mirror of
https://github.com/Ralim/IronOS.git
synced 2025-07-23 12:23:06 +02:00
178 lines
7.0 KiB
C++
178 lines
7.0 KiB
C++
|
|
#include "OperatingModes.h"
|
|
#include "SolderingCommon.h"
|
|
#include "ui_drawing.hpp"
|
|
|
|
OperatingMode gui_solderingProfileMode(const ButtonState buttons, guiContext *cxt) {
|
|
/*
|
|
* * Soldering
|
|
* -> Main loop where we draw temp, and animations
|
|
* --> Long hold back button to exit
|
|
* --> Double button to exit
|
|
*/
|
|
|
|
uint16_t tipTemp = 0;
|
|
|
|
// If this is during init, start at preheat
|
|
if (cxt->scratch_state.state1 == 0) {
|
|
cxt->scratch_state.state5 = getSettingValue(SettingsOptions::ProfilePreheatTemp);
|
|
}
|
|
uint16_t phaseTicksPerDegree = TICKS_SECOND / getSettingValue(SettingsOptions::ProfilePreheatSpeed);
|
|
uint16_t profileCurrentTargetTemp = 0;
|
|
|
|
switch (buttons) {
|
|
case BUTTON_BOTH:
|
|
case BUTTON_B_LONG:
|
|
cxt->transitionMode = TransitionAnimation::Right;
|
|
return OperatingMode::HomeScreen; // exit on back long hold
|
|
case BUTTON_F_LONG:
|
|
case BUTTON_F_SHORT:
|
|
case BUTTON_B_SHORT:
|
|
case BUTTON_NONE:
|
|
// Not used yet
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (getSettingValue(SettingsOptions::TemperatureInF)) {
|
|
tipTemp = TipThermoModel::getTipInF();
|
|
} else {
|
|
tipTemp = TipThermoModel::getTipInC();
|
|
}
|
|
// If time of entering is unknown; then we start now
|
|
if (cxt->scratch_state.state3 == 0) {
|
|
cxt->scratch_state.state3 = xTaskGetTickCount();
|
|
}
|
|
|
|
// if start temp is unknown (preheat), we're setting it now
|
|
if (cxt->scratch_state.state6 == 0) {
|
|
cxt->scratch_state.state6 = tipTemp;
|
|
// if this is hotter than the preheat temperature, we should fail
|
|
if (cxt->scratch_state.state6 >= cxt->scratch_state.state5) {
|
|
warnUser(translatedString(Tr->TooHotToStartProfileWarning), buttons);
|
|
return OperatingMode::HomeScreen;
|
|
}
|
|
}
|
|
uint16_t phaseElapsedSeconds = (xTaskGetTickCount() - cxt->scratch_state.state3) / TICKS_SECOND;
|
|
|
|
// Have we finished this phase?
|
|
// Check if we have hit our temperature target in either direction.
|
|
bool phaseTargetReached = false;
|
|
if (cxt->scratch_state.state6 < cxt->scratch_state.state5 && tipTemp >= cxt->scratch_state.state5) {
|
|
phaseTargetReached = true;
|
|
} else if (cxt->scratch_state.state6 > cxt->scratch_state.state5 && tipTemp <= cxt->scratch_state.state5) {
|
|
phaseTargetReached = true;
|
|
} else if (tipTemp == cxt->scratch_state.state5) {
|
|
phaseTargetReached = true;
|
|
}
|
|
|
|
// If we both hit the temperature target and enough time has passed, phase complete.
|
|
if (phaseElapsedSeconds >= cxt->scratch_state.state2 && phaseTargetReached) {
|
|
cxt->scratch_state.state1++;
|
|
cxt->scratch_state.state6 = cxt->scratch_state.state5;
|
|
cxt->scratch_state.state3 = xTaskGetTickCount();
|
|
phaseElapsedSeconds = 0;
|
|
if (cxt->scratch_state.state1 > getSettingValue(SettingsOptions::ProfilePhases)) {
|
|
// done with all phases, lets go to cooldown
|
|
cxt->scratch_state.state2 = 0;
|
|
cxt->scratch_state.state5 = 0;
|
|
phaseTicksPerDegree = TICKS_SECOND / getSettingValue(SettingsOptions::ProfileCooldownSpeed);
|
|
} else {
|
|
// set up next phase
|
|
switch (cxt->scratch_state.state1) {
|
|
case 1:
|
|
cxt->scratch_state.state2 = getSettingValue(SettingsOptions::ProfilePhase1Duration);
|
|
cxt->scratch_state.state5 = getSettingValue(SettingsOptions::ProfilePhase1Temp);
|
|
break;
|
|
case 2:
|
|
cxt->scratch_state.state2 = getSettingValue(SettingsOptions::ProfilePhase2Duration);
|
|
cxt->scratch_state.state5 = getSettingValue(SettingsOptions::ProfilePhase2Temp);
|
|
break;
|
|
case 3:
|
|
cxt->scratch_state.state2 = getSettingValue(SettingsOptions::ProfilePhase3Duration);
|
|
cxt->scratch_state.state5 = getSettingValue(SettingsOptions::ProfilePhase3Temp);
|
|
break;
|
|
case 4:
|
|
cxt->scratch_state.state2 = getSettingValue(SettingsOptions::ProfilePhase4Duration);
|
|
cxt->scratch_state.state5 = getSettingValue(SettingsOptions::ProfilePhase4Temp);
|
|
break;
|
|
case 5:
|
|
cxt->scratch_state.state2 = getSettingValue(SettingsOptions::ProfilePhase5Duration);
|
|
cxt->scratch_state.state5 = getSettingValue(SettingsOptions::ProfilePhase5Temp);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (cxt->scratch_state.state6 < cxt->scratch_state.state5) {
|
|
phaseTicksPerDegree = (cxt->scratch_state.state2 * TICKS_SECOND) / (cxt->scratch_state.state5 - cxt->scratch_state.state6);
|
|
} else {
|
|
phaseTicksPerDegree = (cxt->scratch_state.state2 * TICKS_SECOND) / (cxt->scratch_state.state6 - cxt->scratch_state.state5);
|
|
}
|
|
}
|
|
}
|
|
|
|
// cooldown phase done?
|
|
if (cxt->scratch_state.state1 > getSettingValue(SettingsOptions::ProfilePhases)) {
|
|
if (TipThermoModel::getTipInC() < 55) {
|
|
// we're done, let the buzzer beep too
|
|
setStatusLED(LED_STANDBY);
|
|
if (cxt->scratch_state.state4 == 0) {
|
|
setBuzzer(true);
|
|
cxt->scratch_state.state4 = xTaskGetTickCount() + TICKS_SECOND / 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
// determine current target temp
|
|
if (cxt->scratch_state.state6 < cxt->scratch_state.state5) {
|
|
profileCurrentTargetTemp = cxt->scratch_state.state6 + ((xTaskGetTickCount() - cxt->viewEnterTime) / phaseTicksPerDegree);
|
|
if (profileCurrentTargetTemp > cxt->scratch_state.state5) {
|
|
profileCurrentTargetTemp = cxt->scratch_state.state5;
|
|
}
|
|
} else if (cxt->scratch_state.state6 > cxt->scratch_state.state5) {
|
|
profileCurrentTargetTemp = cxt->scratch_state.state6 - ((xTaskGetTickCount() - cxt->viewEnterTime) / phaseTicksPerDegree);
|
|
// Chance of an overflow when ramping up is basically zero, but chance of an underflow here is quite high. If the target underflowed, snap it back.
|
|
if (profileCurrentTargetTemp < cxt->scratch_state.state5 || profileCurrentTargetTemp > cxt->scratch_state.state6) {
|
|
profileCurrentTargetTemp = cxt->scratch_state.state5;
|
|
}
|
|
} else {
|
|
profileCurrentTargetTemp = cxt->scratch_state.state5;
|
|
}
|
|
|
|
// Draw in the screen details
|
|
if (getSettingValue(SettingsOptions::DetailedSoldering)) {
|
|
ui_draw_soldering_profile_advanced(tipTemp, profileCurrentTargetTemp, phaseElapsedSeconds, cxt->scratch_state.state1, cxt->scratch_state.state2);
|
|
ui_draw_soldering_power_status(false);
|
|
} else {
|
|
ui_draw_soldering_basic_status(false);
|
|
}
|
|
|
|
// Update the setpoints for the temperature
|
|
if (getSettingValue(SettingsOptions::TemperatureInF)) {
|
|
currentTempTargetDegC = TipThermoModel::convertFtoC(profileCurrentTargetTemp);
|
|
} else {
|
|
currentTempTargetDegC = profileCurrentTargetTemp;
|
|
}
|
|
|
|
if (checkExitSoldering() || (cxt->scratch_state.state4 != 0 && xTaskGetTickCount() >= cxt->scratch_state.state4)) {
|
|
setBuzzer(false);
|
|
return OperatingMode::HomeScreen;
|
|
}
|
|
if (heaterThermalRunawayCounter > 8) {
|
|
currentTempTargetDegC = 0; // heater control off
|
|
heaterThermalRunawayCounter = 0;
|
|
return OperatingMode::ThermalRunaway;
|
|
}
|
|
|
|
// Update LED status
|
|
if (cxt->scratch_state.state1 == 0) {
|
|
setStatusLED(LED_HEATING);
|
|
} else if (cxt->scratch_state.state1 > getSettingValue(SettingsOptions::ProfilePhases)) {
|
|
setStatusLED(LED_COOLING_STILL_HOT);
|
|
} else {
|
|
setStatusLED(LED_HOT);
|
|
}
|
|
return OperatingMode::SolderingProfile;
|
|
}
|