Files
CorsixTH/CorsixTH/Src/th_lua.cpp
Stephen E. Baker 4a1c98a716 [RDY] Cpp fmt (#1562)
* Hand formatted changes before automatic formatting

* Break up / shorten some long lines

* Add some missing braces for clarity

* Multiline strings are merged to let clang-format split them
appropriately.

* sdl_core's frame_count changed from a C style array to std::array
which made the length checks simpler.

* Add includes and forward declairs to avoid transitive dependencies

* Remove th_gfx_font.h include from th_gfx.h - circular dependencies

* using to shorten lines in th_map.cpp

* Avoid non-portable reinterpret_cast for parcels in th_map.

* Use more constants in th_map.

* Use class initializer for th_map classes

* Add clang files to ignore list

* Add clang-format file

* Reformat all files with clang-format

Also includes some manual braces.

* Disable clang-format for backdrop.h

* Clang-format AnimView src files

* clang-format common code

* Fix anonymous struct in union warning

Anonymous structs in anonymous unions are not supported by the standard.

* Check clang-format in travis

* Bin pack parameters

* Bin pack arguments too

* Full Google style

2 space indent, no forced break on braces.

* A couple format overrides

Order of usings in config.h.in since 8 is smaller than 16.
Table layout, since 0x80 nicely fits in 8 columns.
2019-10-06 08:18:25 -04:00

377 lines
11 KiB
C++

/*
Copyright (c) 2009 Peter "Corsix" Cawley
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <cstdio>
#include <cstring>
#include <stdexcept>
#include "bootstrap.h"
#include "th.h"
#include "th_lua_internal.h"
void lua_register_anims(const lua_register_state* pState);
void lua_register_gfx(const lua_register_state* pState);
void lua_register_map(const lua_register_state* pState);
void lua_register_sound(const lua_register_state* pState);
void lua_register_movie(const lua_register_state* pState);
void lua_register_strings(const lua_register_state* pState);
void lua_register_ui(const lua_register_state* pState);
void lua_register_lfs_ext(const lua_register_state* pState);
void lua_register_iso_fs(const lua_register_state* pState);
//! Set a field on the environment table of an object
void luaT_setenvfield(lua_State* L, int index, const char* k) {
lua_getfenv(L, index);
lua_pushstring(L, k);
lua_pushvalue(L, -3);
lua_settable(L, -3);
lua_pop(L, 2);
}
//! Get a field from the environment table of an object
void luaT_getenvfield(lua_State* L, int index, const char* k) {
lua_getfenv(L, index);
lua_getfield(L, -1, k);
lua_replace(L, -2);
}
#if LUA_VERSION_NUM >= 502
void luaT_getfenv52(lua_State* L, int iIndex) {
int iType = lua_type(L, iIndex);
switch (iType) {
case LUA_TUSERDATA:
lua_getuservalue(L, iIndex);
break;
case LUA_TFUNCTION:
if (lua_iscfunction(L, iIndex)) {
// Our convention: upvalue at #1 is environment
if (lua_getupvalue(L, iIndex, 1) == nullptr) lua_pushglobaltable(L);
} else {
// Language convention: upvalue called _ENV is environment
const char* sUpName = nullptr;
for (int i = 1; (sUpName = lua_getupvalue(L, iIndex, i)); ++i) {
if (std::strcmp(sUpName, "_ENV") == 0)
return;
else
lua_pop(L, 1);
}
lua_pushglobaltable(L);
}
break;
default:
luaL_error(L, "Unable to get environment of a %s in 5.2",
lua_typename(L, iType));
break;
}
}
int luaT_setfenv52(lua_State* L, int iIndex) {
int iType = lua_type(L, iIndex);
switch (iType) {
case LUA_TUSERDATA:
lua_setuservalue(L, iIndex);
return 1;
case LUA_TFUNCTION:
if (lua_iscfunction(L, iIndex)) {
// Our convention: upvalue at #1 is environment
if (lua_setupvalue(L, iIndex, 1) == nullptr) {
lua_pop(L, 1);
return 0;
}
return 1;
} else {
// Language convention: upvalue called _ENV is environment,
// which might be shared with other functions.
const char* sUpName = nullptr;
for (int i = 1; (sUpName = lua_getupvalue(L, iIndex, i)); ++i) {
lua_pop(L, 1); // lua_getupvalue puts the value on the
// stack, but we just want to replace it
if (std::strcmp(sUpName, "_ENV") == 0) {
luaL_loadstring(L,
"local upv = ... return function() return upv "
"end");
lua_insert(L, -2);
lua_call(L, 1, 1);
lua_upvaluejoin(L, iIndex, i, -1, 1);
lua_pop(L, 1);
return 1;
}
}
lua_pop(L, 1);
return 0;
}
default:
return 0;
}
}
#endif
//! Push a C closure as a callable table
void luaT_pushcclosuretable(lua_State* L, lua_CFunction fn, int n) {
luaT_pushcclosure(L, fn, n); // .. fn <top
lua_createtable(L, 0, 1); // .. fn mt <top
lua_pushliteral(L, "__call"); // .. fn mt __call <top
lua_pushvalue(L, -3); // .. fn mt __call fn <top
lua_settable(L, -3); // .. fn mt <top
lua_newtable(L); // .. fn mt t <top
lua_replace(L, -3); // .. t mt <top
lua_setmetatable(L, -2); // .. t <top
}
//! Check for a string or userdata
const uint8_t* luaT_checkfile(lua_State* L, int idx, size_t* pDataLen) {
const uint8_t* pData;
size_t iLength;
if (lua_type(L, idx) == LUA_TUSERDATA) {
pData = reinterpret_cast<const uint8_t*>(lua_touserdata(L, idx));
iLength = lua_objlen(L, idx);
} else {
pData =
reinterpret_cast<const uint8_t*>(luaL_checklstring(L, idx, &iLength));
}
if (pDataLen != 0) *pDataLen = iLength;
return pData;
}
namespace {
int l_load_strings(lua_State* L) {
size_t iDataLength;
const uint8_t* pData = luaT_checkfile(L, 1, &iDataLength);
try {
th_string_list oStrings(pData, iDataLength);
lua_settop(L, 0);
lua_createtable(L, static_cast<int>(oStrings.get_section_count()), 0);
for (size_t iSec = 0; iSec < oStrings.get_section_count(); ++iSec) {
size_t iCount = oStrings.get_section_size(iSec);
lua_createtable(L, static_cast<int>(iCount), 0);
for (size_t iStr = 0; iStr < iCount; ++iStr) {
lua_pushstring(L, oStrings.get_string(iSec, iStr));
lua_rawseti(L, 2, static_cast<int>(iStr + 1));
}
lua_rawseti(L, 1, static_cast<int>(iSec + 1));
}
} catch (std::invalid_argument) {
lua_pushboolean(L, 0);
}
return 1;
}
int get_api_version() {
#include "../Lua/api_version.lua"
}
int l_get_compile_options(lua_State* L) {
lua_settop(L, 0);
lua_newtable(L);
#ifdef CORSIX_TH_64BIT
lua_pushboolean(L, 1);
#else
lua_pushboolean(L, 0);
#endif
lua_setfield(L, -2, "arch_64");
lua_pushliteral(L, "SDL");
lua_setfield(L, -2, "renderer");
#ifdef CORSIX_TH_USE_SDL_MIXER
lua_pushboolean(L, 1);
#else
lua_pushboolean(L, 0);
#endif
lua_setfield(L, -2, "audio");
lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
lua_getfield(L, -1, "jit");
if (lua_type(L, -1) == LUA_TNIL) {
lua_replace(L, -2);
} else {
lua_getfield(L, -1, "version");
lua_replace(L, -3);
lua_pop(L, 1);
}
lua_setfield(L, -2, "jit");
lua_pushinteger(L, get_api_version());
lua_setfield(L, -2, "api_version");
return 1;
}
} // namespace
void luaT_setclosure(const lua_register_state* pState, lua_CFunction fn,
size_t iUps) {
luaT_pushcclosure(pState->L, fn, iUps);
}
int luaopen_th(lua_State* L) {
lua_settop(L, 0);
lua_checkstack(L, 16 + static_cast<int>(lua_metatable::count));
lua_register_state oState;
const lua_register_state* pState = &oState;
oState.L = L;
for (int i = 0; i < static_cast<int>(lua_metatable::count); ++i) {
lua_createtable(L, 0, 5);
oState.metatables[i] = lua_gettop(L);
}
lua_createtable(L, 0, lua_gettop(L));
oState.main_table = lua_gettop(L);
oState.top = lua_gettop(L);
// Misc. functions
lua_settop(L, oState.top);
add_lua_function(pState, l_load_strings, "LoadStrings");
add_lua_function(pState, l_get_compile_options, "GetCompileOptions");
add_lua_function(pState, bootstrap_lua_resources, "GetBuiltinFont");
// Classes
lua_register_map(pState);
lua_register_gfx(pState);
lua_register_anims(pState);
lua_register_sound(pState);
lua_register_movie(pState);
lua_register_strings(pState);
lua_register_ui(pState);
lua_register_lfs_ext(pState);
lua_register_iso_fs(pState);
lua_settop(L, oState.main_table);
return 1;
}
void luaT_execute_loadstring(lua_State* L, const char* sLuaString) {
static const int iRegistryCacheIndex = 7;
lua_rawgeti(L, LUA_REGISTRYINDEX, iRegistryCacheIndex);
if (lua_isnil(L, -1)) {
// Cache not yet created - create it.
lua_pop(L, 1);
lua_getglobal(L, "setmetatable");
if (lua_isnil(L, -1)) {
// Base library not yet loaded - fallback to simple
// uncached loadstring
lua_pop(L, 1);
if (luaL_loadstring(L, sLuaString)) lua_error(L);
}
lua_pop(L, 1);
#if LUA_VERSION_NUM >= 502
luaL_loadstring(L,
"local assert, load = assert, load\n"
"return setmetatable({}, {__mode = [[v]], \n"
"__index = function(t, k)\n"
"local v = assert(load(k))\n"
"t[k] = v\n"
"return v\n"
"end})");
#else
luaL_loadstring(L,
"local assert, loadstring = assert, loadstring\n"
"return setmetatable({}, {__mode = [[v]], \n"
"__index = function(t, k)\n"
"local v = assert(loadstring(k))\n"
"t[k] = v\n"
"return v\n"
"end})");
#endif
lua_call(L, 0, 1);
lua_pushvalue(L, -1);
lua_rawseti(L, LUA_REGISTRYINDEX, iRegistryCacheIndex);
}
lua_getfield(L, -1, sLuaString);
lua_replace(L, -2);
}
void luaT_execute(lua_State* L, const char* sLuaString) {
luaT_execute_loadstring(L, sLuaString);
lua_call(L, 0, LUA_MULTRET);
}
void luaT_push(lua_State* L, lua_CFunction f) { luaT_pushcfunction(L, f); }
void luaT_push(lua_State* L, int i) { lua_pushinteger(L, (lua_Integer)i); }
void luaT_push(lua_State* L, const char* s) { lua_pushstring(L, s); }
void luaT_pushtablebool(lua_State* L, const char* k, bool v) {
lua_pushstring(L, k);
lua_pushboolean(L, v);
lua_settable(L, -3);
}
void luaT_printstack(lua_State* L) {
int i;
int top = lua_gettop(L);
std::printf("total items in stack %d\n", top);
for (i = 1; i <= top; i++) { /* repeat for each level */
int t = lua_type(L, i);
switch (t) {
case LUA_TSTRING: /* strings */
std::printf("string: '%s'\n", lua_tostring(L, i));
break;
case LUA_TBOOLEAN: /* booleans */
std::printf("boolean %s\n", lua_toboolean(L, i) ? "true" : "false");
break;
case LUA_TNUMBER: /* numbers */
std::printf("number: %g\n", lua_tonumber(L, i));
break;
default: /* other values */
std::printf("%s\n", lua_typename(L, t));
break;
}
std::printf(" "); /* put a separator */
}
std::printf("\n"); /* end the listing */
}
void luaT_printrawtable(lua_State* L, int idx) {
int i;
int len = static_cast<int>(lua_objlen(L, idx));
std::printf("total items in table %d\n", len);
for (i = 1; i <= len; i++) {
lua_rawgeti(L, idx, i);
int t = lua_type(L, -1);
switch (t) {
case LUA_TSTRING: /* strings */
std::printf("string: '%s'\n", lua_tostring(L, -1));
break;
case LUA_TBOOLEAN: /* booleans */
std::printf("boolean %s\n", lua_toboolean(L, -1) ? "true" : "false");
break;
case LUA_TNUMBER: /* numbers */
std::printf("number: %g\n", lua_tonumber(L, -1));
break;
default: /* other values */
std::printf("%s\n", lua_typename(L, t));
break;
}
std::printf(" "); /* put a separator */
lua_pop(L, 1);
}
std::printf("\n"); /* end the listing */
}