 2 / 64));
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my = ViewY + ty - tx;
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flipy = py < (px >> 1);
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if (flipy) {
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my--;
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}
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flipx = py >= 32 - (px >> 1);
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if (flipx) {
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mx++;
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}
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if (mx < 0) {
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mx = 0;
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}
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if (mx >= MAXDUNX) {
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mx = MAXDUNX - 1;
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}
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if (my < 0) {
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my = 0;
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}
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if (my >= MAXDUNY) {
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my = MAXDUNY - 1;
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}
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flipflag = flipy && flipx || (flipy || flipx) && px < 32;
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pcurstemp = pcursmonst;
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pcursmonst = -1;
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pcursobj = -1;
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pcursitem = -1;
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if (pcursinvitem != -1) {
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drawsbarflag = TRUE;
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}
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pcursinvitem = -1;
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pcursplr = -1;
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uitemflag = FALSE;
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panelflag = FALSE;
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trigflag = FALSE;
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if (plr[myplr]._pInvincible) {
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return;
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}
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if (pcurs >= CURSOR_FIRSTITEM || spselflag) {
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cursmx = mx;
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cursmy = my;
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return;
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}
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if (MouseY > PANEL_TOP) {
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CheckPanelInfo();
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return;
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}
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if (doomflag) {
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return;
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}
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if (invflag && MouseX > RIGHT_PANEL) {
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pcursinvitem = CheckInvHLight();
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return;
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}
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if (sbookflag && MouseX > RIGHT_PANEL) {
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return;
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}
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if ((chrflag || questlog) && MouseX < 320) {
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return;
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}
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if (leveltype != DTYPE_TOWN) {
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if (pcurstemp != -1) {
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if (!flipflag && dMonster[mx + 2][my + 1] != 0 && dFlags[mx + 2][my + 1] & BFLAG_LIT) {
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mi = dMonster[mx + 2][my + 1] > 0 ? dMonster[mx + 2][my + 1] - 1 : -(dMonster[mx + 2][my + 1] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 1; /// BUGFIX: 'mx + 2'
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cursmy = my + 2; /// BUGFIX: 'my + 1'
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pcursmonst = mi;
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}
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}
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if (flipflag && dMonster[mx + 1][my + 2] != 0 && dFlags[mx + 1][my + 2] & BFLAG_LIT) {
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mi = dMonster[mx + 1][my + 2] > 0 ? dMonster[mx + 1][my + 2] - 1 : -(dMonster[mx + 1][my + 2] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 1;
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cursmy = my + 2;
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pcursmonst = mi;
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}
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}
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if (dMonster[mx + 2][my + 2] != 0 && dFlags[mx + 2][my + 2] & BFLAG_LIT) {
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mi = dMonster[mx + 2][my + 2] > 0 ? dMonster[mx + 2][my + 2] - 1 : -(dMonster[mx + 2][my + 2] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 2;
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cursmy = my + 2;
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pcursmonst = mi;
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}
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}
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if (!flipflag && dMonster[mx + 1][my] != 0 && dFlags[mx + 1][my] & BFLAG_LIT) {
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mi = dMonster[mx + 1][my] > 0 ? dMonster[mx + 1][my] - 1 : -(dMonster[mx + 1][my] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
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cursmx = mx + 1;
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cursmy = my;
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pcursmonst = mi;
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}
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}
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if (flipflag && dMonster[mx][my + 1] != 0 && dFlags[mx][my + 1] & BFLAG_LIT) {
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mi = dMonster[mx][my + 1] > 0 ? dMonster[mx][my + 1] - 1 : -(dMonster[mx][my + 1] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
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cursmx = mx;
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cursmy = my + 1;
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pcursmonst = mi;
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}
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}
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if (dMonster[mx][my] != 0 && dFlags[mx][my] & BFLAG_LIT) {
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mi = dMonster[mx][my] > 0 ? dMonster[mx][my] - 1 : -(dMonster[mx][my] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 1) {
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cursmx = mx;
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cursmy = my;
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pcursmonst = mi;
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}
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}
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if (dMonster[mx + 1][my + 1] != 0 && dFlags[mx + 1][my + 1] & BFLAG_LIT) {
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mi = dMonster[mx + 1][my + 1] > 0 ? dMonster[mx + 1][my + 1] - 1 : -(dMonster[mx + 1][my + 1] + 1);
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if (mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
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cursmx = mx + 1;
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cursmy = my + 1;
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pcursmonst = mi;
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}
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}
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if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_HIDDEN) {
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pcursmonst = -1;
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cursmx = mx;
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cursmy = my;
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}
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if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM) {
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pcursmonst = -1;
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}
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if (pcursmonst != -1) {
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return;
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}
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}
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if (!flipflag && dMonster[mx + 2][my + 1] != 0 && dFlags[mx + 2][my + 1] & BFLAG_LIT) {
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mi = dMonster[mx + 2][my + 1] > 0 ? dMonster[mx + 2][my + 1] - 1 : -(dMonster[mx + 2][my + 1] + 1);
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if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 2;
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cursmy = my + 1;
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pcursmonst = mi;
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}
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}
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if (flipflag && dMonster[mx + 1][my + 2] != 0 && dFlags[mx + 1][my + 2] & BFLAG_LIT) {
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mi = dMonster[mx + 1][my + 2] > 0 ? dMonster[mx + 1][my + 2] - 1 : -(dMonster[mx + 1][my + 2] + 1);
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if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 1;
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cursmy = my + 2;
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pcursmonst = mi;
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}
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}
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if (dMonster[mx + 2][my + 2] != 0 && dFlags[mx + 2][my + 2] & BFLAG_LIT) {
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mi = dMonster[mx + 2][my + 2] > 0 ? dMonster[mx + 2][my + 2] - 1 : -(dMonster[mx + 2][my + 2] + 1);
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if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 2;
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cursmy = my + 2;
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pcursmonst = mi;
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}
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}
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if (!flipflag && dMonster[mx + 1][my] != 0 && dFlags[mx + 1][my] & BFLAG_LIT) {
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mi = dMonster[mx + 1][my] > 0 ? dMonster[mx + 1][my] - 1 : -(dMonster[mx + 1][my] + 1);
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if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
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cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if (flipflag && dMonster[mx][my + 1] != 0 && dFlags[mx][my + 1] & BFLAG_LIT) {
|
|
mi = dMonster[mx][my + 1] > 0 ? dMonster[mx][my + 1] - 1 : -(dMonster[mx][my + 1] + 1);
|
|
if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if (dMonster[mx][my] != 0 && dFlags[mx][my] & BFLAG_LIT) {
|
|
mi = dMonster[mx][my] > 0 ? dMonster[mx][my] - 1 : -(dMonster[mx][my] + 1);
|
|
if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 1) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if (dMonster[mx + 1][my + 1] != 0 && dFlags[mx + 1][my + 1] & BFLAG_LIT) {
|
|
mi = dMonster[mx + 1][my + 1] > 0 ? dMonster[mx + 1][my + 1] - 1 : -(dMonster[mx + 1][my + 1] + 1);
|
|
if (monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_HIDDEN) {
|
|
pcursmonst = -1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM) {
|
|
pcursmonst = -1;
|
|
}
|
|
} else {
|
|
if (!flipflag && dMonster[mx + 1][my] > 0) {
|
|
pcursmonst = dMonster[mx + 1][my] - 1;
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
}
|
|
if (flipflag && dMonster[mx][my + 1] > 0) {
|
|
pcursmonst = dMonster[mx][my + 1] - 1;
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
}
|
|
if (dMonster[mx][my] > 0) {
|
|
pcursmonst = dMonster[mx][my] - 1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if (dMonster[mx + 1][my + 1] > 0) {
|
|
pcursmonst = dMonster[mx + 1][my + 1] - 1;
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
}
|
|
if (!towner[pcursmonst]._tSelFlag) { /// BUGFIX: Add check 'pcursmonst != -1'
|
|
pcursmonst = -1;
|
|
}
|
|
}
|
|
|
|
if (pcursmonst == -1) {
|
|
if (!flipflag && dPlayer[mx + 1][my] != 0) {
|
|
bv = dPlayer[mx + 1][my] > 0 ? dPlayer[mx + 1][my] - 1 : -(dPlayer[mx + 1][my] + 1);
|
|
if (bv != myplr && plr[bv]._pHitPoints != 0) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
if (flipflag && dPlayer[mx][my + 1] != 0) {
|
|
bv = dPlayer[mx][my + 1] > 0 ? dPlayer[mx][my + 1] - 1 : -(dPlayer[mx][my + 1] + 1);
|
|
if (bv != myplr && plr[bv]._pHitPoints != 0) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
if (dPlayer[mx][my] != 0) {
|
|
bv = dPlayer[mx][my] > 0 ? dPlayer[mx][my] - 1 : -(dPlayer[mx][my] + 1);
|
|
if (bv != myplr) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
if (dFlags[mx][my] & BFLAG_DEAD_PLAYER) {
|
|
for (i = 0; i < MAX_PLRS; i++) {
|
|
if (plr[i]._px == mx && plr[i]._py == my && i != myplr) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursplr = i;
|
|
}
|
|
}
|
|
}
|
|
if (pcurs == CURSOR_RESURRECT) {
|
|
for (xx = -1; xx < 2; xx++) {
|
|
for (yy = -1; yy < 2; yy++) {
|
|
if (dFlags[mx + xx][my + yy] & BFLAG_DEAD_PLAYER) {
|
|
for (i = 0; i < MAX_PLRS; i++) {
|
|
if (plr[i]._px == mx + xx && plr[i]._py == my + yy && i != myplr) {
|
|
cursmx = mx + xx;
|
|
cursmy = my + yy;
|
|
pcursplr = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (dPlayer[mx + 1][my + 1] != 0) {
|
|
bv = dPlayer[mx + 1][my + 1] > 0 ? dPlayer[mx + 1][my + 1] - 1 : -(dPlayer[mx + 1][my + 1] + 1);
|
|
if (bv != myplr && plr[bv]._pHitPoints != 0) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
}
|
|
if (pcursmonst == -1 && pcursplr == -1) {
|
|
if (!flipflag && dObject[mx + 1][my] != 0) {
|
|
bv = dObject[mx + 1][my] > 0 ? dObject[mx + 1][my] - 1 : -(dObject[mx + 1][my] + 1);
|
|
if (object[bv]._oSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
if (flipflag && dObject[mx][my + 1] != 0) {
|
|
bv = dObject[mx][my + 1] > 0 ? dObject[mx][my + 1] - 1 : -(dObject[mx][my + 1] + 1);
|
|
if (object[bv]._oSelFlag >= 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
if (dObject[mx][my] != 0) {
|
|
bv = dObject[mx][my] > 0 ? dObject[mx][my] - 1 : -(dObject[mx][my] + 1);
|
|
if (object[bv]._oSelFlag == 1 || object[bv]._oSelFlag == 3) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
if (dObject[mx + 1][my + 1] != 0) {
|
|
bv = dObject[mx + 1][my + 1] > 0 ? dObject[mx + 1][my + 1] - 1 : -(dObject[mx + 1][my + 1] + 1);
|
|
if (object[bv]._oSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
}
|
|
if (pcursplr == -1 && pcursobj == -1 && pcursmonst == -1) {
|
|
if (!flipflag && dItem[mx + 1][my] > 0) {
|
|
bv = dItem[mx + 1][my] - 1;
|
|
if (item[bv]._iSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if (flipflag && dItem[mx][my + 1] > 0) {
|
|
bv = dItem[mx][my + 1] - 1;
|
|
if (item[bv]._iSelFlag >= 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if (dItem[mx][my] > 0) {
|
|
bv = dItem[mx][my] - 1;
|
|
if (item[bv]._iSelFlag == 1 || item[bv]._iSelFlag == 3) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if (dItem[mx + 1][my + 1] > 0) {
|
|
bv = dItem[mx + 1][my + 1] - 1;
|
|
if (item[bv]._iSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if (pcursitem == -1) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
CheckTrigForce();
|
|
CheckTown();
|
|
CheckRportal();
|
|
}
|
|
}
|
|
|
|
if (pcurs == CURSOR_IDENTIFY) {
|
|
pcursobj = -1;
|
|
pcursmonst = -1;
|
|
pcursitem = -1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if (pcursmonst != -1 && monster[pcursmonst]._mFlags & MFLAG_GOLEM) {
|
|
pcursmonst = -1;
|
|
}
|
|
}
|