The Visual C++ Redistributable for Visual Studio 2017 is a bit different than
2015. The installed key doesn't tell us that we are using the right one because
both 2015 and 2017 install to the 14.0 path. 2017 is backwards compatible and
registers itself with the version 14.10.#####
Fix: On a few levels some sliding doors would not animate correctly. Fixes issue 374. Thank you mmarcottulio!
Fix: Disabling background music no longer disables sound effects on Windows. Fixes issue 259. Thanks again mmarcottulio!
Added the most recently added string in the Windows installer in Danish.
Change: The custom game button doesn't work when using the demo files (we're now using more sprites), show a message about this. I know it's a little late to introduce another string, but I seldom try the game using demo files...
Fixed a mistake in the translation list for the Windows Installer.
The Windows Installer now properly wipes the Lua folder before installing over an existing installation.
Updated Swedish translation.
* The windows installer now deletes any old Lua folder found in the installation directory. Otherwise the program might not run. Since Lua reads entire directories of files at once moved files might crash it.
* Added a crude version display to the main menu. Also shows save game version if in debug mode.
* You don't need a staffed reception desk to make debug patients.
* Changed names of the top two main menu choices.
Added Russian and Chinese languages to the Windows installer. These file are now in UTF8 format, thus the Unicode version of NSIS is required to be able to compile the script.
Change: Only some faxes now disappear after a certain time, others (where you have to make a choice) only disappear when they are not relevant anymore.
Fix: Selecting Danish language crashed, because it did not inherit from English.
Remove: Function for displaying beta 1 information.
Translation: German translation for installer string (r998).
Fix: Rooms should be registered correctly with the world after editing and aborting a room. (Issue 446)
Fix: No difficulty dialog is shown if using the demo files.
Fix: If easy or hard difficulty files are not found, first try to revert to normal difficulty. (Issue 453)
Fix: Don't start the opening sequence until the tutorial is finished.
Fix: Don't let reputation become a float after the autopsy has been discovered.
Added: The well known "It's far too cold" warning in the progress dialog.
Updated config templates with danish, the swedish language with strings for the lua console, and finnish according to issue 389. (thanks Jukka!)
WindowsInstaller: Don't delete old save games and config.txt when installing a new version on top of the old one. Don't show the second directory dialog if a config file is already present. Ask if the user wants to keep saved games when uninstalling.
Added: Rooms can be edited. Note that flashing of rooms under the cursor is not implemented. There are a few situations that need some discussion, for example what happens if the player opens another window while editing.
Moved the beta information to this dialog.
* Translations: Added norwegian translation for the installer as shown in issue 181.
* Made a new (preliminary) text for beta2. Translators: It will probably change, so no use translating it yet.
* For now the old message can still be retrieved via the debug menu. (Corsix: You can remove it if you feel it's not needed anymore)
* Misc. Preparations for emergencies.