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Applied IWYU recommendations (mostly). I deviated on libraries, it always wanted me to include the inner headers for SDL, ffmpeg, etc. but the definitions were normally expected to be exported by a top level header. wxWidgets was particularly problematic since it wanted me to use the gtk specific includes instead of the generic ones. I do not intend to add include-what-you-use to the CI/CD pipelines at this time but some pragmas were added to the code to make it report somewhat cleaner.
43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
/*
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Copyright (c) 2009 Peter "Corsix" Cawley
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "app.h"
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#include "frmMain.h"
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#include "frmSprites.h"
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IMPLEMENT_APP(ThemeHospitalAnimViewApp)
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bool ThemeHospitalAnimViewApp::OnInit() {
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wxTopLevelWindow* pForm;
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if (::wxMessageBox(L"Launch animation viewer? (No -> sprite viewer)",
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L"AnimView", wxYES_NO) == wxYES)
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pForm = new frmMain;
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else
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pForm = new frmSprites;
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pForm->Show(true);
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SetTopWindow(pForm);
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return true;
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}
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