mirror of
https://github.com/diasurgical/devilution.git
synced 2025-07-23 12:33:00 +02:00
170 lines
3.6 KiB
C++
170 lines
3.6 KiB
C++
/**
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* @file mainmenu.cpp
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*
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* Implementation of functions for interacting with the main menu.
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*/
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#include "all.h"
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#include "../3rdParty/Storm/Source/storm.h"
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#include "../DiabloUI/diabloui.h"
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char gszHero[16];
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/* data */
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/** The active music track id for the main menu. */
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int menu_music_track_id = TMUSIC_INTRO;
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void mainmenu_refresh_music()
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{
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music_start(menu_music_track_id);
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#ifndef SPAWN
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do {
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menu_music_track_id++;
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if (menu_music_track_id == NUM_MUSIC)
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menu_music_track_id = TMUSIC_TOWN;
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} while (menu_music_track_id == TMUSIC_TOWN || menu_music_track_id == TMUSIC_L1);
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#endif
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}
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void __stdcall mainmenu_change_name(int arg1, int arg2, int arg3, int arg4, char *name_1, char *name_2)
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{
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if (UiValidPlayerName(name_2))
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pfile_rename_hero(name_1, name_2);
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}
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int __stdcall mainmenu_select_hero_dialog(
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const _SNETPROGRAMDATA *client_info,
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const _SNETPLAYERDATA *user_info,
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const _SNETUIDATA *ui_info,
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const _SNETVERSIONDATA *fileinfo,
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DWORD mode,
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char *cname, DWORD clen,
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char *cdesc, DWORD cdlen,
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BOOL *multi)
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{
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BOOL hero_is_created = TRUE;
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int dlgresult = 0;
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if (gbMaxPlayers == 1) {
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if (!UiSelHeroSingDialog(
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pfile_ui_set_hero_infos,
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pfile_ui_save_create,
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pfile_delete_save,
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pfile_ui_set_class_stats,
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&dlgresult,
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gszHero,
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&gnDifficulty))
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app_fatal("Unable to display SelHeroSing");
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if (dlgresult == SELHERO_CONTINUE)
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gbLoadGame = TRUE;
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else
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gbLoadGame = FALSE;
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} else if (!UiSelHeroMultDialog(
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pfile_ui_set_hero_infos,
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pfile_ui_save_create,
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pfile_delete_save,
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pfile_ui_set_class_stats,
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&dlgresult,
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&hero_is_created,
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gszHero)) {
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app_fatal("Can't load multiplayer dialog");
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}
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if (dlgresult == SELHERO_PREVIOUS) {
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SErrSetLastError(1223);
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return 0;
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}
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pfile_create_player_description(cdesc, cdlen);
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if (multi) {
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if (mode == 'BNET')
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*multi = hero_is_created || !plr[myplr].pBattleNet;
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else
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*multi = hero_is_created;
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}
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if (cname && clen)
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SStrCopy(cname, gszHero, clen);
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return 1;
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}
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void mainmenu_loop()
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{
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BOOL done;
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int menu;
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done = FALSE;
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mainmenu_refresh_music();
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do {
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menu = 0;
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if (!UiMainMenuDialog(gszProductName, &menu, effects_play_sound, 30))
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app_fatal("Unable to display mainmenu");
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switch (menu) {
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case MAINMENU_SINGLE_PLAYER:
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if (!mainmenu_single_player())
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done = TRUE;
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break;
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case MAINMENU_MULTIPLAYER:
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if (!mainmenu_multi_player())
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done = TRUE;
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break;
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case MAINMENU_REPLAY_INTRO:
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case MAINMENU_ATTRACT_MODE:
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#ifdef SPAWN
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done = FALSE;
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#else
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if (gbActive)
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mainmenu_play_intro();
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#endif
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break;
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case MAINMENU_SHOW_CREDITS:
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UiCreditsDialog(16);
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break;
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case MAINMENU_EXIT_DIABLO:
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done = TRUE;
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break;
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}
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} while (done == FALSE);
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music_stop();
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}
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BOOL mainmenu_single_player()
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{
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gbMaxPlayers = 1;
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return mainmenu_init_menu(SELHERO_NEW_DUNGEON);
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}
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BOOL mainmenu_init_menu(int type)
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{
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BOOL success;
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if (type == SELHERO_PREVIOUS)
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return TRUE;
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music_stop();
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success = StartGame(type != SELHERO_CONTINUE, type != SELHERO_CONNECT);
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if (success)
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mainmenu_refresh_music();
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return success;
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}
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BOOL mainmenu_multi_player()
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{
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gbMaxPlayers = MAX_PLRS;
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return mainmenu_init_menu(SELHERO_CONNECT);
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}
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#ifndef SPAWN
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void mainmenu_play_intro()
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{
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music_stop();
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play_movie("gendata\\diablo1.smk", TRUE);
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mainmenu_refresh_music();
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}
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#endif
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