mirror of
https://github.com/diasurgical/devilution.git
synced 2025-07-23 20:40:34 +02:00
987 lines
23 KiB
C++
987 lines
23 KiB
C++
/**
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* @file multi.cpp
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*
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* Implementation of functions for keeping multiplaye games in sync.
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*/
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#include "all.h"
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#include "../3rdParty/Storm/Source/storm.h"
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#include "../DiabloUI/diabloui.h"
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BOOLEAN gbSomebodyWonGameKludge;
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#ifdef _DEBUG
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DWORD gdwHistTicks;
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#endif
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TBuffer sgHiPriBuf;
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char szPlayerDescript[128];
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WORD sgwPackPlrOffsetTbl[MAX_PLRS];
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PkPlayerStruct netplr[MAX_PLRS];
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BOOLEAN sgbPlayerTurnBitTbl[MAX_PLRS];
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BOOLEAN sgbPlayerLeftGameTbl[MAX_PLRS];
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int sgbSentThisCycle;
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BOOL gbShouldValidatePackage;
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BYTE gbActivePlayers;
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BOOLEAN gbGameDestroyed;
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BOOLEAN sgbSendDeltaTbl[MAX_PLRS];
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_gamedata sgGameInitInfo;
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BOOLEAN gbSelectProvider;
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int sglTimeoutStart;
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int sgdwPlayerLeftReasonTbl[MAX_PLRS];
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TBuffer sgLoPriBuf;
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DWORD sgdwGameLoops;
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BYTE gbMaxPlayers;
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BOOLEAN sgbTimeout;
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char szPlayerName[128];
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BYTE gbDeltaSender;
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BOOL sgbNetInited;
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int player_state[MAX_PLRS];
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const int event_types[3] = {
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EVENT_TYPE_PLAYER_LEAVE_GAME,
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EVENT_TYPE_PLAYER_CREATE_GAME,
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EVENT_TYPE_PLAYER_MESSAGE
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};
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#ifdef _DEBUG
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void __cdecl dumphist(const char *pszFmt, ...)
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{
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static FILE *sgpHistFile = NULL;
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DWORD dwTicks;
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va_list va;
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va_start(va, pszFmt);
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if (sgpHistFile == NULL) {
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sgpHistFile = fopen("c:\\dumphist.txt", "wb");
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if (sgpHistFile == NULL) {
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return;
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}
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}
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dwTicks = GetTickCount();
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fprintf(sgpHistFile, "%4u.%02u ", (dwTicks - gdwHistTicks) / 1000, (dwTicks - gdwHistTicks) % 1000 / 10);
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vfprintf(sgpHistFile, pszFmt, va);
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fprintf(
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sgpHistFile,
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"\r\n (%d,%d)(%d,%d)(%d,%d)(%d,%d)\r\n",
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plr[0].plractive,
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player_state[0],
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plr[1].plractive,
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player_state[1],
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plr[2].plractive,
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player_state[2],
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plr[3].plractive,
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player_state[3]);
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fflush(sgpHistFile);
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}
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#endif
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void multi_msg_add(BYTE *pbMsg, BYTE bLen)
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{
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if (pbMsg && bLen) {
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tmsg_add(pbMsg, bLen);
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}
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}
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void NetSendLoPri(BYTE *pbMsg, BYTE bLen)
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{
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if (pbMsg && bLen) {
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multi_copy_packet(&sgLoPriBuf, pbMsg, bLen);
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multi_send_packet(pbMsg, bLen);
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}
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}
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void multi_copy_packet(TBuffer *buf, void *packet, BYTE size)
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{
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BYTE *p;
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if (buf->dwNextWriteOffset + size + 2 > 0x1000) {
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return;
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}
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p = &buf->bData[buf->dwNextWriteOffset];
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buf->dwNextWriteOffset += size + 1;
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*p = size;
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p++;
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memcpy(p, packet, size);
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p[size] = 0;
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}
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void multi_send_packet(void *packet, BYTE dwSize)
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{
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TPkt pkt;
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NetRecvPlrData(&pkt);
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pkt.hdr.wLen = dwSize + 19;
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memcpy(pkt.body, packet, dwSize);
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if (!SNetSendMessage(myplr, &pkt.hdr, pkt.hdr.wLen))
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nthread_terminate_game("SNetSendMessage0");
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}
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void NetRecvPlrData(TPkt *pkt)
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{
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pkt->hdr.wCheck = 'ip';
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pkt->hdr.px = plr[myplr].WorldX;
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pkt->hdr.py = plr[myplr].WorldY;
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pkt->hdr.targx = plr[myplr]._ptargx;
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pkt->hdr.targy = plr[myplr]._ptargy;
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pkt->hdr.php = plr[myplr]._pHitPoints;
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pkt->hdr.pmhp = plr[myplr]._pMaxHP;
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pkt->hdr.bstr = plr[myplr]._pBaseStr;
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pkt->hdr.bmag = plr[myplr]._pBaseMag;
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pkt->hdr.bdex = plr[myplr]._pBaseDex;
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}
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void NetSendHiPri(BYTE *pbMsg, BYTE bLen)
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{
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BYTE *hipri_body;
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BYTE *lowpri_body;
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DWORD len;
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TPkt pkt;
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int size;
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if (pbMsg && bLen) {
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multi_copy_packet(&sgHiPriBuf, pbMsg, bLen);
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multi_send_packet(pbMsg, bLen);
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}
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if (!gbShouldValidatePackage) {
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gbShouldValidatePackage = TRUE;
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NetRecvPlrData(&pkt);
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size = gdwNormalMsgSize - sizeof(TPktHdr);
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hipri_body = multi_recv_packet(&sgHiPriBuf, pkt.body, &size);
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lowpri_body = multi_recv_packet(&sgLoPriBuf, hipri_body, &size);
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size = sync_all_monsters(lowpri_body, size);
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len = gdwNormalMsgSize - size;
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pkt.hdr.wLen = len;
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if (!SNetSendMessage(-2, &pkt.hdr, len))
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nthread_terminate_game("SNetSendMessage");
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}
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}
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BYTE *multi_recv_packet(TBuffer *pBuf, BYTE *body, int *size)
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{
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BYTE *src_ptr;
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size_t chunk_size;
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if (pBuf->dwNextWriteOffset != 0) {
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src_ptr = pBuf->bData;
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while (TRUE) {
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if (*src_ptr == 0)
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break;
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chunk_size = *src_ptr;
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if (chunk_size > *size)
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break;
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src_ptr++;
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memcpy(body, src_ptr, chunk_size);
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body += chunk_size;
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src_ptr += chunk_size;
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*size -= chunk_size;
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}
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memcpy(pBuf->bData, src_ptr, (pBuf->bData - src_ptr) + pBuf->dwNextWriteOffset + 1);
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pBuf->dwNextWriteOffset += (pBuf->bData - src_ptr);
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return body;
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}
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return body;
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}
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void multi_send_msg_packet(int pmask, BYTE *src, BYTE len)
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{
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DWORD v, p, t;
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TPkt pkt;
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NetRecvPlrData(&pkt);
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t = len + 19;
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pkt.hdr.wLen = t;
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memcpy(pkt.body, src, len);
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for (v = 1, p = 0; p < MAX_PLRS; p++, v <<= 1) {
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if (v & pmask) {
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if (!SNetSendMessage(p, &pkt.hdr, t) && SErrGetLastError() != STORM_ERROR_INVALID_PLAYER) {
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nthread_terminate_game("SNetSendMessage");
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return;
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}
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}
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}
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}
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void multi_msg_countdown()
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{
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int i;
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for (i = 0; i < MAX_PLRS; i++) {
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if (player_state[i] & 0x20000) {
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if (gdwMsgLenTbl[i] == 4)
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multi_parse_turn(i, *(DWORD *)glpMsgTbl[i]);
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}
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}
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}
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void multi_parse_turn(int pnum, int turn)
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{
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DWORD absTurns;
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if (turn >> 31)
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multi_handle_turn_upper_bit(pnum);
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absTurns = turn & 0x7FFFFFFF;
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if (sgbSentThisCycle < gdwTurnsInTransit + absTurns) {
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if (absTurns >= 0x7FFFFFFF)
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absTurns &= 0xFFFF;
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sgbSentThisCycle = absTurns + gdwTurnsInTransit;
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sgdwGameLoops = 4 * absTurns * sgbNetUpdateRate;
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}
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}
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void multi_handle_turn_upper_bit(int pnum)
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{
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int i;
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for (i = 0; i < MAX_PLRS; i++) {
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if (player_state[i] & 0x10000 && i != pnum)
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break;
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}
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if (myplr == i) {
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sgbSendDeltaTbl[pnum] = TRUE;
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} else if (myplr == pnum) {
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gbDeltaSender = i;
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}
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}
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void multi_player_left(int pnum, int reason)
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{
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sgbPlayerLeftGameTbl[pnum] = TRUE;
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sgdwPlayerLeftReasonTbl[pnum] = reason;
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multi_clear_left_tbl();
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}
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void multi_clear_left_tbl()
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{
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int i;
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for (i = 0; i < MAX_PLRS; i++) {
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if (sgbPlayerLeftGameTbl[i]) {
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if (gbBufferMsgs == 1)
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msg_send_drop_pkt(i, sgdwPlayerLeftReasonTbl[i]);
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else
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multi_player_left_msg(i, 1);
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sgbPlayerLeftGameTbl[i] = FALSE;
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sgdwPlayerLeftReasonTbl[i] = 0;
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}
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}
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}
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void multi_player_left_msg(int pnum, int left)
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{
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char *pszFmt;
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if (plr[pnum].plractive) {
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RemovePlrFromMap(pnum);
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RemovePortalMissile(pnum);
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DeactivatePortal(pnum);
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RemovePlrPortal(pnum);
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RemovePlrMissiles(pnum);
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if (left) {
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pszFmt = "Player '%s' just left the game";
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switch (sgdwPlayerLeftReasonTbl[pnum]) {
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case 0x40000004:
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pszFmt = "Player '%s' killed Diablo and left the game!";
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gbSomebodyWonGameKludge = TRUE;
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break;
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case 0x40000006:
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pszFmt = "Player '%s' dropped due to timeout";
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break;
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}
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EventPlrMsg(pszFmt, plr[pnum]._pName);
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}
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plr[pnum].plractive = FALSE;
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plr[pnum]._pName[0] = '\0';
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gbActivePlayers--;
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}
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}
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void multi_net_ping()
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{
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sgbTimeout = TRUE;
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sglTimeoutStart = GetTickCount();
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}
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int multi_handle_delta()
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{
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int i;
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BOOL received;
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if (gbGameDestroyed) {
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gbRunGame = FALSE;
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return FALSE;
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}
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for (i = 0; i < MAX_PLRS; i++) {
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if (sgbSendDeltaTbl[i]) {
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sgbSendDeltaTbl[i] = FALSE;
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DeltaExportData(i);
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}
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}
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sgbSentThisCycle = nthread_send_and_recv_turn(sgbSentThisCycle, 1);
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if (!nthread_recv_turns(&received)) {
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multi_begin_timeout();
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return FALSE;
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}
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sgbTimeout = FALSE;
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if (received) {
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if (!gbShouldValidatePackage) {
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NetSendHiPri(0, 0);
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gbShouldValidatePackage = FALSE;
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} else {
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gbShouldValidatePackage = FALSE;
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if (!multi_check_pkt_valid(&sgHiPriBuf))
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NetSendHiPri(0, 0);
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}
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}
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multi_mon_seeds();
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return TRUE;
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}
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// Microsoft VisualC 2-11/net runtime
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int multi_check_pkt_valid(TBuffer *pBuf)
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{
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return pBuf->dwNextWriteOffset == 0;
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}
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void multi_mon_seeds()
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{
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int i;
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DWORD l;
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sgdwGameLoops++;
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l = _rotr(sgdwGameLoops, 8);
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for (i = 0; i < MAXMONSTERS; i++)
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monster[i]._mAISeed = l + i;
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}
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void multi_begin_timeout()
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{
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int i, nTicks, nState, nLowestActive, nLowestPlayer;
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BYTE bGroupPlayers, bGroupCount;
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if (!sgbTimeout) {
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return;
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}
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#ifdef _DEBUG
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if (debug_mode_key_i) {
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return;
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}
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#endif
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nTicks = GetTickCount() - sglTimeoutStart;
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if (nTicks > 20000) {
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gbRunGame = FALSE;
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return;
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}
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if (nTicks < 10000) {
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return;
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}
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nLowestActive = -1;
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nLowestPlayer = -1;
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bGroupPlayers = 0;
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bGroupCount = 0;
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for (i = 0; i < MAX_PLRS; i++) {
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nState = player_state[i];
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if (nState & 0x10000) {
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if (nLowestPlayer == -1) {
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nLowestPlayer = i;
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}
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if (nState & 0x40000) {
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bGroupPlayers++;
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if (nLowestActive == -1) {
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nLowestActive = i;
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}
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} else {
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bGroupCount++;
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}
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}
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}
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/// ASSERT: assert(bGroupPlayers);
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/// ASSERT: assert(nLowestActive != -1);
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/// ASSERT: assert(nLowestPlayer != -1);
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#ifdef _DEBUG
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dumphist(
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"(%d) grp:%d ngrp:%d lowp:%d lowa:%d",
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myplr,
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bGroupPlayers,
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bGroupCount,
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nLowestPlayer,
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nLowestActive);
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#endif
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if (bGroupPlayers < bGroupCount) {
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gbGameDestroyed = TRUE;
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} else if (bGroupPlayers == bGroupCount) {
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if (nLowestPlayer != nLowestActive) {
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gbGameDestroyed = TRUE;
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} else if (nLowestActive == myplr) {
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multi_check_drop_player();
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}
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} else if (nLowestActive == myplr) {
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multi_check_drop_player();
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}
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}
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void multi_check_drop_player()
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{
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int i;
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for (i = 0; i < MAX_PLRS; i++) {
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if (!(player_state[i] & 0x40000) && player_state[i] & 0x10000) {
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SNetDropPlayer(i, 0x40000006);
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}
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}
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}
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void multi_process_network_packets()
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{
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int dx, dy;
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TPktHdr *pkt;
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DWORD dwMsgSize;
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DWORD dwID;
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BOOL cond;
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char *data;
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multi_clear_left_tbl();
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multi_process_tmsgs();
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while (SNetReceiveMessage((int *)&dwID, &data, (int *)&dwMsgSize)) {
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pkt_counter++;
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multi_clear_left_tbl();
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pkt = (TPktHdr *)data;
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if (dwMsgSize < sizeof(TPktHdr))
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continue;
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if (dwID >= MAX_PLRS)
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continue;
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if (pkt->wCheck != 'ip')
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continue;
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if (pkt->wLen != dwMsgSize)
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continue;
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plr[dwID]._pownerx = pkt->px;
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plr[dwID]._pownery = pkt->py;
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if (dwID != myplr) {
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// ASSERT: gbBufferMsgs != BUFFER_PROCESS (2)
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plr[dwID]._pHitPoints = pkt->php;
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plr[dwID]._pMaxHP = pkt->pmhp;
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cond = gbBufferMsgs == 1;
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plr[dwID]._pBaseStr = pkt->bstr;
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plr[dwID]._pBaseMag = pkt->bmag;
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plr[dwID]._pBaseDex = pkt->bdex;
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if (!cond && plr[dwID].plractive && plr[dwID]._pHitPoints) {
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if (currlevel == plr[dwID].plrlevel && !plr[dwID]._pLvlChanging) {
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dx = abs(plr[dwID].WorldX - pkt->px);
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dy = abs(plr[dwID].WorldY - pkt->py);
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if ((dx > 3 || dy > 3) && dPlayer[pkt->px][pkt->py] == 0) {
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FixPlrWalkTags(dwID);
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plr[dwID]._poldx = plr[dwID].WorldX;
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plr[dwID]._poldy = plr[dwID].WorldY;
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FixPlrWalkTags(dwID);
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plr[dwID].WorldX = pkt->px;
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plr[dwID].WorldY = pkt->py;
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plr[dwID]._px = pkt->px;
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plr[dwID]._py = pkt->py;
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dPlayer[plr[dwID].WorldX][plr[dwID].WorldY] = dwID + 1;
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}
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dx = abs(plr[dwID]._px - plr[dwID].WorldX);
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dy = abs(plr[dwID]._py - plr[dwID].WorldY);
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if (dx > 1 || dy > 1) {
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plr[dwID]._px = plr[dwID].WorldX;
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plr[dwID]._py = plr[dwID].WorldY;
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}
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MakePlrPath(dwID, pkt->targx, pkt->targy, TRUE);
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} else {
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plr[dwID].WorldX = pkt->px;
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plr[dwID].WorldY = pkt->py;
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plr[dwID]._px = pkt->px;
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plr[dwID]._py = pkt->py;
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plr[dwID]._ptargx = pkt->targx;
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plr[dwID]._ptargy = pkt->targy;
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}
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}
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}
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multi_handle_all_packets(dwID, (BYTE *)(pkt + 1), dwMsgSize - sizeof(TPktHdr));
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}
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if (SErrGetLastError() != STORM_ERROR_NO_MESSAGES_WAITING)
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|
nthread_terminate_game("SNetReceiveMsg");
|
|
}
|
|
|
|
void multi_handle_all_packets(int pnum, BYTE *pData, int nSize)
|
|
{
|
|
int nLen;
|
|
|
|
while (nSize != 0) {
|
|
nLen = ParseCmd(pnum, (TCmd *)pData);
|
|
if (nLen == 0) {
|
|
break;
|
|
}
|
|
pData += nLen;
|
|
nSize -= nLen;
|
|
}
|
|
}
|
|
|
|
void multi_process_tmsgs()
|
|
{
|
|
int cnt;
|
|
TPkt pkt;
|
|
|
|
while (cnt = tmsg_get((BYTE *)&pkt, 512)) {
|
|
multi_handle_all_packets(myplr, (BYTE *)&pkt, cnt);
|
|
}
|
|
}
|
|
|
|
void multi_send_zero_packet(int pnum, BYTE bCmd, BYTE *pbSrc, DWORD dwLen)
|
|
{
|
|
DWORD dwOffset, dwBody, dwMsg;
|
|
TPkt pkt;
|
|
TCmdPlrInfoHdr *p;
|
|
|
|
/// ASSERT: assert(pnum != myplr);
|
|
/// ASSERT: assert(pbSrc);
|
|
/// ASSERT: assert(dwLen <= 0x0ffff);
|
|
|
|
dwOffset = 0;
|
|
|
|
while (dwLen != 0) {
|
|
pkt.hdr.wCheck = 'ip';
|
|
pkt.hdr.px = 0;
|
|
pkt.hdr.py = 0;
|
|
pkt.hdr.targx = 0;
|
|
pkt.hdr.targy = 0;
|
|
pkt.hdr.php = 0;
|
|
pkt.hdr.pmhp = 0;
|
|
pkt.hdr.bstr = 0;
|
|
pkt.hdr.bmag = 0;
|
|
pkt.hdr.bdex = 0;
|
|
p = (TCmdPlrInfoHdr *)pkt.body;
|
|
p->bCmd = bCmd;
|
|
p->wOffset = dwOffset;
|
|
dwBody = gdwLargestMsgSize - sizeof(pkt.hdr) - sizeof(*p);
|
|
if (dwLen < dwBody) {
|
|
dwBody = dwLen;
|
|
}
|
|
/// ASSERT: assert(dwBody <= 0x0ffff);
|
|
p->wBytes = dwBody;
|
|
memcpy(&pkt.body[sizeof(*p)], pbSrc, p->wBytes);
|
|
dwMsg = sizeof(pkt.hdr);
|
|
dwMsg += sizeof(*p);
|
|
dwMsg += p->wBytes;
|
|
pkt.hdr.wLen = dwMsg;
|
|
if (!SNetSendMessage(pnum, &pkt, dwMsg)) {
|
|
nthread_terminate_game("SNetSendMessage2");
|
|
return;
|
|
}
|
|
#if 0
|
|
if((DWORD)pnum >= MAX_PLRS) {
|
|
if(myplr != 0) {
|
|
debug_plr_tbl[0]++;
|
|
}
|
|
if(myplr != 1) {
|
|
debug_plr_tbl[1]++;
|
|
}
|
|
if(myplr != 2) {
|
|
debug_plr_tbl[2]++;
|
|
}
|
|
if(myplr != 3) {
|
|
debug_plr_tbl[3]++;
|
|
}
|
|
} else {
|
|
debug_plr_tbl[pnum]++;
|
|
}
|
|
#endif
|
|
pbSrc += p->wBytes;
|
|
dwLen -= p->wBytes;
|
|
dwOffset += p->wBytes;
|
|
}
|
|
}
|
|
|
|
void NetClose()
|
|
{
|
|
if (!sgbNetInited) {
|
|
return;
|
|
}
|
|
|
|
sgbNetInited = FALSE;
|
|
nthread_cleanup();
|
|
dthread_cleanup();
|
|
tmsg_cleanup();
|
|
multi_event_handler(FALSE);
|
|
SNetLeaveGame(3);
|
|
msgcmd_cmd_cleanup();
|
|
if (gbMaxPlayers > 1)
|
|
Sleep(2000);
|
|
}
|
|
|
|
void multi_event_handler(BOOL add)
|
|
{
|
|
DWORD i;
|
|
BOOL(STORMAPI * fn)
|
|
(int, SEVTHANDLER);
|
|
|
|
if (add)
|
|
fn = SNetRegisterEventHandler;
|
|
else
|
|
fn = SNetUnregisterEventHandler;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
if (!fn(event_types[i], multi_handle_events) && add) {
|
|
app_fatal("SNetRegisterEventHandler:\n%s", TraceLastError());
|
|
}
|
|
}
|
|
}
|
|
|
|
void __stdcall multi_handle_events(_SNETEVENT *pEvt)
|
|
{
|
|
DWORD LeftReason;
|
|
DWORD *data;
|
|
|
|
switch (pEvt->eventid) {
|
|
case EVENT_TYPE_PLAYER_CREATE_GAME:
|
|
data = (DWORD *)pEvt->data;
|
|
sgGameInitInfo.dwSeed = data[0];
|
|
sgGameInitInfo.bDiff = data[1];
|
|
sgbPlayerTurnBitTbl[pEvt->playerid] = TRUE;
|
|
break;
|
|
case EVENT_TYPE_PLAYER_LEAVE_GAME:
|
|
sgbPlayerLeftGameTbl[pEvt->playerid] = TRUE;
|
|
sgbPlayerTurnBitTbl[pEvt->playerid] = FALSE;
|
|
LeftReason = 0;
|
|
data = (DWORD *)pEvt->data;
|
|
if (data && (DWORD)pEvt->databytes >= 4)
|
|
LeftReason = data[0];
|
|
sgdwPlayerLeftReasonTbl[pEvt->playerid] = LeftReason;
|
|
if (LeftReason == 0x40000004)
|
|
gbSomebodyWonGameKludge = TRUE;
|
|
sgbSendDeltaTbl[pEvt->playerid] = FALSE;
|
|
dthread_remove_player(pEvt->playerid);
|
|
|
|
if (gbDeltaSender == pEvt->playerid)
|
|
gbDeltaSender = MAX_PLRS;
|
|
break;
|
|
case EVENT_TYPE_PLAYER_MESSAGE:
|
|
ErrorPlrMsg((char *)pEvt->data);
|
|
break;
|
|
}
|
|
}
|
|
|
|
BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram)
|
|
{
|
|
int i;
|
|
_SNETPROGRAMDATA ProgramData;
|
|
_SNETUIDATA UiData;
|
|
_SNETPLAYERDATA plrdata;
|
|
unsigned int len;
|
|
|
|
while (1) {
|
|
*pfExitProgram = FALSE;
|
|
SetRndSeed(0);
|
|
sgGameInitInfo.dwSeed = time(NULL);
|
|
sgGameInitInfo.bDiff = gnDifficulty;
|
|
memset(&ProgramData, 0, sizeof(ProgramData));
|
|
ProgramData.size = sizeof(ProgramData);
|
|
#ifdef SPAWN
|
|
ProgramData.programname = "Diablo Shareware";
|
|
#else
|
|
ProgramData.programname = "Diablo Retail";
|
|
#endif
|
|
ProgramData.programdescription = gszVersionNumber;
|
|
ProgramData.programid = 'DRTL';
|
|
ProgramData.versionid = 42;
|
|
ProgramData.maxplayers = MAX_PLRS;
|
|
ProgramData.initdata = &sgGameInitInfo;
|
|
ProgramData.initdatabytes = sizeof(sgGameInitInfo);
|
|
ProgramData.optcategorybits = 15;
|
|
ProgramData.lcid = 1033; /* LANG_ENGLISH */
|
|
memset(&plrdata, 0, sizeof(plrdata));
|
|
plrdata.size = sizeof(plrdata);
|
|
memset(&UiData, 0, sizeof(UiData));
|
|
UiData.size = sizeof(UiData);
|
|
UiData.parentwindow = SDrawGetFrameWindow(NULL);
|
|
UiData.artcallback = (void (*)())UiArtCallback;
|
|
UiData.createcallback = (void (*)())UiCreateGameCallback;
|
|
UiData.drawdesccallback = (void (*)())UiDrawDescCallback;
|
|
UiData.messageboxcallback = (void (*)())UiMessageBoxCallback;
|
|
UiData.soundcallback = (void (*)())UiSoundCallback;
|
|
UiData.authcallback = (void (*)())UiAuthCallback;
|
|
UiData.getdatacallback = (void (*)())UiGetDataCallback;
|
|
UiData.categorycallback = (void (*)())UiCategoryCallback;
|
|
UiData.selectnamecallback = mainmenu_select_hero_dialog;
|
|
UiData.changenamecallback = (void (*)())mainmenu_change_name;
|
|
UiData.profilebitmapcallback = (void (*)())UiProfileDraw;
|
|
UiData.profilecallback = (void (*)())UiProfileCallback;
|
|
UiData.profilefields = UiProfileGetString();
|
|
memset(sgbPlayerTurnBitTbl, 0, sizeof(sgbPlayerTurnBitTbl));
|
|
gbGameDestroyed = FALSE;
|
|
memset(sgbPlayerLeftGameTbl, 0, sizeof(sgbPlayerLeftGameTbl));
|
|
memset(sgdwPlayerLeftReasonTbl, 0, sizeof(sgdwPlayerLeftReasonTbl));
|
|
memset(sgbSendDeltaTbl, 0, sizeof(sgbSendDeltaTbl));
|
|
memset(plr, 0, sizeof(plr));
|
|
memset(sgwPackPlrOffsetTbl, 0, sizeof(sgwPackPlrOffsetTbl));
|
|
SNetSetBasePlayer(0);
|
|
if (bSinglePlayer) {
|
|
if (!multi_init_single(&ProgramData, &plrdata, &UiData))
|
|
return FALSE;
|
|
} else {
|
|
if (!multi_init_multi(&ProgramData, &plrdata, &UiData, pfExitProgram))
|
|
return FALSE;
|
|
}
|
|
#ifdef _DEBUG
|
|
gdwHistTicks = GetTickCount();
|
|
dumphist("(%d) new game started", myplr);
|
|
#endif
|
|
sgbNetInited = TRUE;
|
|
sgbTimeout = FALSE;
|
|
delta_init();
|
|
InitPlrMsg();
|
|
buffer_init(&sgHiPriBuf);
|
|
buffer_init(&sgLoPriBuf);
|
|
gbShouldValidatePackage = FALSE;
|
|
sync_init();
|
|
nthread_start(sgbPlayerTurnBitTbl[myplr]);
|
|
dthread_start();
|
|
tmsg_start();
|
|
sgdwGameLoops = 0;
|
|
sgbSentThisCycle = 0;
|
|
gbDeltaSender = myplr;
|
|
gbSomebodyWonGameKludge = FALSE;
|
|
nthread_send_and_recv_turn(0, 0);
|
|
SetupLocalCoords();
|
|
multi_send_pinfo(-2, CMD_SEND_PLRINFO);
|
|
gbActivePlayers = 1;
|
|
plr[myplr].plractive = TRUE;
|
|
if (sgbPlayerTurnBitTbl[myplr] == 0 || msg_wait_resync())
|
|
break;
|
|
NetClose();
|
|
gbSelectProvider = FALSE;
|
|
}
|
|
gnDifficulty = sgGameInitInfo.bDiff;
|
|
SetRndSeed(sgGameInitInfo.dwSeed);
|
|
|
|
for (i = 0; i < 17; i++) {
|
|
glSeedTbl[i] = GetRndSeed();
|
|
gnLevelTypeTbl[i] = InitLevelType(i);
|
|
}
|
|
if (!SNetGetGameInfo(GAMEINFO_NAME, szPlayerName, 128, &len))
|
|
nthread_terminate_game("SNetGetGameInfo1");
|
|
if (!SNetGetGameInfo(GAMEINFO_PASSWORD, szPlayerDescript, 128, &len))
|
|
nthread_terminate_game("SNetGetGameInfo2");
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void buffer_init(TBuffer *pBuf)
|
|
{
|
|
pBuf->dwNextWriteOffset = 0;
|
|
pBuf->bData[0] = 0;
|
|
}
|
|
|
|
void multi_send_pinfo(int pnum, char cmd)
|
|
{
|
|
PkPlayerStruct pkplr;
|
|
|
|
PackPlayer(&pkplr, myplr, TRUE);
|
|
dthread_send_delta(pnum, cmd, &pkplr, sizeof(pkplr));
|
|
}
|
|
|
|
int InitLevelType(int l)
|
|
{
|
|
if (l == 0)
|
|
return 0;
|
|
if (l >= 1 && l <= 4)
|
|
return 1;
|
|
if (l >= 5 && l <= 8)
|
|
return 2;
|
|
if (l >= 9 && l <= 12)
|
|
return 3;
|
|
|
|
return 4;
|
|
}
|
|
|
|
void SetupLocalCoords()
|
|
{
|
|
int x, y;
|
|
|
|
if (!leveldebug || gbMaxPlayers > 1) {
|
|
currlevel = 0;
|
|
leveltype = DTYPE_TOWN;
|
|
setlevel = FALSE;
|
|
}
|
|
x = 75;
|
|
y = 68;
|
|
#ifdef _DEBUG
|
|
if (debug_mode_key_inverted_v || debug_mode_key_d) {
|
|
x = 49;
|
|
y = 23;
|
|
}
|
|
#endif
|
|
x += plrxoff[myplr];
|
|
y += plryoff[myplr];
|
|
plr[myplr].WorldX = x;
|
|
plr[myplr].WorldY = y;
|
|
plr[myplr]._px = x;
|
|
plr[myplr]._py = y;
|
|
plr[myplr]._ptargx = x;
|
|
plr[myplr]._ptargy = y;
|
|
plr[myplr].plrlevel = currlevel;
|
|
plr[myplr]._pLvlChanging = TRUE;
|
|
plr[myplr].pLvlLoad = 0;
|
|
plr[myplr]._pmode = PM_NEWLVL;
|
|
plr[myplr].destAction = ACTION_NONE;
|
|
}
|
|
|
|
BOOL multi_init_single(_SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info)
|
|
{
|
|
int unused;
|
|
|
|
if (!SNetInitializeProvider(0, client_info, user_info, ui_info, &fileinfo)) {
|
|
SErrGetLastError();
|
|
return FALSE;
|
|
}
|
|
|
|
unused = 0;
|
|
if (!SNetCreateGame("local", "local", "local", 0, (char *)&sgGameInitInfo.dwSeed, 8, 1, "local", "local", &unused)) {
|
|
app_fatal("SNetCreateGame1:\n%s", TraceLastError());
|
|
}
|
|
|
|
myplr = 0;
|
|
gbMaxPlayers = 1;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL multi_init_multi(_SNETPROGRAMDATA *client_info, _SNETPLAYERDATA *user_info, _SNETUIDATA *ui_info, BOOL *pfExitProgram)
|
|
{
|
|
BOOL first;
|
|
int playerId;
|
|
int type;
|
|
|
|
for (first = TRUE;; first = FALSE) {
|
|
type = 0x00;
|
|
if (gbSelectProvider) {
|
|
if (!UiSelectProvider(0, client_info, user_info, ui_info, &fileinfo, &type)
|
|
&& (!first || SErrGetLastError() != STORM_ERROR_REQUIRES_UPGRADE || !multi_upgrade(pfExitProgram))) {
|
|
return FALSE;
|
|
}
|
|
if (type == 'BNET')
|
|
plr[0].pBattleNet = 1;
|
|
}
|
|
|
|
multi_event_handler(TRUE);
|
|
if (UiSelectGame(1, client_info, user_info, ui_info, &fileinfo, &playerId))
|
|
break;
|
|
|
|
gbSelectProvider = TRUE;
|
|
}
|
|
|
|
if ((DWORD)playerId >= MAX_PLRS) {
|
|
return FALSE;
|
|
} else {
|
|
myplr = playerId;
|
|
gbMaxPlayers = MAX_PLRS;
|
|
|
|
pfile_read_player_from_save();
|
|
|
|
if (type == 'BNET')
|
|
plr[myplr].pBattleNet = 1;
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
BOOL multi_upgrade(BOOL *pfExitProgram)
|
|
{
|
|
BOOL result;
|
|
int status;
|
|
|
|
SNetPerformUpgrade((LPDWORD)&status);
|
|
result = TRUE;
|
|
if (status && status != 1) {
|
|
if (status != 2) {
|
|
if (status == -1) {
|
|
DrawDlg("Network upgrade failed");
|
|
}
|
|
} else {
|
|
*pfExitProgram = 1;
|
|
}
|
|
|
|
result = FALSE;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void recv_plrinfo(int pnum, TCmdPlrInfoHdr *p, BOOL recv)
|
|
{
|
|
char *szEvent;
|
|
|
|
if (myplr == pnum) {
|
|
return;
|
|
}
|
|
/// ASSERT: assert((DWORD)pnum < MAX_PLRS);
|
|
|
|
if (sgwPackPlrOffsetTbl[pnum] != p->wOffset) {
|
|
sgwPackPlrOffsetTbl[pnum] = 0;
|
|
if (p->wOffset != 0) {
|
|
return;
|
|
}
|
|
}
|
|
if (!recv && sgwPackPlrOffsetTbl[pnum] == 0) {
|
|
multi_send_pinfo(pnum, CMD_ACK_PLRINFO);
|
|
}
|
|
|
|
memcpy((char *)&netplr[pnum] + p->wOffset, &p[1], p->wBytes); /* todo: cast? */
|
|
sgwPackPlrOffsetTbl[pnum] += p->wBytes;
|
|
if (sgwPackPlrOffsetTbl[pnum] != sizeof(*netplr)) {
|
|
return;
|
|
}
|
|
|
|
sgwPackPlrOffsetTbl[pnum] = 0;
|
|
multi_player_left_msg(pnum, 0);
|
|
plr[pnum]._pGFXLoad = 0;
|
|
UnPackPlayer(&netplr[pnum], pnum, TRUE);
|
|
|
|
if (!recv) {
|
|
#ifdef _DEBUG
|
|
dumphist("(%d) received all %d plrinfo", myplr, pnum);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
plr[pnum].plractive = TRUE;
|
|
gbActivePlayers++;
|
|
|
|
if (sgbPlayerTurnBitTbl[pnum] != 0) {
|
|
szEvent = "Player '%s' (level %d) just joined the game";
|
|
} else {
|
|
szEvent = "Player '%s' (level %d) is already in the game";
|
|
}
|
|
EventPlrMsg(szEvent, plr[pnum]._pName, plr[pnum]._pLevel);
|
|
|
|
LoadPlrGFX(pnum, PFILE_STAND);
|
|
SyncInitPlr(pnum);
|
|
|
|
if (plr[pnum].plrlevel == currlevel) {
|
|
if (plr[pnum]._pHitPoints >> 6 > 0) {
|
|
StartStand(pnum, 0);
|
|
} else {
|
|
plr[pnum]._pgfxnum = 0;
|
|
LoadPlrGFX(pnum, PFILE_DEATH);
|
|
plr[pnum]._pmode = PM_DEATH;
|
|
NewPlrAnim(pnum, plr[pnum]._pDAnim[0], plr[pnum]._pDFrames, 1, plr[pnum]._pDWidth);
|
|
plr[pnum]._pAnimFrame = plr[pnum]._pAnimLen - 1;
|
|
plr[pnum]._pVar8 = 2 * plr[pnum]._pAnimLen;
|
|
dFlags[plr[pnum].WorldX][plr[pnum].WorldY] |= BFLAG_DEAD_PLAYER;
|
|
}
|
|
}
|
|
#ifdef _DEBUG
|
|
dumphist("(%d) making %d active -- recv_plrinfo", myplr, pnum);
|
|
#endif
|
|
}
|