Files
devilution/Source/mainmenu.h
2020-03-02 02:29:28 +01:00

35 lines
1.0 KiB
C

/**
* @file mainmenu.h
*
* Interface of functions for interacting with the main menu.
*/
#ifndef __MAINMENU_H__
#define __MAINMENU_H__
extern char gszHero[16];
void mainmenu_refresh_music();
void __stdcall mainmenu_change_name(int arg1, int arg2, int arg3, int arg4, char *name_1, char *name_2);
int __stdcall mainmenu_select_hero_dialog(
const _SNETPROGRAMDATA *client_info,
const _SNETPLAYERDATA *user_info,
const _SNETUIDATA *ui_info,
const _SNETVERSIONDATA *fileinfo,
DWORD mode, // 4 chars, e.g. 'IPXN', 'BNET' etc. */
char *cname, DWORD clen, // character name will be copied here
char *cdesc, DWORD cdlen, // character "description" will be copied here (used to advertise games)
BOOL *multi); // new character? - unsure about this
void mainmenu_loop();
BOOL mainmenu_single_player();
BOOL mainmenu_init_menu(int type);
BOOL mainmenu_multi_player();
void mainmenu_play_intro();
/* rdata */
/* data */
extern int menu_music_track_id;
#endif /* __MAINMENU_H__ */